Information about a single action 5 type. More...
Data Fields | |
| Action5BlockType | block_type |
| How is this Action5 type processed? | |
| SpriteID | sprite_base |
| Load the sprites starting from this sprite. | |
| uint16 | min_sprites |
| If the Action5 contains less sprites, the whole block will be ignored. | |
| uint16 | max_sprites |
| If the Action5 contains more sprites, only the first max_sprites sprites will be used. | |
| const char * | name |
| Name for error messages. | |
Information about a single action 5 type.
Definition at line 5466 of file newgrf.cpp.
1.7.1