This file contains functions for building file lists for the save/load dialogs. More...
#include "stdafx.h"#include "fios.h"#include "fileio_func.h"#include "tar_type.h"#include "string_func.h"#include <sys/stat.h>#include <unistd.h>#include "table/strings.h"#include "network/network_content.h"#include "3rdparty/md5/md5.h"Go to the source code of this file.
Data Structures | |
| class | FiosFileScanner |
| Scanner to scan for a particular type of FIOS file. More... | |
| struct | ScenarioIdentifier |
| Basic data to distinguish a scenario. More... | |
| class | ScenarioScanner |
| Scanner to find the unique IDs of scenarios. More... | |
Typedefs | |
| typedef FiosType | fios_getlist_callback_proc (SaveLoadDialogMode mode, const char *filename, const char *ext, char *title, const char *last) |
Functions | |
| bool | FiosIsRoot (const char *path) |
| bool | FiosIsValidFile (const char *path, const struct dirent *ent, struct stat *sb) |
| bool | FiosIsHiddenFile (const struct dirent *ent) |
| void | FiosGetDrives () |
| bool | FiosGetDiskFreeSpace (const char *path, uint64 *tot) |
| void | GetOldSaveGameName (const char *file, char *title, const char *last) |
| int CDECL | CompareFiosItems (const FiosItem *da, const FiosItem *db) |
| Compare two FiosItem's. | |
| void | FiosFreeSavegameList () |
| Clear the list. | |
| StringID | FiosGetDescText (const char **path, uint64 *total_free) |
| Get descriptive texts. | |
| const char * | FiosBrowseTo (const FiosItem *item) |
| Browse to a new path based on the passed item. | |
| void | FiosMakeSavegameName (char *buf, const char *name, size_t size) |
| bool | FiosDelete (const char *name) |
| bool | FileExists (const char *filename) |
| static void | FiosGetFileList (SaveLoadDialogMode mode, fios_getlist_callback_proc *callback_proc, Subdirectory subdir) |
| Fill the list of the files in a directory, according to some arbitrary rule. | |
| static void | GetFileTitle (const char *file, char *title, const char *last) |
| Get the title of a file, which (if exists) is stored in a file named the same as the data file but with '.title' added to it. | |
| FiosType | FiosGetSavegameListCallback (SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last) |
| Callback for FiosGetFileList. | |
| void | FiosGetSavegameList (SaveLoadDialogMode mode) |
| Get a list of savegames. | |
| static FiosType | FiosGetScenarioListCallback (SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last) |
| Callback for FiosGetFileList. | |
| void | FiosGetScenarioList (SaveLoadDialogMode mode) |
| Get a list of scenarios. | |
| static FiosType | FiosGetHeightmapListCallback (SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last) |
| void | FiosGetHeightmapList (SaveLoadDialogMode mode) |
| bool | HasScenario (const ContentInfo *ci, bool md5sum) |
| Check whether we've got a given scenario based on its unique ID. | |
| void | ScanScenarios () |
| Force a (re)scan of the scenarios. | |
Variables | |
| SmallVector< FiosItem, 32 > | _fios_items |
| static char * | _fios_path |
| SmallFiosItem | _file_to_saveload |
| SortingBits | _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING |
| static ScenarioScanner | _scanner |
| Scanner for scenarios. | |
This file contains functions for building file lists for the save/load dialogs.
Definition in file fios.cpp.
| const char* FiosBrowseTo | ( | const FiosItem * | item | ) |
| StringID FiosGetDescText | ( | const char ** | path, | |
| uint64 * | total_free | |||
| ) |
| static void FiosGetFileList | ( | SaveLoadDialogMode | mode, | |
| fios_getlist_callback_proc * | callback_proc, | |||
| Subdirectory | subdir | |||
| ) | [static] |
Fill the list of the files in a directory, according to some arbitrary rule.
| mode | The mode we are in. Some modes don't allow 'parent'. | |
| callback_proc | The function that is called where you need to do the filtering. | |
| subdir | The directory from where to start (global) searching. |
Definition at line 270 of file fios.cpp.
References SmallVector< T, S >::Append(), SmallVector< T, S >::Begin(), SmallVector< T, S >::Clear(), SmallVector< T, S >::Compact(), FS2OTTD(), SmallVector< T, S >::Get(), lastof, SmallVector< T, S >::Length(), lengthof, NO_DIRECTORY, QSortT(), FileScanner::Scan(), str_validate(), strecpy(), and ttd_opendir().
Referenced by FiosGetSavegameList(), and FiosGetScenarioList().
| void FiosGetSavegameList | ( | SaveLoadDialogMode | mode | ) |
Get a list of savegames.
| mode | Save/load mode. |
Definition at line 400 of file fios.cpp.
References FiosGetFileList(), FiosGetSavegameListCallback(), NO_DIRECTORY, and SAVE_DIR.
| FiosType FiosGetSavegameListCallback | ( | SaveLoadDialogMode | mode, | |
| const char * | file, | |||
| const char * | ext, | |||
| char * | title, | |||
| const char * | last | |||
| ) |
Callback for FiosGetFileList.
It tells if a file is a savegame or not.
| mode | Save/load mode. | |
| file | Name of the file to check. | |
| ext | A pointer to the extension identifier inside file | |
| title | Buffer if a callback wants to lookup the title of the file; NULL to skip the lookup | |
| last | Last available byte in buffer (to prevent buffer overflows); not used when title == NULL |
Definition at line 371 of file fios.cpp.
References GetFileTitle().
Referenced by FiosGetSavegameList().
| void FiosGetScenarioList | ( | SaveLoadDialogMode | mode | ) |
Get a list of scenarios.
| mode | Save/load mode. |
Definition at line 452 of file fios.cpp.
References FiosGetFileList(), FiosGetScenarioListCallback(), NO_DIRECTORY, and SCENARIO_DIR.
| static FiosType FiosGetScenarioListCallback | ( | SaveLoadDialogMode | mode, | |
| const char * | file, | |||
| const char * | ext, | |||
| char * | title, | |||
| const char * | last | |||
| ) | [static] |
Callback for FiosGetFileList.
It tells if a file is a scenario or not.
| mode | Save/load mode. | |
| file | Name of the file to check. | |
| ext | A pointer to the extension identifier inside file | |
| title | Buffer if a callback wants to lookup the title of the file | |
| last | Last available byte in buffer (to prevent buffer overflows) |
Definition at line 425 of file fios.cpp.
References GetFileTitle().
Referenced by FiosGetScenarioList().
| static void GetFileTitle | ( | const char * | file, | |
| char * | title, | |||
| const char * | last | |||
| ) | [static] |
Get the title of a file, which (if exists) is stored in a file named the same as the data file but with '.title' added to it.
| file | filename to get the title for | |
| title | the title buffer to fill | |
| last | the last element in the title buffer |
Definition at line 344 of file fios.cpp.
References FioFCloseFile(), FioFOpenFile(), lastof, str_validate(), strecat(), and strecpy().
Referenced by FiosGetSavegameListCallback(), and FiosGetScenarioListCallback().
| bool HasScenario | ( | const ContentInfo * | ci, | |
| bool | md5sum | |||
| ) |
Check whether we've got a given scenario based on its unique ID.
| ci | the content info to compare it to | |
| md5sum | whether to look at the md5sum or the id |
Definition at line 620 of file fios.cpp.
References SmallVector< T, S >::Begin(), SmallVector< T, S >::End(), ContentInfo::md5sum, ScenarioScanner::Scan(), and ContentInfo::unique_id.
1.7.1