Base for ships. More...
#include "vehicle_base.h"#include "water_map.h"Go to the source code of this file.
Data Structures | |
| struct | Ship |
| All ships have this type. More... | |
Defines | |
| #define | FOR_ALL_SHIPS(var) FOR_ALL_VEHICLES_OF_TYPE(Ship, var) |
| Iterate over all ships. | |
Functions | |
| void | GetShipSpriteSize (EngineID engine, uint &width, uint &height, EngineImageType image_type) |
| Get the size of the sprite of a ship sprite heading west (used for lists). | |
| WaterClass | GetEffectiveWaterClass (TileIndex tile) |
| Determine the effective WaterClass for a ship travelling on a tile. | |
Base for ships.
Definition in file ship.h.
| #define FOR_ALL_SHIPS | ( | var | ) | FOR_ALL_VEHICLES_OF_TYPE(Ship, var) |
Iterate over all ships.
| var | The variable used for iteration. |
Definition at line 54 of file ship.h.
Referenced by RemoveDock().
| WaterClass GetEffectiveWaterClass | ( | TileIndex | tile | ) |
Determine the effective WaterClass for a ship travelling on a tile.
| tile | Tile of interest |
Definition at line 44 of file ship_cmd.cpp.
References GetTunnelBridgeTransportType(), GetWaterClass(), HasTileWaterClass(), IsTileType(), MP_RAILWAY, MP_TUNNELBRIDGE, RAIL_GROUND_WATER, and TRANSPORT_WATER.
Referenced by CYapfCostShipT< Types >::PfCalcCost(), and Ship::UpdateCache().
| void GetShipSpriteSize | ( | EngineID | engine, | |
| uint & | width, | |||
| uint & | height, | |||
| EngineImageType | image_type | |||
| ) |
Get the size of the sprite of a ship sprite heading west (used for lists).
| engine | The engine to get the sprite from | |
| width | The width of the sprite | |
| height | The height of the sprite |
Definition at line 94 of file ship_cmd.cpp.
References Sprite::height, ST_NORMAL, UnScaleByZoom(), Sprite::width, and ZOOM_LVL_GUI.
1.7.1