Defintion of Pool, structure used to access PoolItems, and PoolItem, base structure for Vehicle, Town, and other indexed items. More...
#include "smallvec_type.hpp"#include "enum_type.hpp"Go to the source code of this file.
Data Structures | |
| struct | PoolBase |
| Base class for base of all pools. More... | |
| struct | Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero > |
| Base class for all pools. More... | |
| struct | Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool > |
| Base class for all PoolItems. More... | |
| struct | Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::AllocCache |
| Helper struct to cache 'freed' PoolItems so we do not need to allocate them again. More... | |
Defines | |
| #define | FOR_ALL_ITEMS_FROM(type, iter, var, start) |
| #define | FOR_ALL_ITEMS(type, iter, var) FOR_ALL_ITEMS_FROM(type, iter, var, 0) |
Typedefs | |
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typedef SmallVector< struct PoolBase *, 4 > | PoolVector |
| Vector of pointers to PoolBase. | |
Enumerations | |
| enum | PoolType { PT_NONE = 0x00, PT_NORMAL = 0x01, PT_NCLIENT = 0x02, PT_NADMIN = 0x04, PT_DATA = 0x08, PT_ALL = 0x0F } |
Various types of a pool. More... | |
Defintion of Pool, structure used to access PoolItems, and PoolItem, base structure for Vehicle, Town, and other indexed items.
Definition in file pool_type.hpp.
| #define FOR_ALL_ITEMS_FROM | ( | type, | ||
| iter, | ||||
| var, | ||||
| start | ||||
| ) |
for (size_t iter = start; var = NULL, iter < type::GetPoolSize(); iter++) \ if ((var = type::Get(iter)) != NULL)
Definition at line 305 of file pool_type.hpp.
| enum PoolType |
Various types of a pool.
Definition at line 19 of file pool_type.hpp.
1.7.1