3D line ray - Double More...
#include <line_ray.h>
 Inheritance diagram for clan::LineRay3d:
 Inheritance diagram for clan::LineRay3d:| Public Member Functions | |
| LineRay3d () | |
| LineRay3d (const LineRay3x< double > ©) | |
| LineRay3d (const Vec3< double > &point_p, const Vec3< double > &direction_v) | |
|  Public Member Functions inherited from clan::LineRay3x< double > | |
| LineRay3x () | |
| LineRay3x (const LineRay3x< double > ©) | |
| LineRay3x (const Vec3< double > &point_p, const Vec3< double > &direction_v) | |
| bool | operator!= (const LineRay3x< double > &line) const | 
| != operator. | |
| LineRay3x< double > & | operator= (const LineRay3x< double > ©) | 
| = operator. | |
| bool | operator== (const LineRay3x< double > &line) const | 
| == operator. | |
| Additional Inherited Members | |
|  Public Attributes inherited from clan::LineRay3x< double > | |
| Vec3< double > | p | 
| Start point on the line ray. | |
| Vec3< double > | v | 
3D line ray - Double
A ray has a start point and a direction
 
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