Scope resolver for houses. More...
#include <newgrf_house.h>
Public Member Functions | |
| HouseScopeResolver (ResolverObject *ro, HouseID house_id, TileIndex tile, Town *town, bool not_yet_constructed, uint8 initial_random_bits, uint32 watched_cargo_triggers) | |
| Constructor of a house scope resolver. | |
| uint32 | GetRandomBits () const |
| Get a few random bits. | |
| uint32 | GetVariable (byte variable, uint32 parameter, bool *available) const |
| uint32 | GetTriggers () const |
| Get the triggers. | |
| void | SetTriggers (int triggers) const |
| Set the triggers. | |
Data Fields | |
| HouseID | house_id |
| Type of house being queried. | |
| TileIndex | tile |
| Tile of this house. | |
| Town * | town |
| Town of this house. | |
| bool | not_yet_constructed |
| True for construction check. | |
| uint16 | initial_random_bits |
| Random bits during construction checks. | |
| uint32 | watched_cargo_triggers |
| Cargo types that triggered the watched cargo callback. | |
Scope resolver for houses.
Definition at line 22 of file newgrf_house.h.
| HouseScopeResolver::HouseScopeResolver | ( | ResolverObject * | ro, | |
| HouseID | house_id, | |||
| TileIndex | tile, | |||
| Town * | town, | |||
| bool | not_yet_constructed, | |||
| uint8 | initial_random_bits, | |||
| uint32 | watched_cargo_triggers | |||
| ) |
Constructor of a house scope resolver.
| ro | Surrounding resolver. | |
| house_id | House type being queried. | |
| tile | Tile containing the house. | |
| town | Town containing the house. | |
| not_yet_constructed | House is still under construction. | |
| initial_random_bits | Random bits during construction checks. | |
| watched_cargo_triggers | Cargo types that triggered the watched cargo callback. |
Definition at line 42 of file newgrf_house.cpp.
| uint32 HouseScopeResolver::GetRandomBits | ( | ) | const [virtual] |
Get a few random bits.
Default implementation has no random bits.
Reimplemented from ScopeResolver.
Definition at line 155 of file newgrf_house.cpp.
References GetHouseRandomBits(), initial_random_bits, IsTileType(), IsValidTile(), MP_HOUSE, not_yet_constructed, and tile.
| uint32 HouseScopeResolver::GetTriggers | ( | ) | const [virtual] |
Get the triggers.
Base class returns 0 to prevent trouble.
Reimplemented from ScopeResolver.
Definition at line 162 of file newgrf_house.cpp.
References GetHouseTriggers(), IsTileType(), IsValidTile(), MP_HOUSE, not_yet_constructed, and tile.
| uint32 HouseScopeResolver::GetVariable | ( | byte | variable, | |
| uint32 | parameter, | |||
| bool * | available | |||
| ) | const [virtual] |
Reimplemented from ScopeResolver.
Definition at line 315 of file newgrf_house.cpp.
References _generating_world, GoodsEntry::acceptance_pickup, SmallVector< T, S >::Begin(), HouseClassMapping::class_id, HouseSpec::class_id, CT_INVALID, DEBUG, SmallVector< T, S >::End(), GB(), GoodsEntry::GES_ACCEPTED_BIGTICK, GoodsEntry::GES_CURRENT_MONTH, GoodsEntry::GES_EVER_ACCEPTED, GoodsEntry::GES_LAST_MONTH, GetAnimationFrame(), GetCargoTranslation(), GetDistanceFromNearbyHouse(), OverrideManagerBase::GetGRFID(), GetHouseAge(), GetHouseBuildingStage(), GetHouseType(), OverrideManagerBase::GetID(), GetNearbyTile(), GetNearbyTileInformation(), GetRegister(), StationFinder::GetStations(), GetTerrainType(), GetTownRadiusGroup(), Station::goods, HouseSpec::grf_prop, ResolverObject::grffile, GRFFilePropsBase< Tcnt >::grffile, HasBit(), house_id, IsTileType(), GRFFilePropsBase< Tcnt >::local_id, MP_HOUSE, ScopeResolver::ro, SetBit(), tile, TILE_MASK, TileDiffXY(), TileHash2Bit(), TileX(), TileY(), town, and watched_cargo_triggers.
| void HouseScopeResolver::SetTriggers | ( | int | triggers | ) | const [virtual] |
Set the triggers.
Base class implementation does nothing.
| triggers | Triggers to set. |
Reimplemented from ScopeResolver.
Definition at line 169 of file newgrf_house.cpp.
References IsTileType(), IsValidTile(), MP_HOUSE, not_yet_constructed, SetHouseTriggers(), and tile.
1.7.1