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|  | TransferTexture () | 
|  | Constructs a null instance. 
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|  | TransferTexture (GraphicContext &gc, const PixelBuffer &pbuff, PixelBufferDirection direction=PixelBufferDirection::data_to_gpu, BufferUsage usage=BufferUsage::stream_draw) | 
|  | Constructs a GPU Transfer Buffer from an existing pixelbuffer. 
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|  | TransferTexture (GraphicContext &gc, int width, int height, PixelBufferDirection direction=PixelBufferDirection::data_to_gpu, TextureFormat texture_format=TextureFormat::rgba8, const void *data=nullptr, BufferUsage usage=BufferUsage::stream_draw) | 
|  | Constructs a GPU Transfer Buffer. 
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|  | TransferTexture (PixelBufferProvider *provider) | 
|  | Constructs a GPU Transfer Buffer. 
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|  | ~TransferTexture () | 
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|  | PixelBuffer () | 
|  | Constructs a null instance. 
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|  | PixelBuffer (const std::string &filename, const FileSystem &file_system, bool srgb=false) | 
|  | Constructs a PixelBuffer. 
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|  | PixelBuffer (const std::string &fullname, bool srgb=false) | 
|  | Constructs a PixelBuffer. 
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|  | PixelBuffer (int width, int height, TextureFormat texture_format, const void *data=nullptr, bool only_reference_data=false) | 
|  | Constructs a PixelBuffer. 
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|  | PixelBuffer (IODevice &file, const std::string &image_type, bool srgb=false) | 
|  | Constructs a PixelBuffer. 
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|  | PixelBuffer (PixelBufferProvider *provider) | 
|  | Constructs a PixelBuffer. 
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| virtual | ~PixelBuffer () | 
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| PixelBuffer | copy () const | 
|  | Create a copy of the pixelbuffer that doesn't share data with the original pixel buffer. 
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| PixelBuffer | copy (const Rect &rect) const | 
|  | Create a copy of the pixelbuffer that doesn't share data with the original pixel buffer. 
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|  | 
| void | flip_vertical () | 
|  | Flip the entire image vertically (turn it upside down) 
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|  | 
| unsigned int | get_bytes_per_block () const | 
|  | Returns the number of bytes per compression block. 
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| unsigned int | get_bytes_per_pixel () const | 
|  | Returns the number of bytes per pixel. 
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| void * | get_data () | 
|  | Returns a pointer to the beginning of the pixel buffer. 
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|  | 
| template<typename Type > | 
| Type * | get_data () | 
|  | 
| const void * | get_data () const | 
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| template<typename Type > | 
| const Type * | get_data () const | 
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| unsigned int | get_data_size () const | 
|  | Returns the size in bytes of the image data. 
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| unsigned short * | get_data_uint16 () | 
|  | Returns a pointer to the beginning of the pixel buffer as 16 bit data. 
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| const unsigned short * | get_data_uint16 () const | 
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| unsigned int * | get_data_uint32 () | 
|  | Returns a pointer to the beginning of the pixel buffer as 32 bit data. 
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| const unsigned int * | get_data_uint32 () const | 
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| unsigned char * | get_data_uint8 () | 
|  | Returns a pointer to the beginning of the pixel buffer as 8 bit data. 
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| const unsigned char * | get_data_uint8 () const | 
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| float | get_dip_height () const | 
|  | Returns the device independent height of this texture. 
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| Sizef | get_dip_size () const | 
|  | Returns the device independent size of this texture. 
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| float | get_dip_width () const | 
|  | Returns the device independent width of this texture. 
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| TextureFormat | get_format () const | 
|  | Returns the pixel format. 
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| int | get_height () const | 
|  | Retrieves the actual height of the buffer. 
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| void * | get_line (int line) | 
|  | Returns a pointer to the beginning of a specific line. 
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| const void * | get_line (int line) const | 
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| unsigned short * | get_line_uint16 (int line) | 
|  | Returns a pointer to the beginning of a specific line as 16 bit data. 
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| const unsigned short * | get_line_uint16 (int line) const | 
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| unsigned int * | get_line_uint32 (int line) | 
|  | Returns a pointer to the beginning of a specific line as 32 bit data. 
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| const unsigned int * | get_line_uint32 (int line) const | 
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| unsigned char * | get_line_uint8 (int line) | 
|  | Returns a pointer to the beginning of a specific line as 8 bit data. 
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| const unsigned char * | get_line_uint8 (int line) const | 
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| int | get_pitch () const | 
|  | Returns the pitch (in bytes per scanline). 
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| Colorf | get_pixel (int x, int y) | 
|  | Return color of pixel at the specified coordinates. 
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| float | get_pixel_ratio () const | 
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| PixelBufferProvider * | get_provider () const | 
|  | Get Provider. 
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| Size | get_size () const | 
|  | Retrieves the actual size of the buffer. 
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| int | get_width () const | 
|  | Retrieves the actual width of the buffer. 
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| bool | has_transparency () const | 
|  | Returns true if format has an alpha channel. 
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| bool | is_compressed () const | 
|  | Returns true if compressed. 
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| bool | is_gpu () const | 
|  | Returns true if this pixel buffer is a GPU based one. 
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| bool | is_null () const | 
|  | Returns true if this object is invalid. 
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| void | lock (GraphicContext &gc, BufferAccess access) | 
|  | Maps buffer into system memory. 
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|  | operator bool () const | 
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| void | premultiply_alpha () | 
|  | Multiply the RGB components by the Alpha component. 
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| void | premultiply_gamma (float gamma) | 
|  | Multiply the RGB components by gamma value. 
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| void | set_image (const PixelBuffer &source) | 
|  | Copy source pixel buffer into this buffer, doing a format conversion if needed. 
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| void | set_image (const PixelBuffer &source, PixelConverter &converter) | 
|  | Copy source pixel buffer into this buffer, doing a format conversion if needed. 
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| void | set_pixel_ratio (float ratio) | 
|  | Sets the display pixel ratio for this texture. 
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| void | set_subimage (const PixelBuffer &source, const Point &dest_pos, const Rect &src_rect) | 
|  | Copy source pixel buffer into this buffer, doing a format conversion if needed. 
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| void | set_subimage (const PixelBuffer &source, const Point &dest_pos, const Rect &src_rect, PixelConverter &converter) | 
|  | Copy source pixel buffer into this buffer, doing a format conversion if needed. 
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| void | throw_if_null () const | 
|  | Throw an exception if this object is invalid. 
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| PixelBuffer | to_cpu (GraphicContext &gc) | 
|  | Downloads the pixel buffer to CPU memory. 
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| PixelBuffer | to_format (TextureFormat texture_format) const | 
|  | Converts current buffer to a new pixel format and returns the result. 
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| PixelBuffer | to_format (TextureFormat texture_format, PixelConverter &converter) const | 
|  | Converts current buffer to a new pixel format and returns the result. 
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| PixelBuffer | to_gpu (GraphicContext &gc) | 
|  | Uploads the pixel buffer to GPU memory. 
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| void | unlock () | 
|  | Unmaps element buffer. 
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| void | upload_data (GraphicContext &gc, const Rect &dest_rect, const void *data) | 
|  | Uploads data to buffer. 
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|  |