| a | clan::Vec4< float > |  | 
  | aliceblue | clan::Colorf | static | 
  | angle3(const Vec4< float > &vector) const | clan::Vec4< float > |  | 
  | antiquewhite | clan::Colorf | static | 
  | aqua | clan::Colorf | static | 
  | aquamarine | clan::Colorf | static | 
  | azure | clan::Colorf | static | 
  | b | clan::Vec4< float > |  | 
  | beige | clan::Colorf | static | 
  | bisque | clan::Colorf | static | 
  | black | clan::Colorf | static | 
  | blanchedalmond | clan::Colorf | static | 
  | blue | clan::Colorf | static | 
  | blueviolet | clan::Colorf | static | 
  | brown | clan::Colorf | static | 
  | burlywood | clan::Colorf | static | 
  | cadetblue | clan::Colorf | static | 
  | chartreuse | clan::Colorf | static | 
  | chocolate | clan::Colorf | static | 
  | Colorf() | clan::Colorf | inline | 
  | Colorf(float r, float g, float b, float a=1.0f) | clan::Colorf | inline | 
  | Colorf(const float *array_rgba) | clan::Colorf | inline | 
  | Colorf(const Vec4f &color) | clan::Colorf | inline | 
  | Colorf(unsigned char r, unsigned char g, unsigned char b, unsigned char a=255) | clan::Colorf | inline | 
  | Colorf(int r, int g, int b, int a=255) | clan::Colorf | inline | 
  | Colorf(const Color &color) | clan::Colorf | inlineexplicit | 
  | Colorf(const std::string &hexstr) | clan::Colorf | inline | 
  | coral | clan::Colorf | static | 
  | cornflowerblue | clan::Colorf | static | 
  | cornsilk | clan::Colorf | static | 
  | crimson | clan::Colorf | static | 
  | cross3(const Vec4< float > &vector1, const Vec4< float > &vector2) | clan::Vec4< float > | static | 
  | cross3(const Vec4< float > &vector) | clan::Vec4< float > |  | 
  | cyan | clan::Colorf | static | 
  | darkblue | clan::Colorf | static | 
  | darkcyan | clan::Colorf | static | 
  | darkgoldenrod | clan::Colorf | static | 
  | darkgray | clan::Colorf | static | 
  | darkgreen | clan::Colorf | static | 
  | darkgrey | clan::Colorf | static | 
  | darkkhaki | clan::Colorf | static | 
  | darkmagenta | clan::Colorf | static | 
  | darkolivegreen | clan::Colorf | static | 
  | darkorange | clan::Colorf | static | 
  | darkorchid | clan::Colorf | static | 
  | darkred | clan::Colorf | static | 
  | darksalmon | clan::Colorf | static | 
  | darkseagreen | clan::Colorf | static | 
  | darkslateblue | clan::Colorf | static | 
  | darkslategray | clan::Colorf | static | 
  | darkslategrey | clan::Colorf | static | 
  | darkturquoise | clan::Colorf | static | 
  | darkviolet | clan::Colorf | static | 
  | datatype typedef | clan::Vec4< float > |  | 
  | deeppink | clan::Colorf | static | 
  | deepskyblue | clan::Colorf | static | 
  | dimgray | clan::Colorf | static | 
  | dimgrey | clan::Colorf | static | 
  | distance3(const Vec4< float > &vector) const | clan::Vec4< float > |  | 
  | distance4(const Vec4< float > &vector) const | clan::Vec4< float > |  | 
  | dodgerblue | clan::Colorf | static | 
  | dot3(const Vec4< float > &vector1, const Vec4< float > &vector2) | clan::Vec4< float > | inlinestatic | 
  | dot3(const Vec4< float > &vector) const | clan::Vec4< float > | inline | 
  | dot4(const Vec4< float > &vector1, const Vec4< float > &vector2) | clan::Vec4< float > | inlinestatic | 
  | dot4(const Vec4< float > &vector) const | clan::Vec4< float > | inline | 
  | find_color(const std::string &name, Colorf &out_color) | clan::Colorf | static | 
  | firebrick | clan::Colorf | static | 
  | floralwhite | clan::Colorf | static | 
  | forestgreen | clan::Colorf | static | 
  | fuchsia | clan::Colorf | static | 
  | g | clan::Vec4< float > |  | 
  | gainsboro | clan::Colorf | static | 
  | get_alpha() const | clan::Colorf | inline | 
  | get_blue() const | clan::Colorf | inline | 
  | get_green() const | clan::Colorf | inline | 
  | get_red() const | clan::Colorf | inline | 
  | ghostwhite | clan::Colorf | static | 
  | gold | clan::Colorf | static | 
  | goldenrod | clan::Colorf | static | 
  | gray | clan::Colorf | static | 
