| OpenTTD
    | 
Combination of a palette sprite and a 'real' sprite. More...
#include <gfx_type.h>
 
  
 | Data Fields | |
| SpriteID | sprite | 
| The 'real' sprite. | |
| PaletteID | pal | 
| The palette (use PAL_NONE) if not needed) | |
Combination of a palette sprite and a 'real' sprite.
Definition at line 24 of file gfx_type.h.
 1.8.1.2
 1.8.1.2