GUI to create amazing water objects. More...
#include "stdafx.h"#include "terraform_gui.h"#include "window_gui.h"#include "station_gui.h"#include "command_func.h"#include "water.h"#include "water_map.h"#include "window_func.h"#include "vehicle_func.h"#include "sound_func.h"#include "viewport_func.h"#include "gfx_func.h"#include "company_func.h"#include "slope_func.h"#include "tilehighlight_func.h"#include "company_base.h"#include "station_type.h"#include "hotkeys.h"#include "bridge.h"#include "table/sprites.h"#include "table/strings.h"Go to the source code of this file.
Data Structures | |
| struct | BuildDocksToolbarWindow |
| Toolbar window for constructing water infra structure. More... | |
| struct | BuildDocksStationWindow |
| struct | BuildDocksDepotWindow |
Enumerations | |
| enum | DockToolbarWidgets { DTW_BUTTONS_BEGIN, DTW_CANAL = DTW_BUTTONS_BEGIN, DTW_LOCK, DTW_DEMOLISH, DTW_DEPOT, DTW_STATION, DTW_BUOY, DTW_RIVER, DTW_BUILD_AQUEDUCT, DTW_END } |
Enum referring to the widgets of the build dock toolbar. More... | |
| enum | BuildDockStationWidgets { BDSW_BACKGROUND, BDSW_LT_OFF, BDSW_LT_ON, BDSW_INFO } |
Widget numbers of the build-dock GUI. More... | |
| enum | BuildDockDepotWidgets { BDDW_BACKGROUND, BDDW_X, BDDW_Y } |
Widgets for the build ship depot window. More... | |
Functions | |
| static void | ShowBuildDockStationPicker (Window *parent) |
| static void | ShowBuildDocksDepotPicker (Window *parent) |
| void | CcBuildDocks (const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) |
| void | CcBuildCanal (const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) |
| static TileIndex | GetOtherAqueductEnd (TileIndex tile_from, TileIndex *tile_to=NULL) |
| Gets the other end of the aqueduct, if possible. | |
| Window * | ShowBuildDocksToolbar () |
| Open the build water toolbar window. | |
| EventState | DockToolbarGlobalHotkeys (uint16 key, uint16 keycode) |
| Window * | ShowBuildDocksScenToolbar () |
| Open the build water toolbar window for the scenario editor. | |
| void | InitializeDockGui () |
Variables | |
| static Axis | _ship_depot_direction |
| const uint16 | _dockstoolbar_aqueduct_keys [] = {'B', '8', 0} |
| Hotkey< BuildDocksToolbarWindow > * | _dockstoolbar_hotkeys = BuildDocksToolbarWindow::dockstoolbar_hotkeys |
| static const NWidgetPart | _nested_build_docks_toolbar_widgets [] |
| Nested widget parts of docks toolbar, game version. | |
| static const WindowDesc | _build_docks_toolbar_desc (WDP_ALIGN_TOOLBAR, 0, 0, WC_BUILD_TOOLBAR, WC_NONE, WDF_CONSTRUCTION, _nested_build_docks_toolbar_widgets, lengthof(_nested_build_docks_toolbar_widgets)) |
| static const NWidgetPart | _nested_build_docks_scen_toolbar_widgets [] |
| Nested widget parts of docks toolbar, scenario editor version. | |
| static const WindowDesc | _build_docks_scen_toolbar_desc (WDP_AUTO, 0, 0, WC_SCEN_BUILD_TOOLBAR, WC_NONE, WDF_CONSTRUCTION, _nested_build_docks_scen_toolbar_widgets, lengthof(_nested_build_docks_scen_toolbar_widgets)) |
| Window definition for the build docks in scenario editor window. | |
| static const NWidgetPart | _nested_build_dock_station_widgets [] |
| Nested widget parts of a build dock station window. | |
| static const WindowDesc | _build_dock_station_desc (WDP_AUTO, 0, 0, WC_BUILD_STATION, WC_BUILD_TOOLBAR, WDF_CONSTRUCTION, _nested_build_dock_station_widgets, lengthof(_nested_build_dock_station_widgets)) |
| static const NWidgetPart | _nested_build_docks_depot_widgets [] |
| static const WindowDesc | _build_docks_depot_desc (WDP_AUTO, 0, 0, WC_BUILD_DEPOT, WC_BUILD_TOOLBAR, WDF_CONSTRUCTION, _nested_build_docks_depot_widgets, lengthof(_nested_build_docks_depot_widgets)) |
GUI to create amazing water objects.
