Handling of primarily NewGRF action 2. More...
#include "stdafx.h"#include "newgrf_spritegroup.h"#include "core/pool_func.hpp"Go to the source code of this file.
Functions | |
| static uint32 | GetVariable (const ResolverObject *object, byte variable, uint32 parameter, bool *available) |
| static uint32 | RotateRight (uint32 val, uint32 rot) |
| Rotate val rot times to the right. | |
| template<typename U , typename S > | |
| static U | EvalAdjustT (const DeterministicSpriteGroupAdjust *adjust, ResolverObject *object, U last_value, uint32 value) |
Variables | |
| SpriteGroupPool | _spritegroup_pool ("SpriteGroup") |
| TemporaryStorageArray< int32, 0x110 > | _temp_store |
Handling of primarily NewGRF action 2.
Definition in file newgrf_spritegroup.cpp.
| static uint32 RotateRight | ( | uint32 | val, | |
| uint32 | rot | |||
| ) | [static] |
Rotate val rot times to the right.
| val | the value to rotate | |
| rot | the amount of times to rotate |
Definition at line 72 of file newgrf_spritegroup.cpp.
1.7.1