fileio_type.h File Reference
Types for Standard In/Out file operations.
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#include "core/enum_type.hpp"
Go to the source code of this file.
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Enumerations |
| enum | Subdirectory {
BASE_DIR,
SAVE_DIR,
AUTOSAVE_DIR,
SCENARIO_DIR,
HEIGHTMAP_DIR,
GM_DIR,
DATA_DIR,
LANG_DIR,
AI_DIR,
AI_LIBRARY_DIR,
NUM_SUBDIRS,
NO_DIRECTORY
} |
| | The different kinds of subdirectories OpenTTD uses. More...
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| enum | Searchpath {
SP_FIRST_DIR,
SP_WORKING_DIR = SP_FIRST_DIR,
SP_PERSONAL_DIR,
SP_SHARED_DIR,
SP_BINARY_DIR,
SP_INSTALLATION_DIR,
SP_APPLICATION_BUNDLE_DIR,
SP_AUTODOWNLOAD_DIR,
NUM_SEARCHPATHS
} |
| | Types of searchpaths OpenTTD might use. More...
|
Functions |
|
| DECLARE_POSTFIX_INCREMENT (Searchpath) |
Detailed Description
Types for Standard In/Out file operations.
Definition in file fileio_type.h.
Enumeration Type Documentation
Types of searchpaths OpenTTD might use.
- Enumerator:
-
| SP_WORKING_DIR |
Search in the working directory. |
| SP_PERSONAL_DIR |
Search in the personal directory. |
| SP_SHARED_DIR |
Search in the shared directory, like 'Shared Files' under Windows. |
| SP_BINARY_DIR |
Search in the directory where the binary resides. |
| SP_INSTALLATION_DIR |
Search in the installation directory. |
| SP_APPLICATION_BUNDLE_DIR |
Search within the application bundle. |
| SP_AUTODOWNLOAD_DIR |
Search within the autodownload directory. |
Definition at line 31 of file fileio_type.h.
The different kinds of subdirectories OpenTTD uses.
- Enumerator:
-
| BASE_DIR |
Base directory for all subdirectories. |
| SAVE_DIR |
Base directory for all savegames. |
| AUTOSAVE_DIR |
Subdirectory of save for autosaves. |
| SCENARIO_DIR |
Base directory for all scenarios. |
| HEIGHTMAP_DIR |
Subdirectory of scenario for heightmaps. |
| GM_DIR |
Subdirectory for all music. |
| DATA_DIR |
Subdirectory for all data (GRFs, sample.cat, intro game). |
| LANG_DIR |
Subdirectory for all translation files. |
| AI_DIR |
Subdirectory for all AI files. |
| AI_LIBRARY_DIR |
Subdirectory for all AI libraries. |
| NUM_SUBDIRS |
Number of subdirectories. |
| NO_DIRECTORY |
A path without any base directory. |
Definition at line 13 of file fileio_type.h.