#include "vehicle_base.h"
#include "engine_func.h"
#include "engine_base.h"
#include "economy_func.h"
Go to the source code of this file.
Data Structures | |
| struct | RoadVehicle |
| This class 'wraps' Vehicle; you do not actually instantiate this class. More... | |
Enumerations | |
| enum | { RDE_NEXT_TILE = 0x80, RDE_TURNED = 0x40, RVC_DEFAULT_START_FRAME = 0, RVC_TURN_AROUND_START_FRAME = 1, RVC_DEPOT_START_FRAME = 6, RVC_START_FRAME_AFTER_LONG_TRAM = 21, RVC_TURN_AROUND_START_FRAME_SHORT_TRAM = 16, RVC_DRIVE_THROUGH_STOP_FRAME = 7, RVC_DEPOT_STOP_FRAME = 11 } |
| State information about the Road Vehicle controller. More... | |
| enum | RoadVehicleSubType { RVST_FRONT, RVST_ARTIC_PART } |
Functions | |
| static bool | IsRoadVehFront (const Vehicle *v) |
| static void | SetRoadVehFront (Vehicle *v) |
| static bool | IsRoadVehArticPart (const Vehicle *v) |
| static void | SetRoadVehArticPart (Vehicle *v) |
| static bool | RoadVehHasArticPart (const Vehicle *v) |
| void | CcBuildRoadVeh (bool success, TileIndex tile, uint32 p1, uint32 p2) |
| byte | GetRoadVehLength (const Vehicle *v) |
| void | RoadVehUpdateCache (Vehicle *v) |
Definition in file roadveh.h.
| anonymous enum |
1.5.6