#include "stdafx.h"
#include "spritecache.h"
#include "fontcache.h"
#include "blitter/factory.hpp"
#include "gfx_func.h"
#include "core/alloc_func.hpp"
#include "core/math_func.hpp"
#include "table/sprites.h"
#include "table/control_codes.h"
#include "table/unicode.h"
Go to the source code of this file.
Functions | |
| static SpriteID | GetFontBase (FontSize size) |
| Get the SpriteID of the first glyph for the given font size. | |
| SpriteID | GetUnicodeGlyph (FontSize size, uint32 key) |
| Get the SpriteID mapped to the given font size and key. | |
| void | SetUnicodeGlyph (FontSize size, uint32 key, SpriteID sprite) |
| Map a SpriteID to the font size and key. | |
| void | InitializeUnicodeGlyphMap () |
| Initialize the glyph map. | |
Variables | |
| static SpriteID ** | _unicode_glyph_map [FS_END] |
Definition in file fontcache.cpp.
1.5.6