#include "window_type.h"
#include "vehicle_type.h"
#include "gfx_type.h"
#include "economy_type.h"
#include "tile_type.h"
#include "strings_type.h"
#include "transport_type.h"
Go to the source code of this file.
Functions | |
| void | CcPlaySound10 (bool success, TileIndex tile, uint32 p1, uint32 p2) |
| void | CcBuildCanal (bool success, TileIndex tile, uint32 p1, uint32 p2) |
| void | HandleOnEditText (const char *str) |
| void | InitializeGUI () |
| void | ShowGameOptions () |
| void | ShowGameDifficulty () |
| void | ShowGameSettings () |
| void | DrawArrowButtons (int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right) |
| Draw [<][>] boxes. | |
| void | ShowOperatingProfitGraph () |
| void | ShowIncomeGraph () |
| void | ShowDeliveredCargoGraph () |
| void | ShowPerformanceHistoryGraph () |
| void | ShowCompanyValueGraph () |
| void | ShowCargoPaymentRates () |
| void | ShowCompanyLeagueTable () |
| void | ShowPerformanceRatingDetail () |
| void | ShowOrdersWindow (const Vehicle *v) |
| void | ShowBuildDocksToolbar () |
| void | ShowBuildDocksScenToolbar () |
| void | ShowBuildAirToolbar () |
| void | ShowGenerateLandscape () |
| void | ShowHeightmapLoad () |
| void | PlaceLandBlockInfo () |
| void | ShowAboutWindow () |
| void | ShowBuildTreesToolbar () |
| void | ShowTownDirectory () |
| void | ShowIndustryDirectory () |
| void | ShowSubsidiesList () |
| void | ShowEstimatedCostOrIncome (Money cost, int x, int y) |
| void | ShowErrorMessage (StringID msg_1, StringID msg_2, int x, int y) |
| void | ShowSmallMap () |
| void | ShowExtraViewPortWindow (TileIndex tile=INVALID_TILE) |
| void | BuildFileList () |
| void | SetFiosType (const byte fiostype) |
| void | ShowBuildBridgeWindow (TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type) |
| Prepare the data for the build a bridge window. | |
| void | ShowBuildIndustryWindow () |
| void | ShowBuildTownWindow () |
| void | ShowMusicWindow () |
Variables | |
| const TextColour | _fios_colours [] |
Definition in file gui.h.
| void DrawArrowButtons | ( | int | x, | |
| int | y, | |||
| Colours | button_colour, | |||
| byte | state, | |||
| bool | clickable_left, | |||
| bool | clickable_right | |||
| ) |
Draw [<][>] boxes.
| x | the x position to draw | |
| y | the y position to draw | |
| button_colour | the colour of the button | |
| state | 0 = none clicked, 1 = first clicked, 2 = second clicked | |
| clickable_left | is the left button clickable? | |
| clickable_right | is the right button clickable? |
Definition at line 1455 of file settings_gui.cpp.
References _colour_gradient, DrawFrameRect(), DrawStringCentered(), FILLRECT_CHECKER, FR_LOWERED, and GfxFillRect().
Referenced by SettingEntry::DrawSetting(), AIConfigWindow::OnPaint(), and AISettingsWindow::OnPaint().
| void ShowBuildBridgeWindow | ( | TileIndex | start, | |
| TileIndex | end, | |||
| TransportType | transport_type, | |||
| byte | road_rail_type | |||
| ) |
Prepare the data for the build a bridge window.
If we can't build a bridge under the given conditions show an error message.
start The start tile of the bridge
| end | The end tile of the bridge | |
| transport_type | The transport type | |
| road_rail_type | The road/rail type |
Definition at line 288 of file bridge_gui.cpp.
References _ctrl_pressed, _last_railbridge_type, _last_roadbridge_type, CalcBridgeLenCostFactor(), CcBuildBridge(), CMD_BUILD_BRIDGE, CMD_MSG, CmdFailed(), BuildBridgeData::cost, DC_AUTO, DC_QUERY_COST, DeleteWindowById(), DoCommand(), DoCommandP(), CommandCost::GetCost(), GetTunnelBridgeLength(), BuildBridgeData::index, INVALID_STRING_ID, BridgeSpec::price, BuildBridgeData::spec, TILE_SIZE, TileX(), TileY(), TRANSPORT_RAIL, and TRANSPORT_ROAD.
Referenced by BuildRailToolbarWindow::OnPlaceMouseUp().
1.5.6