#include "engine_type.h"
#include "economy_type.h"
#include "oldpool.h"
#include "core/smallvec_type.hpp"
Go to the source code of this file.
Data Structures | |
| struct | Engine |
| struct | EngineIDMapping |
| struct | EngineOverrideManager |
| Stores the mapping of EngineID to the internal id of newgrfs. More... | |
Defines | |
| #define | FOR_ALL_ENGINES_FROM(e, start) for (e = GetEngine(start); e != NULL; e = (e->index + 1U < GetEnginePoolSize()) ? GetEngine(e->index + 1U) : NULL) if (e->IsValid()) |
| #define | FOR_ALL_ENGINES(e) FOR_ALL_ENGINES_FROM(e, 0) |
| #define | FOR_ALL_ENGINES_OF_TYPE(e, engine_type) FOR_ALL_ENGINES(e) if (e->type == engine_type) |
Functions | |
| static bool | IsEngineIndex (uint index) |
| static const EngineInfo * | EngInfo (EngineID e) |
| static const RailVehicleInfo * | RailVehInfo (EngineID e) |
| static const RoadVehicleInfo * | RoadVehInfo (EngineID e) |
| static const ShipVehicleInfo * | ShipVehInfo (EngineID e) |
| static const AircraftVehicleInfo * | AircraftVehInfo (EngineID e) |
Variables | |
| EngineOverrideManager | _engine_mngr |
Definition in file engine_base.h.
1.5.6