| actions() const | clan::View |  | 
  | add_action(const std::shared_ptr< ViewAction > &action) | clan::View |  | 
  | add_action(Types &&... args) | clan::View | inline | 
  | add_child(const std::shared_ptr< View > &view) | clan::View |  | 
  | add_child(Types &&... args) | clan::View | inline | 
  | add_child() | clan::View | inline | 
  | animate(float from, float to, const std::function< void(float)> &setter, int duration_ms=400, const std::function< float(float)> &easing=Easing::linear, std::function< void()> animation_end=std::function< void()>()) | clan::View |  | 
  | ButtonView() | clan::ButtonView |  | 
  | calculate_definite_height(bool &out_is_definite) | clan::View | protectedvirtual | 
  | calculate_definite_width(bool &out_is_definite) | clan::View | protectedvirtual | 
  | calculate_first_baseline_offset(Canvas &canvas, float width) | clan::View | protectedvirtual | 
  | calculate_last_baseline_offset(Canvas &canvas, float width) | clan::View | protectedvirtual | 
  | calculate_preferred_height(Canvas &canvas, float width) | clan::View | protectedvirtual | 
  | calculate_preferred_width(Canvas &canvas) | clan::View | protectedvirtual | 
  | canvas() const | clan::View |  | 
  | child_added(const std::shared_ptr< View > &view) | clan::View | inlineprotectedvirtual | 
  | child_removed(const std::shared_ptr< View > &view) | clan::View | inlineprotectedvirtual | 
  | children() const | clan::View |  | 
  | clear_exception_encountered() | clan::View |  | 
  | content_clipped() const | clan::View |  | 
  | definite_height() | clan::View |  | 
  | definite_width() | clan::View |  | 
  | disabled() const | clan::ButtonView |  | 
  | dispatch_event(View *target, EventUI *e, bool no_propagation=false) | clan::View | static | 
  | draw_without_layout() | clan::View |  | 
  | find_view_at(const Pointf &pos) const | clan::View |  | 
  | first_baseline_offset(Canvas &canvas, float width) | clan::View |  | 
  | focus_policy() const | clan::View |  | 
  | focus_view() const | clan::View |  | 
  | from_root_pos(const Pointf &pos) | clan::View |  | 
  | from_screen_pos(const Pointf &pos) | clan::View |  | 
  | func_clicked() | clan::ButtonView |  | 
  | geometry() const | clan::View |  | 
  | has_focus() const | clan::View | inline | 
  | hidden() const | clan::View |  | 
  | image_view() | clan::ButtonView |  | 
  | is_height_definite() | clan::View |  | 
  | is_static_position_and_visible() const | clan::View |  | 
  | is_width_definite() | clan::View |  | 
  | label() | clan::ButtonView |  | 
  | last_baseline_offset(Canvas &canvas, float width) | clan::View |  | 
  | layout_children(Canvas &canvas) | clan::View | virtual | 
  | move_label_after_image() | clan::ButtonView |  | 
  | move_label_before_image() | clan::ButtonView |  | 
  | needs_layout() const | clan::View |  | 
  | next_focus() | clan::View |  | 
  | parent() const | clan::View |  | 
  | preferred_height(Canvas &canvas, float width) | clan::View |  | 
  | preferred_width(Canvas &canvas) | clan::View |  | 
  | pressed() | clan::ButtonView |  | 
  | prev_focus() | clan::View |  | 
  | remove_focus() | clan::View |  | 
  | remove_from_parent() | clan::View |  | 
  | render_background(Canvas &canvas) | clan::View | protectedvirtual | 
  | render_border(Canvas &canvas) | clan::View | protectedvirtual | 
  | render_content(Canvas &canvas) | clan::View | inlineprotectedvirtual | 
  | render_exception_encountered() const | clan::View |  | 
  | set_content_clipped(bool clipped) | clan::View |  | 
  | set_cursor(const CursorDescription &cursor) | clan::View |  | 
  | set_cursor(StandardCursor type) | clan::View |  | 
  | set_disabled() | clan::ButtonView |  | 
  | set_enabled() | clan::ButtonView |  | 
  | set_focus() | clan::View |  | 
  | set_focus_policy(FocusPolicy policy) | clan::View |  | 
  | set_geometry(const ViewGeometry &geometry) | clan::View |  | 
  | set_hidden(bool value=true) | clan::View |  | 
  | set_inherit_cursor() | clan::View |  | 
  | set_needs_layout() | clan::View |  | 
  | set_needs_render() | clan::View |  | 
  | set_pressed(bool is_pressed) | clan::ButtonView |  | 
  | set_state(const std::string &name, bool value) | clan::View |  | 
  | set_state_cascade(const std::string &name, bool value) | clan::View |  | 
  | set_sticky(bool is_sticky) | clan::ButtonView |  | 
  | set_tab_index(unsigned int index) | clan::View |  | 
  | set_view_transform(const Mat4f &transform) | clan::View |  | 
  | sig_activated(bool use_capture=false) | clan::View |  | 
  | sig_close(bool use_capture=false) | clan::View |  | 
  | sig_deactivated(bool use_capture=false) | clan::View |  | 
  | sig_focus_gained(bool use_capture=false) | clan::View |  | 
  | sig_focus_lost(bool use_capture=false) | clan::View |  | 
  | sig_key_press(bool use_capture=false) | clan::View |  | 
  | sig_key_release(bool use_capture=false) | clan::View |  | 
  | sig_pointer_double_click(bool use_capture=false) | clan::View |  | 
  | sig_pointer_enter(bool use_capture=false) | clan::View |  | 
  | sig_pointer_leave(bool use_capture=false) | clan::View |  | 
  | sig_pointer_move(bool use_capture=false) | clan::View |  | 
  | sig_pointer_press(bool use_capture=false) | clan::View |  | 
  | sig_pointer_proximity_change(bool use_capture=false) | clan::View |  | 
  | sig_pointer_release(bool use_capture=false) | clan::View |  | 
  | sig_resize(bool use_capture=false) | clan::View |  | 
  | slots | clan::View |  | 
  | state(const std::string &name) const | clan::View |  | 
  | sticky() | clan::ButtonView |  | 
  | stop_animations() | clan::View |  | 
  | style(const std::string &state=std::string()) const | clan::View |  | 
  | style_cascade() const | clan::View |  | 
  | tab_index() const | clan::View |  | 
  | to_root_pos(const Pointf &pos, bool relative_to_margin=false) | clan::View |  | 
  | to_screen_pos(const Pointf &pos) | clan::View |  | 
  | update_cursor(DisplayWindow &window) | clan::View |  | 
  | updated_view_tree() | clan::View | inlineprotectedvirtual | 
  | View() | clan::View |  | 
  | view_transform() const | clan::View |  | 
  | view_tree() const | clan::View |  | 
  | view_tree() | clan::View |  | 
  | ~ButtonView() | clan::ButtonView |  | 
  | ~View() | clan::View | virtual |