#include "station_map.h"
#include "station_base.h"
#include "vehicle_base.h"
#include "engine_func.h"
#include "engine_base.h"
Go to the source code of this file.
Data Structures | |
| struct | Aircraft |
| This class 'wraps' Vehicle; you do not actually instantiate this class. More... | |
Enumerations | |
| enum | AircraftSubType { AIR_HELICOPTER = 0, AIR_AIRCRAFT = 2, AIR_SHADOW = 4, AIR_ROTOR = 6 } |
| An aircraft can be one ot those types. More... | |
Functions | |
| static bool | IsNormalAircraft (const Vehicle *v) |
| Check if the aircraft type is a normal flying device; eg not a rotor or a shadow. | |
| uint16 | AircraftDefaultCargoCapacity (CargoID cid, const AircraftVehicleInfo *avi) |
| Calculates cargo capacity based on an aircraft's passenger and mail capacities. | |
| void | CcBuildAircraft (bool success, TileIndex tile, uint32 p1, uint32 p2) |
| This is the Callback method after the construction attempt of an aircraft. | |
| void | HandleAircraftEnterHangar (Vehicle *v) |
| Handle Aircraft specific tasks when a an Aircraft enters a hangar. | |
| void | GetAircraftSpriteSize (EngineID engine, uint &width, uint &height) |
| Get the size of the sprite of an aircraft sprite heading west (used for lists). | |
| void | UpdateAirplanesOnNewStation (const Station *st) |
| Updates the status of the Aircraft heading or in the station. | |
| void | UpdateAircraftCache (Vehicle *v) |
| Update cached values of an aircraft. | |
| void | AircraftLeaveHangar (Vehicle *v) |
| void | AircraftNextAirportPos_and_Order (Vehicle *v) |
| set the right pos when heading to other airports after takeoff | |
| void | SetAircraftPosition (Vehicle *v, int x, int y, int z) |
| byte | GetAircraftFlyingAltitude (const Vehicle *v) |
| Gets the cruise altitude of an aircraft. | |
| Station * | GetTargetAirportIfValid (const Vehicle *v) |
| Returns aircraft's target station if v->u.air.target_airport is a valid station with airport. | |
Definition in file aircraft.h.
| enum AircraftSubType |
An aircraft can be one ot those types.
| AIR_HELICOPTER | an helicopter |
| AIR_AIRCRAFT | an airplane |
| AIR_SHADOW | shadow of the aircraft |
| AIR_ROTOR | rotor of an helicopter |
Definition at line 15 of file aircraft.h.
| uint16 AircraftDefaultCargoCapacity | ( | CargoID | cid, | |
| const AircraftVehicleInfo * | avi | |||
| ) |
Calculates cargo capacity based on an aircraft's passenger and mail capacities.
| cid | Which cargo type to calculate a capacity for. | |
| avi | Which engine to find a cargo capacity for. |
Definition at line 224 of file aircraft_cmd.cpp.
Referenced by CmdBuildAircraft(), and CmdRefitAircraft().
| void CcBuildAircraft | ( | bool | success, | |
| TileIndex | tile, | |||
| uint32 | p1, | |||
| uint32 | p2 | |||
| ) |
This is the Callback method after the construction attempt of an aircraft.
| success | indicates completion (or not) of the operation | |
| tile | of depot where aircraft is built | |
| p1 | unused | |
| p2 | unused |
Definition at line 85 of file aircraft_gui.cpp.
References RestoreVehicleOrders(), and ShowVehicleViewWindow().
| byte GetAircraftFlyingAltitude | ( | const Vehicle * | v | ) |
Gets the cruise altitude of an aircraft.
The cruise altitude is determined by the velocity of the vehicle and the direction it is moving
| v | The vehicle. Should be an aircraft |
Definition at line 848 of file aircraft_cmd.cpp.
References DIR_E, DIR_N, DIR_NE, DIR_SE, and min().
Referenced by AircraftController(), UpdateAirplanesOnNewStation(), and UpdateOldAircraft().
| void GetAircraftSpriteSize | ( | EngineID | engine, | |
| uint & | width, | |||
| uint & | height | |||
| ) |
Get the size of the sprite of an aircraft sprite heading west (used for lists).
| engine | The engine to get the sprite from | |
| width | The width of the sprite | |
| height | The height of the sprite |
Definition at line 209 of file aircraft_cmd.cpp.
References ST_NORMAL.
| Station* GetTargetAirportIfValid | ( | const Vehicle * | v | ) |
Returns aircraft's target station if v->u.air.target_airport is a valid station with airport.
| v | vehicle to get target airport for |
Definition at line 2054 of file aircraft_cmd.cpp.
References Station::airport_tile, and INVALID_TILE.
Referenced by AircraftNextAirportPos_and_Order(), and MapAircraftMovementState().
| void HandleAircraftEnterHangar | ( | Vehicle * | v | ) |
Handle Aircraft specific tasks when a an Aircraft enters a hangar.
| *v | Vehicle that enters the hangar |
Definition at line 735 of file aircraft_cmd.cpp.
| static bool IsNormalAircraft | ( | const Vehicle * | v | ) | [inline, static] |
Check if the aircraft type is a normal flying device; eg not a rotor or a shadow.
| v | vehicle to check |
Definition at line 28 of file aircraft.h.
References AIR_AIRCRAFT.
Referenced by AfterLoadVehicles(), DrawAircraftDetails(), DrawCompanyVehiclesAmount(), IsEngineCountable(), LoadUnloadVehicle(), UpdateAirplanesOnNewStation(), UpdateOldAircraft(), and Station::~Station().
| void UpdateAircraftCache | ( | Vehicle * | v | ) |
Update cached values of an aircraft.
Currently caches callback 36 max speed.
| v | Vehicle |
Definition at line 759 of file aircraft_cmd.cpp.
Referenced by AfterLoadVehicles(), AircraftController(), CmdBuildAircraft(), StateGameLoop(), and UpdateAirplanesOnNewStation().
| void UpdateAirplanesOnNewStation | ( | const Station * | st | ) |
Updates the status of the Aircraft heading or in the station.
| st | Station been updated |
Definition at line 2071 of file aircraft_cmd.cpp.
References AIR_HELICOPTER, AircraftGetEntryPoint(), Station::Airport(), GetAircraftFlyingAltitude(), GetNewVehiclePos(), AirportFTA::heading, PoolItem< T, Tid, Tpool >::index, IsNormalAircraft(), AirportFTAClass::layout, AirportFTAClass::nofelements, AirportFTA::position, UpdateAircraftCache(), GetNewVehiclePosResult::x, and GetNewVehiclePosResult::y.
Referenced by CmdBuildAirport().
1.5.6