GUIs for building trees. More...
#include "stdafx.h"#include "window_gui.h"#include "gfx_func.h"#include "tilehighlight_func.h"#include "company_func.h"#include "company_base.h"#include "command_func.h"#include "sound_func.h"#include "tree_map.h"#include "widgets/tree_widget.h"#include "table/sprites.h"#include "table/strings.h"#include "table/tree_land.h"Go to the source code of this file.
Data Structures | |
| class | BuildTreesWindow |
| The build trees window. More... | |
Functions | |
| void | PlaceTreesRandomly () |
| Place some trees randomly. | |
| void | ShowBuildTreesToolbar () |
Variables | |
| const PalSpriteID | tree_sprites [] |
| Tree Sprites with their palettes. | |
| static const NWidgetPart | _nested_build_trees_widgets [] |
| static const WindowDesc | _build_trees_desc (WDP_AUTO, 0, 0, WC_BUILD_TREES, WC_NONE, WDF_CONSTRUCTION, _nested_build_trees_widgets, lengthof(_nested_build_trees_widgets)) |
GUIs for building trees.
Definition in file tree_gui.cpp.
| void PlaceTreesRandomly | ( | ) |
Place some trees randomly.
This function just place some trees randomly on the map.
Definition at line 244 of file tree_cmd.cpp.
References _settings_game, CanPlantTreesOnTile(), DEFAULT_RAINFOREST_TREE_STEPS, DEFAULT_TREE_STEPS, EDITOR_TREE_DIV, GameSettings::game_creation, GetSnowLine(), GetTileZ(), GetTropicZone(), GWP_TREE, IncreaseGeneratingWorldProgress(), GameCreationSettings::landscape, PlaceTree(), PlaceTreeAtSameHeight(), RandomTileSeed(), ScaleByMapSize(), TP_IMPROVED, GameCreationSettings::tree_placer, and TROPICZONE_RAINFOREST.
Referenced by GenerateTrees(), and BuildTreesWindow::OnClick().
| const PalSpriteID tree_sprites[] |
{
{ 1621, PAL_NONE }, { 1587, PAL_NONE }, { 1656, PAL_NONE }, { 1579, PAL_NONE },
{ 1607, PAL_NONE }, { 1593, PAL_NONE }, { 1614, PAL_NONE }, { 1586, PAL_NONE },
{ 1663, PAL_NONE }, { 1677, PAL_NONE }, { 1691, PAL_NONE }, { 1705, PAL_NONE },
{ 1711, PAL_NONE }, { 1746, PAL_NONE }, { 1753, PAL_NONE }, { 1732, PAL_NONE },
{ 1739, PAL_NONE }, { 1718, PAL_NONE }, { 1725, PAL_NONE }, { 1760, PAL_NONE },
{ 1838, PAL_NONE }, { 1844, PAL_NONE }, { 1866, PAL_NONE }, { 1871, PAL_NONE },
{ 1899, PAL_NONE }, { 1935, PAL_NONE }, { 1928, PAL_NONE }, { 1915, PAL_NONE },
{ 1887, PAL_NONE }, { 1908, PAL_NONE }, { 1824, PAL_NONE }, { 1943, PAL_NONE },
{ 1950, PAL_NONE }, { 1957, PALETTE_TO_GREEN }, { 1964, PALETTE_TO_RED }, { 1971, PAL_NONE },
{ 1978, PAL_NONE }, { 1985, PALETTE_TO_RED, }, { 1992, PALETTE_TO_PALE_GREEN }, { 1999, PALETTE_TO_YELLOW }, { 2006, PALETTE_TO_RED }
}
Tree Sprites with their palettes.
Definition at line 31 of file tree_gui.cpp.
1.7.1