Cached, frequently calculated values. More...
#include <ground_vehicle.hpp>
Data Fields | |
| uint32 | cached_weight |
| Total weight of the consist (valid only for the first engine). | |
| uint32 | cached_slope_resistance |
| Resistance caused by weight when this vehicle part is at a slope. | |
| uint32 | cached_max_te |
| Maximum tractive effort of consist (valid only for the first engine). | |
| uint16 | cached_axle_resistance |
| Resistance caused by the axles of the vehicle (valid only for the first engine). | |
| uint16 | cached_max_track_speed |
| Maximum consist speed limited by track type (valid only for the first engine). | |
| uint32 | cached_power |
| Total power of the consist (valid only for the first engine). | |
| uint32 | cached_air_drag |
| Air drag coefficient of the vehicle (valid only for the first engine). | |
| uint16 | cached_total_length |
| Length of the whole vehicle (valid only for the first engine). | |
| EngineID | first_engine |
| Cached EngineID of the front vehicle. INVALID_ENGINE for the front vehicle itself. | |
| uint8 | cached_veh_length |
| Length of this vehicle in units of 1/VEHICLE_LENGTH of normal length. It is cached because this can be set by a callback. | |
| uint16 | last_speed |
| The last speed we did display, so we only have to redraw when this changes. | |
Cached, frequently calculated values.
All of these values except cached_slope_resistance are set only for the first part of a vehicle.
Definition at line 30 of file ground_vehicle.hpp.
1.7.1