#include "stdafx.h"
#include "oldpool.h"
#include "newgrf.h"
#include "newgrf_spritegroup.h"
#include "sprite.h"
Go to the source code of this file.
Functions | |
| static void | SpriteGroupPoolCleanBlock (uint start_item, uint end_item) |
| static void | DestroySpriteGroup (SpriteGroup *group) |
| SpriteGroup * | AllocateSpriteGroup () |
| void | InitializeSpriteGroupPool () |
| static uint32 | GetVariable (const ResolverObject *object, byte variable, byte parameter, bool *available) |
| static uint32 | RotateRight (uint32 val, uint32 rot) |
| Rotate val rot times to the right. | |
| template<typename U, typename S> | |
| static U | EvalAdjustT (const DeterministicSpriteGroupAdjust *adjust, ResolverObject *object, U last_value, uint32 value) |
| static const SpriteGroup * | ResolveVariable (const SpriteGroup *group, ResolverObject *object) |
| static const SpriteGroup * | ResolveRandom (const SpriteGroup *group, ResolverObject *object) |
| const SpriteGroup * | Resolve (const SpriteGroup *group, ResolverObject *object) |
Variables | |
| static uint | _spritegroup_count = 0 |
| TemporaryStorageArray< uint32, 0x110 > | _temp_store |
Definition in file newgrf_spritegroup.cpp.
| static uint32 RotateRight | ( | uint32 | val, | |
| uint32 | rot | |||
| ) | [static] |
Rotate val rot times to the right.
| val | the value to rotate | |
| rot | the amount of times to rotate |
Definition at line 110 of file newgrf_spritegroup.cpp.
1.5.6