Base for all objects. More...
#include "core/pool_type.hpp"#include "object_type.h"#include "tilearea_type.h"#include "town_type.h"#include "date_type.h"#include "core/smallvec_type.hpp"Go to the source code of this file.
Data Structures | |
| struct | Object |
| An object, such as transmitter, on the map. More... | |
| struct | ClearedObjectArea |
| Keeps track of removed objects during execution/testruns of commands. More... | |
Defines | |
| #define | FOR_ALL_OBJECTS_FROM(var, start) FOR_ALL_ITEMS_FROM(Object, object_index, var, start) |
| #define | FOR_ALL_OBJECTS(var) FOR_ALL_OBJECTS_FROM(var, 0) |
Typedefs | |
| typedef Pool< Object, ObjectID, 64, 64000 > | ObjectPool |
Functions | |
| ClearedObjectArea * | FindClearedObject (TileIndex tile) |
| Find the entry in _cleared_object_areas which occupies a certain tile. | |
Variables | |
| ObjectPool | _object_pool |
| SmallVector< ClearedObjectArea, 4 > | _cleared_object_areas |
Base for all objects.
Definition in file object_base.h.
| ClearedObjectArea* FindClearedObject | ( | TileIndex | tile | ) |
Find the entry in _cleared_object_areas which occupies a certain tile.
| tile | Tile of interest |
Definition at line 423 of file object_cmd.cpp.
References SmallVector< T, S >::Begin(), and SmallVector< T, S >::End().
Referenced by CmdBuildTunnel(), CmdLandscapeClear(), and CmdTerraformLand().
1.7.1