Offsets of sprites to replace for non-temperate landscapes. More...
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Variables | |
| static const SpriteID | END = 0xFFFF |
| static const SpriteID | _landscape_spriteindexes_arctic [] |
| static const SpriteID | _landscape_spriteindexes_tropic [] |
| static const SpriteID | _landscape_spriteindexes_toyland [] |
Offsets of sprites to replace for non-temperate landscapes.
Definition in file landscape_sprite.h.
const SpriteID _landscape_spriteindexes_arctic[] [static] |
{
0xF67, 0xF9F,
0xAAD, 0xAB0,
0x83A, 0x845,
0xFA0, 0xFC9,
0x43F, 0x45E,
0x566, 0x56D,
0x945, 0x94C,
0x3ED, 0x40C,
0x515, 0x51C,
0x55A, 0x561,
0x534, 0x546,
0x93D, 0x944,
0x955, 0x95C,
0xFDD, 0xFEC,
0x87D, 0x883,
0xA2B, 0xA39,
0x497, 0x4B0,
0x572, 0x575,
0x94D, 0x954,
0x818, 0x81D,
0x3DE, 0x3EB,
0x1212, 0x1212,
END
}
Definition at line 14 of file landscape_sprite.h.
1.7.1