Go to the source code of this file.
Enumerations | |
| enum | GameMode { GM_MENU, GM_NORMAL, GM_EDITOR } |
| enum | SwitchMode { SM_NONE, SM_NEWGAME, SM_EDITOR, SM_LOAD, SM_MENU, SM_SAVE, SM_GENRANDLAND, SM_LOAD_SCENARIO, SM_START_SCENARIO, SM_START_HEIGHTMAP, SM_LOAD_HEIGHTMAP } |
| enum | { DO_SHOW_TOWN_NAMES = 0, DO_SHOW_STATION_NAMES = 1, DO_SHOW_SIGNS = 2, DO_FULL_ANIMATION = 3, DO_FULL_DETAIL = 5, DO_WAYPOINTS = 6 } |
Variables | |
| GameMode | _game_mode |
| SwitchMode | _switch_mode |
| The next mainloop command. | |
| bool | _exit_game |
| int8 | _pause_game |
Definition in file openttd.h.
1.5.6