GUI related to errors. More...
#include "stdafx.h"#include "landscape.h"#include "newgrf_text.h"#include "error.h"#include "viewport_func.h"#include "gfx_func.h"#include "string_func.h"#include "company_base.h"#include "company_manager_face.h"#include "strings_func.h"#include "zoom_func.h"#include "window_func.h"#include "console_func.h"#include "window_gui.h"#include "widgets/error_widget.h"#include "table/strings.h"#include <list>Go to the source code of this file.
Data Structures | |
| struct | ErrmsgWindow |
| Window class for displaying an error message window. More... | |
Typedefs | |
| typedef std::list < ErrorMessageData > | ErrorList |
| Define a queue with errors. | |
Functions | |
| void | ClearErrorMessages () |
| Clear all errors from the queue. | |
| void | ShowFirstError () |
| Show the first error of the queue. | |
| void | UnshowCriticalError () |
| Unshow the critical error. | |
| void | ShowErrorMessage (StringID summary_msg, StringID detailed_msg, WarningLevel wl, int x, int y, uint textref_stack_size, const uint32 *textref_stack) |
| Display an error message in a window. | |
| void | ScheduleErrorMessage (ErrorList &datas) |
| Schedule a list of errors. | |
| void | ScheduleErrorMessage (const ErrorMessageData &data) |
| Schedule an error. | |
Variables | |
| static const NWidgetPart | _nested_errmsg_widgets [] |
| static const WindowDesc | _errmsg_desc (WDP_MANUAL, 0, 0, WC_ERRMSG, WC_NONE, 0, _nested_errmsg_widgets, lengthof(_nested_errmsg_widgets)) |
| static const NWidgetPart | _nested_errmsg_face_widgets [] |
| static const WindowDesc | _errmsg_face_desc (WDP_MANUAL, 0, 0, WC_ERRMSG, WC_NONE, 0, _nested_errmsg_face_widgets, lengthof(_nested_errmsg_face_widgets)) |
| ErrorList | _error_list |
| The actual queue with errors. | |
| bool | _window_system_initialized = false |
| Whether the window system is initialized or not. | |
GUI related to errors.
Definition in file error_gui.cpp.
| typedef std::list<ErrorMessageData> ErrorList |
Define a queue with errors.
Definition at line 161 of file error_gui.cpp.
| void ScheduleErrorMessage | ( | ErrorList & | datas | ) |
Schedule a list of errors.
Note: This does not try to display the error now. This is useful if the window system is not yet running.
| data | Error message datas; cleared afterwards |
Definition at line 416 of file error_gui.cpp.
| void ScheduleErrorMessage | ( | const ErrorMessageData & | data | ) |
Schedule an error.
Note: This does not try to display the error now. This is useful if the window system is not yet running.
| data | Error message data; cleared afterwards |
Definition at line 426 of file error_gui.cpp.
Referenced by LoadFromConfig().
| void ShowErrorMessage | ( | StringID | summary_msg, | |
| StringID | detailed_msg, | |||
| WarningLevel | wl, | |||
| int | x, | |||
| int | y, | |||
| uint | textref_stack_size, | |||
| const uint32 * | textref_stack | |||
| ) |
Display an error message in a window.
| summary_msg | General error message showed in first line. Must be valid. | |
| detailed_msg | Detailed error message showed in second line. Can be INVALID_STRING_ID. | |
| wl | Message severity. | |
| x | World X position (TileVirtX) of the error location. Set both x and y to 0 to just center the message when there is no related error tile. | |
| y | World Y position (TileVirtY) of the error location. Set both x and y to 0 to just center the message when there is no related error tile. | |
| textref_stack_size | Number of uint32 values to put on the TextRefStack for the error message; 0 if the TextRefStack shall not be used. | |
| textref_stack | Values to put on the TextRefStack. |
Definition at line 364 of file error_gui.cpp.
References _settings_client, CC_WARNING, ErrorMessageData::CopyOutDParams(), DRAW_STRING_BUFFER, GUISettings::errmsg_duration, FindWindowById(), ClientSettings::gui, IConsoleError(), IConsolePrint(), INVALID_STRING_ID, ErrmsgWindow::IsCritical(), lastof, seprintf(), StartTextRefStackUsage(), StopTextRefStackUsage(), WC_ERRMSG, WL_CRITICAL, WL_INFO, and WL_WARNING.
