Base for ships. More...
#include "vehicle_base.h"Go to the source code of this file.
Data Structures | |
| struct | Ship |
| All ships have this type. More... | |
Defines | |
| #define | FOR_ALL_SHIPS(var) FOR_ALL_VEHICLES_OF_TYPE(Ship, var) |
Functions | |
| void | GetShipSpriteSize (EngineID engine, uint &width, uint &height) |
| Get the size of the sprite of a ship sprite heading west (used for lists). | |
Base for ships.
Definition in file ship.h.
| void GetShipSpriteSize | ( | EngineID | engine, | |
| uint & | width, | |||
| uint & | height | |||
| ) |
Get the size of the sprite of a ship sprite heading west (used for lists).
| engine | The engine to get the sprite from | |
| width | The width of the sprite | |
| height | The height of the sprite |
Definition at line 74 of file ship_cmd.cpp.
References Sprite::height, ST_NORMAL, and Sprite::width.
1.7.1