Container for the raw (unencoded) language strings of a language. More...
#include <game_text.hpp>
Public Member Functions | |
| LanguageStrings (const char *language) | |
| Create a new container for language strings. | |
| ~LanguageStrings () | |
| Free everything. | |
Data Fields | |
| const char * | language |
| Name of the language (base filename). | |
| StringList | lines |
| The lines of the file to pass into the parser/encoder. | |
Container for the raw (unencoded) language strings of a language.
Definition at line 25 of file game_text.hpp.
| LanguageStrings::LanguageStrings | ( | const char * | language | ) |
Create a new container for language strings.
| language | The language name. |
Definition at line 62 of file game_text.cpp.
| LanguageStrings::~LanguageStrings | ( | ) |
1.7.1