Referenced by ClientNetworkContentSocketHandler::AfterDownload(), AfterLoadGame(), ClientNetworkContentSocketHandler::BeforeDownload(), CcBuildIndustry(), ChangeDynamicEngines(), ClientNetworkGameSocketHandler::CheckConnection(), AISettingsWindow::CheckDifficultyLevel(), CheckForMissingGlyphs(), CheckForMissingSprites(), CheckTrainsLengths(), NetworkGameSocketHandler::CloseConnection(), GameInstance::Died(), AIInstance::Died(), DoAutosave(), DoCommandP(), ErrorUnknownCallbackResult(), GenerateTowns(), GetSavegameFormat(), GRFLoadConfig(), IndustryProductionCallback(), MakeScreenshot(), TownViewWindow::OnClick(), GameDifficultyWindow::OnClick(), GameOptionsWindow::OnClick(), SelectGameWindow::OnClick(), BuildIndustryWindow::OnClick(), SelectCompanyManagerFaceWindow::OnClick(), AIConfigWindow::OnClick(), NetworkContentListWindow::OnConnect(), BuildIndustryWindow::OnPlaceObject(), SelectCompanyManagerFaceWindow::OnQueryTextFinished(), ReadHeightmapBMP(), ReadHeightmapPNG(), ClientNetworkGameSocketHandler::Receive_SERVER_BANNED(), ClientNetworkGameSocketHandler::Receive_SERVER_CHECK_NEWGRFS(), ClientNetworkGameSocketHandler::Receive_SERVER_ERROR(), ClientNetworkGameSocketHandler::Receive_SERVER_FULL(), ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(), ClientNetworkGameSocketHandler::Receive_SERVER_NEWGAME(), ClientNetworkGameSocketHandler::Receive_SERVER_SHUTDOWN(), SaveFileError(), SaveOrLoad(), ShowAIDebugWindow(), ShowBuildBridgeWindow(), ShowEstimatedCostOrIncome(), ShowNetworkContentListWindow(), ShowNewGRFError(), ShowNewGrfVehicleError(), and WarnCorruptSprite().
| void ShowFirstError | ( | ) |
Show the first error of the queue.
Definition at line 330 of file error_gui.cpp.
Referenced by CleanupGeneration(), InitWindowSystem(), and LoadFromConfig().
| void UnshowCriticalError | ( | ) |
Unshow the critical error.
This has to happen when a critical error is shown and we uninitialise the window system, i.e. remove all the windows.
Definition at line 344 of file error_gui.cpp.
References FindWindowById(), ErrmsgWindow::IsCritical(), and WC_ERRMSG.
Referenced by ClearErrorMessages(), GenerateWorld(), and UnInitWindowSystem().
The actual queue with errors.
Definition at line 163 of file error_gui.cpp.
const NWidgetPart _nested_errmsg_face_widgets[] [static] |
{
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_RED),
NWidget(WWT_CAPTION, COLOUR_RED, WID_EM_CAPTION), SetDataTip(STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_RED),
NWidget(NWID_HORIZONTAL), SetPIP(2, 1, 2),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_FACE), SetMinimalSize(92, 119), SetFill(0, 1), SetPadding(2, 0, 1, 0),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetFill(0, 1), SetMinimalSize(238, 123),
EndContainer(),
EndContainer(),
}
Definition at line 49 of file error_gui.cpp.
const NWidgetPart _nested_errmsg_widgets[] [static] |
{
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_RED),
NWidget(WWT_CAPTION, COLOUR_RED, WID_EM_CAPTION), SetDataTip(STR_ERROR_MESSAGE_CAPTION, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_RED),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetPadding(0, 2, 0, 2), SetMinimalSize(236, 32),
EndContainer(),
}
Definition at line 32 of file error_gui.cpp.
| bool _window_system_initialized = false |
Whether the window system is initialized or not.
Definition at line 165 of file error_gui.cpp.
1.7.1