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Box2D 2.4.1
A 2D physics engine for games
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This is the complete list of members for b2Vec2, including all inherited members.
| b2Vec2() | b2Vec2 | inline |
| b2Vec2(float xIn, float yIn) | b2Vec2 | inline |
| IsValid() const | b2Vec2 | inline |
| Length() const | b2Vec2 | inline |
| LengthSquared() const | b2Vec2 | inline |
| Normalize() | b2Vec2 | inline |
| operator()(int32 i) const | b2Vec2 | inline |
| operator()(int32 i) | b2Vec2 | inline |
| operator*=(float a) | b2Vec2 | inline |
| operator+=(const b2Vec2 &v) | b2Vec2 | inline |
| operator-() const | b2Vec2 | inline |
| operator-=(const b2Vec2 &v) | b2Vec2 | inline |
| Set(float x_, float y_) | b2Vec2 | inline |
| SetZero() | b2Vec2 | inline |
| Skew() const | b2Vec2 | inline |
| x (defined in b2Vec2) | b2Vec2 | |
| y (defined in b2Vec2) | b2Vec2 |