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Box2D 2.4.1
A 2D physics engine for games
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Profiling data. Times are in milliseconds. More...
#include <b2_time_step.h>
Public Attributes | |
| float | step |
| float | collide |
| float | solve |
| float | solveInit |
| float | solveVelocity |
| float | solvePosition |
| float | broadphase |
| float | solveTOI |
Profiling data. Times are in milliseconds.