  | gray10 | clan::Colorf | static | 
  | gray20 | clan::Colorf | static | 
  | gray30 | clan::Colorf | static | 
  | gray40 | clan::Colorf | static | 
  | gray50 | clan::Colorf | static | 
  | gray60 | clan::Colorf | static | 
  | gray70 | clan::Colorf | static | 
  | gray80 | clan::Colorf | static | 
  | gray90 | clan::Colorf | static | 
  | green | clan::Colorf | static | 
  | greenyellow | clan::Colorf | static | 
  | grey | clan::Colorf | static | 
  | honeydew | clan::Colorf | static | 
  | hotpink | clan::Colorf | static | 
  | indianred | clan::Colorf | static | 
  | indigo | clan::Colorf | static | 
  | is_equal(const Vec4< float > &first, const Vec4< float > &second, float epsilon) | clan::Vec4< float > | inlinestatic | 
  | is_equal(const Vec4< float > &other, float epsilon) const | clan::Vec4< float > | inline | 
  | ivory | clan::Colorf | static | 
  | khaki | clan::Colorf | static | 
  | lavender | clan::Colorf | static | 
  | lavenderblush | clan::Colorf | static | 
  | lawngreen | clan::Colorf | static | 
  | lemonchiffon | clan::Colorf | static | 
  | length3() const | clan::Vec4< float > | inline | 
  | length3() const | clan::Vec4< float > | inline | 
  | length3() const | clan::Vec4< float > | inline | 
  | length4() const | clan::Vec4< float > | inline | 
  | length4() const | clan::Vec4< float > | inline | 
  | length4() const | clan::Vec4< float > | inline | 
  | lightblue | clan::Colorf | static | 
  | lightcoral | clan::Colorf | static | 
  | lightcyan | clan::Colorf | static | 
  | lightgoldenrodyellow | clan::Colorf | static | 
  | lightgray | clan::Colorf | static | 
  | lightgreen | clan::Colorf | static | 
  | lightgrey | clan::Colorf | static | 
  | lightpink | clan::Colorf | static | 
  | lightsalmon | clan::Colorf | static | 
  | lightseagreen | clan::Colorf | static | 
  | lightskyblue | clan::Colorf | static | 
  | lightslategray | clan::Colorf | static | 
  | lightslategrey | clan::Colorf | static | 
  | lightsteelblue | clan::Colorf | static | 
  | lightyellow | clan::Colorf | static | 
  | lime | clan::Colorf | static | 
  | limegreen | clan::Colorf | static | 
  | linen | clan::Colorf | static | 
  | magenta | clan::Colorf | static | 
  | maroon | clan::Colorf | static | 
  | mediumaquamarine | clan::Colorf | static | 
  | mediumblue | clan::Colorf | static | 
  | mediumorchid | clan::Colorf | static | 
  | mediumpurple | clan::Colorf | static | 
  | mediumseagreen | clan::Colorf | static | 
  | mediumslateblue | clan::Colorf | static | 
  | mediumspringgreen | clan::Colorf | static | 
  | mediumturquoise | clan::Colorf | static | 
  | mediumvioletred | clan::Colorf | static | 
  | midnightblue | clan::Colorf | static | 
  | mintcream | clan::Colorf | static | 
  | mistyrose | clan::Colorf | static | 
  | moccasin | clan::Colorf | static | 
  | navajowhite | clan::Colorf | static | 
  | navy | clan::Colorf | static | 
  | normalize() | clan::Colorf | inline | 
  | normalize3(const Vec4< float > &vector) | clan::Vec4< float > | static | 
  | normalize3() | clan::Vec4< float > |  | 
  | normalize4(const Vec4< float > &vector) | clan::Vec4< float > | static | 
  | normalize4() | clan::Vec4< float > |  | 
  | oldlace | clan::Colorf | static | 
  | olive | clan::Colorf | static | 
  | olivedrab | clan::Colorf | static | 
  | operator Color() const | clan::Colorf | inline | 
  | operator!=(const Colorf &c) const | clan::Colorf | inline | 
  | clan::Vec4< float >::operator!=(const Vec4< float > &vector) const | clan::Vec4< float > | inline | 
  | operator*=(const Vec4< float > &vector) | clan::Vec4< float > | inline | 
  | operator*=(float value) | clan::Vec4< float > | inline | 
  | operator+=(const Vec4< float > &vector) | clan::Vec4< float > | inline | 
  | operator+=(float value) | clan::Vec4< float > | inline | 
  | operator-() const | clan::Vec4< float > | inline | 
  | operator-=(const Vec4< float > &vector) | clan::Vec4< float > | inline | 
