Render batching abstraction.  
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#include <render_batcher.h>
Render batching abstraction. 
◆ ~RenderBatcher()
  
  | 
        
          | virtual clan::RenderBatcher::~RenderBatcher | ( |  | ) |  |  | inlinevirtual | 
 
 
◆ flush()
Flush render batcher contents. 
- Parameters
- 
  
    | gc | Graphic context to flush contents to. |  
 
 
 
◆ matrix_changed()
  
  | 
        
          | virtual void clan::RenderBatcher::matrix_changed | ( | const Mat4f & | modelview, |  
          |  |  | const Mat4f & | projection, |  
          |  |  | TextureImageYAxis | image_yaxis, |  
          |  |  | float | pixel_ratio ) |  | pure virtual | 
 
Function to call when matrices are changed. 
- Parameters
- 
  
    | modelview | New wodel view matrix. |  | projection | New projection matrix. |  | image_yaxis | The image Y axis to use where projectionis not used. |  | pixel_ratio | The display pixel ratio to use when rendering. |  
 
 
 
The documentation for this class was generated from the following file: