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Box2D 2.4.1
A 2D physics engine for games
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This is the complete list of members for b2DestructionListener, including all inherited members.
| SayGoodbye(b2Joint *joint)=0 | b2DestructionListener | pure virtual |
| SayGoodbye(b2Fixture *fixture)=0 | b2DestructionListener | pure virtual |
| ~b2DestructionListener() (defined in b2DestructionListener) | b2DestructionListener | inlinevirtual |