36#pragma warning( disable : 4786) 
   40#pragma managed(push, off) 
   43#include "Network/Socket/socket_name.h" 
   44#include "Network/Socket/network_condition_variable.h" 
   45#include "Network/Socket/tcp_connection.h" 
   46#include "Network/Socket/tcp_listen.h" 
   47#include "Network/Socket/udp_socket.h" 
   49#include "Network/NetGame/client.h" 
   50#include "Network/NetGame/connection.h" 
   51#include "Network/NetGame/event.h" 
   52#include "Network/NetGame/event_dispatcher.h" 
   53#include "Network/NetGame/event_value.h" 
   54#include "Network/NetGame/server.h" 
   62                #error Your application is set to link with the single-threaded version of the run-time library. Go to project settings, in the C++ section, and change it to multi-threaded. 
   66                        #pragma comment(lib, "clanNetwork-dll.lib") 
   68                        #pragma comment(lib, "clanNetwork-static-mtdll.lib") 
   70                        #pragma comment(lib, "clanNetwork-static-mt.lib") 
   74                        #pragma comment(lib, "clanNetwork-dll-debug.lib") 
   76                        #pragma comment(lib, "clanNetwork-static-mtdll-debug.lib") 
   78                        #pragma comment(lib, "clanNetwork-static-mt-debug.lib") 
   81        #pragma comment(lib, "ws2_32.lib") 
   82        #pragma comment(lib, "iphlpapi.lib")