#include <map_type.h>
Data Fields | |
| byte | type_height |
| The type (bits 4..7) and height of the northern corner. | |
| byte | m1 |
| Primarily used for ownership information. | |
| uint16 | m2 |
| Primarily used for indices to towns, industries and stations. | |
| byte | m3 |
| General purpose. | |
| byte | m4 |
| General purpose. | |
| byte | m5 |
| General purpose. | |
| byte | m6 |
| Primarily used for bridges and rainforest/desert. | |
Also used TileExtended for this. Look at docs/landscape.html for the exact meaning of the members.
Definition at line 12 of file map_type.h.
1.5.6