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The following program shows how to allocate a block,
#include <stdio.h>
#include <gsl/gsl_block.h>
int
main (void)
{
  gsl_block * b = gsl_block_alloc (100);
  
  printf ("length of block = %zu\n", b->size);
  printf ("block data address = %p\n", b->data);
  gsl_block_free (b);
  return 0;
}
Here is the output from the program,
length of block = 100 block data address = 0x804b0d8