Blend state setup.  
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#include <blend_state.h>
◆ BlendState() [1/2]
      
        
          | clan::BlendState::BlendState | ( |  | ) |  | 
      
 
Constructs a null instance. 
 
 
◆ BlendState() [2/2]
Constructs a Texture. 
- Parameters
- 
  
    | context | = Graphic context |  | desc | = Blend state description |  
 
 
 
◆ get_provider()
◆ is_null()
  
  | 
        
          | bool clan::BlendState::is_null | ( |  | ) | const |  | inline | 
 
Returns true if this object is invalid. 
 
 
◆ operator bool()
  
  | 
        
          | clan::BlendState::operator bool | ( |  | ) | const |  | inlineexplicit | 
 
 
The documentation for this class was generated from the following file: