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Box2D 2.4.1
A 2D physics engine for games
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A 2D column vector with 3 elements. More...
#include <b2_math.h>
Public Member Functions | |
| b2Vec3 () | |
| Default constructor does nothing (for performance). | |
| b2Vec3 (float xIn, float yIn, float zIn) | |
| Construct using coordinates. | |
| void | SetZero () |
| Set this vector to all zeros. | |
| void | Set (float x_, float y_, float z_) |
| Set this vector to some specified coordinates. | |
| b2Vec3 | operator- () const |
| Negate this vector. | |
| void | operator+= (const b2Vec3 &v) |
| Add a vector to this vector. | |
| void | operator-= (const b2Vec3 &v) |
| Subtract a vector from this vector. | |
| void | operator*= (float s) |
| Multiply this vector by a scalar. | |
Public Attributes | |
| float | x |
| float | y |
| float | z |
A 2D column vector with 3 elements.