#include "stdafx.h"
#include "openttd.h"
#include "fileio_func.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "screenshot.h"
#include "variables.h"
#include "blitter/factory.hpp"
#include "zoom_func.h"
#include "core/alloc_func.hpp"
#include "core/endian_func.hpp"
#include "map_func.h"
#include "saveload/saveload.h"
#include "company_func.h"
Go to the source code of this file.
Data Structures | |
| struct | ScreenshotFormat |
| struct | BitmapFileHeader |
| struct | BitmapInfoHeader |
| struct | RgbQuad |
| struct | PcxHeader |
Typedefs | |
| typedef void | ScreenshotCallback (void *userdata, void *buf, uint y, uint pitch, uint n) |
| typedef bool | ScreenshotHandlerProc (const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette) |
Functions | |
| assert_compile (sizeof(BitmapFileHeader)==14) | |
| assert_compile (sizeof(BitmapInfoHeader)==40) | |
| assert_compile (sizeof(RgbQuad)==4) | |
| static bool | MakeBmpImage (const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette) |
| assert_compile (sizeof(PcxHeader)==128) | |
| static bool | MakePCXImage (const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette) |
| void | InitializeScreenshotFormats () |
| const char * | GetScreenshotFormatDesc (int i) |
| void | SetScreenshotFormat (int i) |
| static void | CurrentScreenCallback (void *userdata, void *buf, uint y, uint pitch, uint n) |
| static void | LargeWorldCallback (void *userdata, void *buf, uint y, uint pitch, uint n) |
| generate a large piece of the world | |
| static char * | MakeScreenshotName (const char *ext) |
| void | SetScreenshotType (ScreenshotType t) |
| bool | IsScreenshotRequested () |
| static bool | MakeSmallScreenshot () |
| static bool | MakeWorldScreenshot () |
| bool | MakeScreenshot () |
Variables | |
| char | _screenshot_format_name [8] |
| uint | _num_screenshot_formats |
| uint | _cur_screenshot_format |
| char | _screenshot_name [128] |
| ScreenshotType | current_screenshot_type |
| struct BitmapFileHeader | GCC_PACK |
| static const ScreenshotFormat | _screenshot_formats [] |
Definition in file screenshot.cpp.
| static void LargeWorldCallback | ( | void * | userdata, | |
| void * | buf, | |||
| uint | y, | |||
| uint | pitch, | |||
| uint | n | |||
| ) | [static] |
generate a large piece of the world
| userdata | Viewport area to draw | |
| buf | Videobuffer with same bitdepth as current blitter | |
| y | First line to render | |
| pitch | Pitch of the videobuffer | |
| n | Number of lines to render |
Definition at line 477 of file screenshot.cpp.
References _screen_disable_anim, ViewPort::left, min(), ScaleByZoom(), ViewPort::top, ViewPort::virtual_left, ViewPort::virtual_top, ViewPort::width, and ViewPort::zoom.
const ScreenshotFormat _screenshot_formats[] [static] |
Initial value:
{
{"BMP", "bmp", &MakeBmpImage},
{"PCX", "pcx", &MakePCXImage},
}
Definition at line 430 of file screenshot.cpp.
1.5.6