Base for loading sprites. More...
#include "../core/alloc_type.hpp"#include "../gfx_type.h"Go to the source code of this file.
Data Structures | |
| class | SpriteLoader |
| Interface for the loader of our sprites. More... | |
| struct | SpriteLoader::CommonPixel |
| Definition of a common pixel in OpenTTD's realm. More... | |
| struct | SpriteLoader::Sprite |
| Structure for passing information from the sprite loader to the blitter. More... | |
Base for loading sprites.
Definition in file spriteloader.hpp.
1.7.1