| generate_mipmap() | clan::Texture |  | 
  | get_array_size() const | clan::Texture1DArray |  | 
  | get_base_level() const | clan::Texture |  | 
  | get_compare_function() const | clan::Texture |  | 
  | get_compare_mode() const | clan::Texture |  | 
  | get_impl() const | clan::Texture |  | 
  | get_lod_bias() const | clan::Texture |  | 
  | get_mag_filter() const | clan::Texture |  | 
  | get_max_level() const | clan::Texture |  | 
  | get_max_lod() const | clan::Texture |  | 
  | get_min_filter() const | clan::Texture |  | 
  | get_min_lod() const | clan::Texture |  | 
  | get_provider() const | clan::Texture |  | 
  | get_size() const | clan::Texture1DArray |  | 
  | get_wrap_mode_s() const | clan::Texture1DArray |  | 
  | impl | clan::Texture | protected | 
  | is_null() const | clan::Texture | inline | 
  | is_resident() const | clan::Texture |  | 
  | load(GraphicContext &gc, const std::string &id, const XMLResourceDocument &doc, const ImageImportDescription &import_desc=ImageImportDescription()) | clan::Texture | static | 
  | operator bool() const | clan::Texture | inlineexplicit | 
  | operator!=(const Texture &other) const | clan::Texture | inline | 
  | operator<(const Texture &other) const | clan::Texture | inline | 
  | operator==(const Texture &other) const | clan::Texture | inline | 
  | resource(GraphicContext &gc, const std::string &id, const ResourceManager &resources) | clan::Texture | static | 
  | set_base_level(int base_level) | clan::Texture |  | 
  | set_image(GraphicContext &context, int array_index, PixelBuffer &image, int level=0) | clan::Texture1DArray |  | 
  | set_lod_bias(float lod_bias) | clan::Texture |  | 
  | set_mag_filter(TextureFilter filter) | clan::Texture |  | 
  | set_max_anisotropy(float max_anisotropy) | clan::Texture |  | 
  | set_max_level(int max_level) | clan::Texture |  | 
  | set_max_lod(float max_lod) | clan::Texture |  | 
  | set_min_filter(TextureFilter filter) | clan::Texture |  | 
  | set_min_lod(float min_lod) | clan::Texture |  | 
  | set_subimage(GraphicContext &context, int array_index, int x, const PixelBuffer &image, const int src_x, const int src_width, int level=0) | clan::Texture1DArray |  | 
  | set_texture_compare(TextureCompareMode mode, CompareFunction func) | clan::Texture |  | 
  | set_wrap_mode(TextureWrapMode wrap_s) | clan::Texture1DArray |  | 
  | Texture() | clan::Texture |  | 
  | Texture(GraphicContext &gc, PixelBufferSet pixelbuffer_set) | clan::Texture |  | 
  | Texture(const std::shared_ptr< Texture_Impl > &impl) | clan::Texture |  | 
  | Texture(TextureProvider *provider) | clan::Texture |  | 
  | Texture1DArray() | clan::Texture1DArray |  | 
  | Texture1DArray(const std::shared_ptr< Texture_Impl > &impl) | clan::Texture1DArray | inline | 
  | Texture1DArray(GraphicContext &context, int size, int array_size, TextureFormat texture_format=TextureFormat::rgba8, int levels=1) | clan::Texture1DArray |  | 
  | throw_if_null() const | clan::Texture |  | 
  | to_texture_1d() const | clan::Texture |  | 
  | to_texture_1d_array() const | clan::Texture |  | 
  | to_texture_2d() const | clan::Texture |  | 
  | to_texture_2d_array() const | clan::Texture |  | 
  | to_texture_3d() const | clan::Texture |  | 
  | to_texture_cube() const | clan::Texture |  | 
  | to_texture_cube_array() const | clan::Texture |  | 
  | ~Texture() | clan::Texture | virtual |