Handlers and description of chunk. More...
#include <saveload.h>
Data Fields | |
| uint32 | id |
| Unique ID (4 letters). | |
| ChunkSaveLoadProc * | save_proc |
| Save procedure of the chunk. | |
| ChunkSaveLoadProc * | load_proc |
| Load procedure of the chunk. | |
| ChunkSaveLoadProc * | ptrs_proc |
| Manipulate pointers in the chunk. | |
| ChunkSaveLoadProc * | load_check_proc |
| Load procedure for game preview. | |
| uint32 | flags |
| Flags of the chunk. | |
Handlers and description of chunk.
Definition at line 61 of file saveload.h.
| uint32 ChunkHandler::flags |
Flags of the chunk.
Definition at line 67 of file saveload.h.
Referenced by SlSaveChunk().
1.7.1