  | operator-=(float value) | clan::Vec4< float > | inline | 
  | operator/=(const Vec4< float > &vector) | clan::Vec4< float > | inline | 
  | operator/=(float value) | clan::Vec4< float > | inline | 
  | operator<(const Vec4< float > &vector) const | clan::Vec4< float > | inline | 
  | operator=(const Vec4< float > &vector) | clan::Vec4< float > | inline | 
  | operator==(const Colorf &c) const | clan::Colorf | inline | 
  | clan::Vec4< float >::operator==(const Vec4< float > &vector) const | clan::Vec4< float > | inline | 
  | orange | clan::Colorf | static | 
  | orangered | clan::Colorf | static | 
  | orchid | clan::Colorf | static | 
  | palegoldenrod | clan::Colorf | static | 
  | palegreen | clan::Colorf | static | 
  | paleturquoise | clan::Colorf | static | 
  | palevioletred | clan::Colorf | static | 
  | papayawhip | clan::Colorf | static | 
  | peachpuff | clan::Colorf | static | 
  | peru | clan::Colorf | static | 
  | pink | clan::Colorf | static | 
  | plum | clan::Colorf | static | 
  | powderblue | clan::Colorf | static | 
  | purple | clan::Colorf | static | 
  | r | clan::Vec4< float > |  | 
  | red | clan::Colorf | static | 
  | rosybrown | clan::Colorf | static | 
  | rotate3(const Vec4< float > &vector, const Angle &angle, const Vec4< float > &axis) | clan::Vec4< float > | static | 
  | rotate3(const Angle &angle, const Vec4< float > &axis) | clan::Vec4< float > |  | 
  | round(const Vec4< float > &vector) | clan::Vec4< float > | static | 
  | round() | clan::Vec4< float > |  | 
  | royalblue | clan::Colorf | static | 
  | s | clan::Vec4< float > |  | 
  | saddlebrown | clan::Colorf | static | 
  | salmon | clan::Colorf | static | 
  | sandybrown | clan::Colorf | static | 
  | seagreen | clan::Colorf | static | 
  | seashell | clan::Colorf | static | 
  | set_alpha(float value) | clan::Colorf | inline | 
  | set_blue(float value) | clan::Colorf | inline | 
  | set_green(float value) | clan::Colorf | inline | 
  | set_red(float value) | clan::Colorf | inline | 
  | set_xy(const Vec2< float > &new_v) | clan::Vec4< float > | inline | 
  | set_zw(const Vec2< float > &new_v) | clan::Vec4< float > | inline | 
  | sienna | clan::Colorf | static | 
  | silver | clan::Colorf | static | 
  | skyblue | clan::Colorf | static | 
  | slateblue | clan::Colorf | static | 
  | slategray | clan::Colorf | static | 
  | slategrey | clan::Colorf | static | 
  | snow | clan::Colorf | static | 
  | springgreen | clan::Colorf | static | 
  | steelblue | clan::Colorf | static | 
  | t | clan::Vec4< float > |  | 
  | tan | clan::Colorf | static | 
  | teal | clan::Colorf | static | 
  | thistle | clan::Colorf | static | 
  | tomato | clan::Colorf | static | 
  | transparent | clan::Colorf | static | 
  | turquoise | clan::Colorf | static | 
  | u | clan::Vec4< float > |  | 
  | v | clan::Vec4< float > |  | 
  | Vec4() | clan::Vec4< float > | inline | 
  | Vec4(const float &scalar) | clan::Vec4< float > | inlineexplicit | 
  | Vec4(const Vec2< float > ©, const float &p3, const float &p4) | clan::Vec4< float > | inlineexplicit | 
  | Vec4(const Vec2< float > ©, const Vec2< float > ©34) | clan::Vec4< float > | inlineexplicit | 
  | Vec4(const Vec3< float > ©, const float &p4) | clan::Vec4< float > | inlineexplicit | 
  | Vec4(const float &p1, const float &p2, const float &p3, const float &p4) | clan::Vec4< float > | inlineexplicit | 
  | Vec4(const float &p1, const float &p2, const Vec2< float > ©34) | clan::Vec4< float > | inlineexplicit | 
  | Vec4(const float *array_xyzw) | clan::Vec4< float > | inlineexplicit | 
  | violet | clan::Colorf | static | 
  | w | clan::Vec4< float > |  | 
  | wheat | clan::Colorf | static | 
  | white | clan::Colorf | static | 
  | whitesmoke | clan::Colorf | static | 
  | x | clan::Vec4< float > |  | 
  | y | clan::Vec4< float > |  | 
  | yellow | clan::Colorf | static | 
  | yellowgreen | clan::Colorf | static | 
  | z | clan::Vec4< float > |  |