All settings together for the game. More...
#include <settings_type.h>
Data Fields | |
| DifficultySettings | difficulty |
| settings related to the difficulty | |
| GameCreationSettings | game_creation |
| settings used during the creation of a game (map) | |
| ConstructionSettings | construction |
| construction of things in-game | |
| AISettings | ai |
| what may the AI do? | |
| ScriptSettings | script |
| settings for scripts | |
| class AIConfig * | ai_config [MAX_COMPANIES] |
| settings per company | |
| class GameConfig * | game_config |
| settings for gamescript | |
| PathfinderSettings | pf |
| settings for all pathfinders | |
| OrderSettings | order |
| settings related to orders | |
| VehicleSettings | vehicle |
| options for vehicles | |
| EconomySettings | economy |
| settings to change the economy | |
| StationSettings | station |
| settings related to station management | |
| LocaleSettings | locale |
| settings related to used currency/unit system in the current game | |
All settings together for the game.
Definition at line 455 of file settings_type.h.
1.7.1