Found a town window class. More...
Public Member Functions | |
| FoundTownWindow (const WindowDesc *desc, WindowNumber window_number) | |
| void | RandomTownName () |
| void | UpdateButtons (bool check_availability) |
| void | ExecuteFoundTownCommand (TileIndex tile, bool random, StringID errstr, CommandCallback cc) |
| virtual void | OnPaint () |
| virtual void | OnClick (Point pt, int widget, int click_count) |
| virtual void | OnTimeout () |
| virtual void | OnMouseLoop () |
| virtual EventState | OnKeyPress (uint16 key, uint16 keycode) |
| virtual void | OnPlaceObject (Point pt, TileIndex tile) |
| virtual void | OnPlaceObjectAbort () |
| virtual void | OnInvalidateData (int data=0, bool gui_scope=true) |
| Some data on this window has become invalid. | |
Private Attributes | |
| TownSize | town_size |
| Selected town size. | |
| TownLayout | town_layout |
| Selected town layout. | |
| bool | city |
| Are we building a city? | |
| bool | townnamevalid |
| Is generated town name valid? | |
| uint32 | townnameparts |
| Generated town name. | |
| TownNameParams | params |
| Town name parameters. | |
Found a town window class.
Definition at line 1017 of file town_gui.cpp.
| virtual void FoundTownWindow::OnInvalidateData | ( | int | data = 0, |
|
| bool | gui_scope = true | |||
| ) | [inline, virtual] |
Some data on this window has become invalid.
| data | Information about the changed data. | |
| gui_scope | Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See InvalidateWindowData() for details. |
Definition at line 1186 of file town_gui.cpp.
1.7.1