#include <sprite.h>
Data Fields | |
| PalSpriteID | ground |
| PalSpriteID | building |
| byte | subtile_x |
| byte | subtile_y |
| byte | width |
| byte | height |
| byte | dz |
| byte | draw_proc |
Buildings here reference a general type of construction
Definition at line 47 of file sprite.h.
1.5.6