Types related to object tiles. More...
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Typedefs | |
| typedef uint16 | ObjectType |
| Types of objects. | |
| typedef uint16 | ObjectID |
| Unique identifier for an object. | |
Variables | |
| static const ObjectType | OBJECT_TRANSMITTER = 0 |
| The large antenna. | |
| static const ObjectType | OBJECT_LIGHTHOUSE = 1 |
| The nice lighthouse. | |
| static const ObjectType | OBJECT_STATUE = 2 |
| Statue in towns. | |
| static const ObjectType | OBJECT_OWNED_LAND = 3 |
| Owned land 'flag'. | |
| static const ObjectType | OBJECT_HQ = 4 |
| HeadQuarter of a player. | |
| static const ObjectType | NEW_OBJECT_OFFSET = 5 |
| Offset for new objects. | |
| static const ObjectType | NUM_OBJECTS = 256 |
| Number of supported objects. | |
| static const ObjectType | INVALID_OBJECT_TYPE = 0xFFFF |
| An invalid object. | |
| static const ObjectID | INVALID_OBJECT = 0xFFFF |
| An invalid object. | |
Types related to object tiles.
Definition in file object_type.h.
| typedef uint16 ObjectID |
Unique identifier for an object.
Definition at line 29 of file object_type.h.
| typedef uint16 ObjectType |
Types of objects.
Definition at line 16 of file object_type.h.
1.7.1