#include <event_dispatcher.h>
| Public Types | |
| typedef std::function< void(const NetGameEvent &, Params...) > | CallbackClass | 
| Public Member Functions | |
| bool | dispatch (const NetGameEvent &game_event, Params... params) | 
| Dispatches the event object. | |
| CallbackClass & | func_event (const std::string &name) | 
| typedef std::function< void(const NetGameEvent &, Params...) > clan::NetGameEventDispatcher< Params >::CallbackClass | 
| 
 | inline | 
Dispatches the event object.
References clan::NetGameEvent::get_name().
| 
 | inline |