#include "gfx_type.h"
Go to the source code of this file.
Data Structures | |
| struct | Sprite |
Functions | |
| const void * | GetRawSprite (SpriteID sprite, SpriteType type) |
| bool | SpriteExists (SpriteID sprite) |
| static const Sprite * | GetSprite (SpriteID sprite, SpriteType type) |
| static const byte * | GetNonSprite (SpriteID sprite, SpriteType type) |
| void | GfxInitSpriteMem () |
| void | IncreaseSpriteLRU () |
| bool | LoadNextSprite (int load_index, byte file_index, uint file_sprite_id) |
| void | DupSprite (SpriteID old_spr, SpriteID new_spr) |
Variables | |
| uint | _sprite_cache_size |
Definition in file spritecache.h.
1.5.6