#include "network_type.h"
Go to the source code of this file.
Data Structures | |
| struct | NetworkGameList |
| Structure with information shown in the game list (GUI). More... | |
Functions | |
| void | NetworkGameListAddItemDelayed (NetworkGameList *item) |
| NetworkGameList * | NetworkGameListAddItem (uint32 ip, uint16 port) |
| void | NetworkGameListRemoveItem (NetworkGameList *remove) |
| void | NetworkGameListRequery () |
Variables | |
| NetworkGameList * | _network_game_list |
| Game list of this client. | |
Definition in file network_gamelist.h.
1.5.6