Shader Feffect.  
 More...
#include <shader_effect.h>
◆ ShaderEffect() [1/2]
      
        
          | clan::ShaderEffect::ShaderEffect | ( |  | ) |  | 
      
 
Constructs a null instance. 
 
 
◆ ShaderEffect() [2/2]
Constructs a shader effect. 
- Parameters
- 
  
    | description | Shader effect description. |  | gc | Graphics context in which to create the shader effect. |  
 
 
 
◆ dispatch()
      
        
          | void clan::ShaderEffect::dispatch | ( | GraphicContext & | gc, | 
        
          |  |  | int | x, | 
        
          |  |  | int | y = 1, | 
        
          |  |  | int | z = 1 ) | 
      
 
 
◆ draw()
◆ is_null()
      
        
          | bool clan::ShaderEffect::is_null | ( |  | ) | const | 
      
 
 
◆ operator bool()
  
  | 
        
          | clan::ShaderEffect::operator bool | ( |  | ) | const |  | inlineexplicit | 
 
 
The documentation for this class was generated from the following file: