#include <gamelog_internal.h>
Data Fields | |
| LoggedChange * | change |
| First logged change in this action. | |
| uint32 | changes |
| Number of changes in this action. | |
| GamelogActionType | at |
| Type of action. | |
| uint16 | tick |
| Tick when it happened. | |
Definition at line 73 of file gamelog_internal.h.
1.5.6