#include <ai_tilelist.hpp>

Public Member Functions | |
| AITileList_IndustryProducing (IndustryID industry_id, uint radius) | |
Static Public Member Functions | |
| static const char * | GetClassName () |
Definition at line 83 of file ai_tilelist.hpp.
| AITileList_IndustryProducing::AITileList_IndustryProducing | ( | IndustryID | industry_id, | |
| uint | radius | |||
| ) |
| industry_id | The industry to create the AITileList around. | |
| radius | The radius of the station you will be using. |
Definition at line 109 of file ai_tilelist.cpp.
References _settings_game, AITileList::AddTile(), BEGIN_TILE_LOOP, CA_UNMODIFIED, END_TILE_LOOP, GetIndustryIndex(), GetProductionAroundTiles(), Industry::height, IsTileType(), AIIndustry::IsValidIndustry(), IsValidTile(), lengthof, StationSettings::modified_catchment, MP_INDUSTRY, Industry::produced_cargo, GameSettings::station, TileDiffXY(), Industry::width, and Industry::xy.
1.5.6