Definition in file dock_gui.cpp.
Widgets for the build ship depot window.
Definition at line 496 of file dock_gui.cpp.
Widget numbers of the build-dock GUI.
| BDSW_BACKGROUND |
Background panel. |
| BDSW_LT_OFF |
'Off' button of coverage high light. |
| BDSW_LT_ON |
'On' button of coverage high light. |
| BDSW_INFO |
'Coverage highlight' label. |
Definition at line 401 of file dock_gui.cpp.
| enum DockToolbarWidgets |
Enum referring to the widgets of the build dock toolbar.
Definition at line 92 of file dock_gui.cpp.
Gets the other end of the aqueduct, if possible.
| tile_from | The begin tile for the aqueduct. | |
| [out] | tile_to | The tile till where to show a selection for the aqueduct. |
Definition at line 60 of file dock_gui.cpp.
References _settings_game, GameSettings::construction, DistanceFromEdgeDir(), GetInclinedSlopeDirection(), GetTileMaxZ(), GetTileSlope(), IsValidDiagDirection(), IsValidTile(), ConstructionSettings::max_bridge_length, min(), ReverseDiagDir(), TILE_ADD, TILE_ADDXY, TileOffsByDiagDir(), TileX(), and TileY().
Referenced by BuildDocksToolbarWindow::OnPlaceObject(), and BuildDocksToolbarWindow::OnPlacePresize().
| Window* ShowBuildDocksScenToolbar | ( | ) |
Open the build water toolbar window for the scenario editor.
Definition at line 395 of file dock_gui.cpp.
References _build_docks_scen_toolbar_desc.
| Window* ShowBuildDocksToolbar | ( | ) |
Open the build water toolbar window.
If the terraform toolbar is linked to the toolbar, that window is also opened.
Definition at line 345 of file dock_gui.cpp.
References _local_company, DeleteWindowByClass(), and Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tcache, Tzero >::PoolItem<&_company_pool >::IsValidID().
Referenced by MainToolbarWindow::OnKeyPress().
const WindowDesc _build_docks_scen_toolbar_desc(WDP_AUTO, 0, 0, WC_SCEN_BUILD_TOOLBAR, WC_NONE, WDF_CONSTRUCTION, _nested_build_docks_scen_toolbar_widgets, lengthof(_nested_build_docks_scen_toolbar_widgets)) [static] |
Window definition for the build docks in scenario editor window.
Referenced by ShowBuildDocksScenToolbar().
const NWidgetPart _nested_build_dock_station_widgets[] [static] |
{
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_DOCK_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BDSW_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BDSW_INFO), SetMinimalSize(148, 14), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL),
NWidget(NWID_HORIZONTAL), SetPIP(14, 0, 14),
NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_OFF), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_ON), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 20), SetResize(0, 1),
EndContainer(),
}
Nested widget parts of a build dock station window.
Definition at line 467 of file dock_gui.cpp.
const NWidgetPart _nested_build_docks_depot_widgets[] [static] |
{
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_DEPOT_BUILD_SHIP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BDDW_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(NWID_HORIZONTAL_LTR),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
NWidget(WWT_PANEL, COLOUR_GREY, BDDW_X), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
NWidget(WWT_PANEL, COLOUR_GREY, BDDW_Y), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
EndContainer(),
}
Definition at line 547 of file dock_gui.cpp.
const NWidgetPart _nested_build_docks_scen_toolbar_widgets[] [static] |
{
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION_SE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_RIVER), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_RIVER, STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_BUILD_AQUEDUCT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
EndContainer(),
}
Nested widget parts of docks toolbar, scenario editor version.
Positions of DTW_DEPOT, DTW_STATION, and DTW_BUOY widgets have changed.
Definition at line 366 of file dock_gui.cpp.
const NWidgetPart _nested_build_docks_toolbar_widgets[] [static] |
{
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
EndContainer(),
NWidget(NWID_HORIZONTAL_LTR),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_DEPOT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DEPOT, STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_STATION), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DOCK, STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_BUOY), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUOY, STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_BUILD_AQUEDUCT), SetMinimalSize(23, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
EndContainer(),
}
Nested widget parts of docks toolbar, game version.
Position of DTW_RIVER widget has changed.
Definition at line 313 of file dock_gui.cpp.
1.7.1