| OpenTTD
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Sprites to use and how to display them for train depot tiles. More...
Go to the source code of this file.
| Macros | |
| #define | TILE_SEQ_LINE(img, dx, dy, sx, sy) { dx, dy, 0, sx, sy, 23, {img, PAL_NONE} }, | 
| #define | TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} } | 
| Variables | |
| static const DrawTileSeqStruct | _depot_gfx_NE [] | 
| static const DrawTileSeqStruct | _depot_gfx_SE [] | 
| static const DrawTileSeqStruct | _depot_gfx_SW [] | 
| static const DrawTileSeqStruct | _depot_gfx_NW [] | 
| static const DrawTileSprites | _depot_gfx_table [] | 
| static const DrawTileSprites | _depot_invisible_gfx_table [] | 
Sprites to use and how to display them for train depot tiles.
Definition in file track_land.h.
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Definition at line 16 of file track_land.h.
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Definition at line 33 of file track_land.h.
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Definition at line 21 of file track_land.h.
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Definition at line 27 of file track_land.h.
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Definition at line 38 of file track_land.h.
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Definition at line 45 of file track_land.h.
 1.8.1.2
 1.8.1.2