Filter using Zlib compression. More...
Public Member Functions | |
| ZlibLoadFilter (LoadFilter *chain) | |
| Initialise this filter. | |
| ~ZlibLoadFilter () | |
| Clean everything up. | |
| size_t | Read (byte *buf, size_t size) |
| Read a given number of bytes from the savegame. | |
Data Fields | |
| z_stream | z |
| Stream state we are reading from. | |
| byte | fread_buf [MEMORY_CHUNK_SIZE] |
| Buffer for reading from the file. | |
Filter using Zlib compression.
Definition at line 1998 of file saveload.cpp.
| ZlibLoadFilter::ZlibLoadFilter | ( | LoadFilter * | chain | ) | [inline] |
Initialise this filter.
| chain | The next filter in this chain. |
Definition at line 2006 of file saveload.cpp.
| ZlibLoadFilter::~ZlibLoadFilter | ( | ) | [inline] |
| size_t ZlibLoadFilter::Read | ( | byte * | buf, | |
| size_t | len | |||
| ) | [inline, virtual] |
Read a given number of bytes from the savegame.
| buf | The bytes to read. | |
| len | The number of bytes to read. |
Implements LoadFilter.
Definition at line 2018 of file saveload.cpp.
References LoadFilter::chain, fread_buf, LoadFilter::Read(), SlError(), and z.
1.7.1