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Types related to engines. More...
#include "economy_type.h"#include "rail_type.h"#include "cargo_type.h"#include "date_type.h"#include "sound_type.h"#include "strings_type.h"Go to the source code of this file.
| Data Structures | |
| struct | RailVehicleInfo | 
| Information about a rail vehicle.  More... | |
| struct | ShipVehicleInfo | 
| Information about a ship vehicle.  More... | |
| struct | AircraftVehicleInfo | 
| Information about a aircraft vehicle.  More... | |
| struct | RoadVehicleInfo | 
| Information about a road vehicle.  More... | |
| struct | EngineInfo | 
| Information about a vehicle.  More... | |
| Typedefs | |
| typedef uint16 | EngineID | 
| Unique identification number of an engine. | |
| Enumerations | |
| enum | RailVehicleTypes { RAILVEH_SINGLEHEAD, RAILVEH_MULTIHEAD, RAILVEH_WAGON } | 
| Available types of rail vehicles.  More... | |
| enum | EngineClass { EC_STEAM, EC_DIESEL, EC_ELECTRIC, EC_MONORAIL, EC_MAGLEV } | 
| Type of rail engine.  More... | |
| enum | AircraftSubTypeBits { AIR_HELI = 0, AIR_CTOL = 1, AIR_FAST = 2 } | 
| AircraftVehicleInfo subtypes, bitmask type.  More... | |
| enum | EngineMiscFlags { EF_RAIL_TILTS = 0, EF_ROAD_TRAM = 0, EF_USES_2CC = 1, EF_RAIL_IS_MU = 2, EF_RAIL_FLIPS = 3, EF_AUTO_REFIT = 4, EF_NO_DEFAULT_CARGO_MULTIPLIER = 5, EF_NO_BREAKDOWN_SMOKE = 6, EF_SPRITE_STACK = 7 } | 
| EngineInfo.misc_flags is a bitmask, with the following values.  More... | |
| enum | EngineFlags { ENGINE_AVAILABLE = 1, ENGINE_EXCLUSIVE_PREVIEW = 2 } | 
| Engine.flags is a bitmask, with the following values.  More... | |
| Variables | |
| static const uint | MAX_LENGTH_ENGINE_NAME_CHARS = 32 | 
| The maximum length of an engine name in characters including '\0'. | |
| static const EngineID | INVALID_ENGINE = 0xFFFF | 
| Constant denoting an invalid engine. | |
Types related to engines.
Definition in file engine_type.h.
| enum AircraftSubTypeBits | 
AircraftVehicleInfo subtypes, bitmask type.
If bit 0 is 0 then it is a helicopter, otherwise it is a plane in which case bit 1 tells us whether it's a big(fast) plane or not.
Definition at line 91 of file engine_type.h.
| enum EngineClass | 
Type of rail engine.
| EC_STEAM | Steam rail engine. | 
| EC_DIESEL | Diesel rail engine. | 
| EC_ELECTRIC | Electric rail engine. | 
| EC_MONORAIL | Mono rail engine. | 
| EC_MAGLEV | Maglev engine. | 
Definition at line 34 of file engine_type.h.
| enum EngineFlags | 
Engine.flags is a bitmask, with the following values.
| ENGINE_AVAILABLE | This vehicle is available to everyone. | 
| ENGINE_EXCLUSIVE_PREVIEW | This vehicle is in the exclusive preview stage, either being used or being offered to a company. | 
Definition at line 167 of file engine_type.h.
| enum EngineMiscFlags | 
EngineInfo.misc_flags is a bitmask, with the following values.
| EF_RAIL_TILTS | Rail vehicle tilts in curves. | 
| EF_ROAD_TRAM | Road vehicle is a tram/light rail vehicle. | 
| EF_USES_2CC | Vehicle uses two company colours. | 
| EF_RAIL_IS_MU | Rail vehicle is a multiple-unit (DMU/EMU) | 
| EF_RAIL_FLIPS | Rail vehicle can be flipped in the depot. | 
| EF_AUTO_REFIT | Automatic refitting is allowed. | 
| EF_NO_DEFAULT_CARGO_MULTIPLIER | Use the new capacity algorithm. The default cargotype of the vehicle does not affect capacity multipliers. CB 15 is also called in purchase list. | 
| EF_NO_BREAKDOWN_SMOKE | Do not show black smoke during a breakdown. | 
| EF_SPRITE_STACK | Draw vehicle by stacking multiple sprites. | 
Definition at line 152 of file engine_type.h.
| enum RailVehicleTypes | 
Available types of rail vehicles.
| RAILVEH_SINGLEHEAD | indicates a "standalone" locomotive | 
| RAILVEH_MULTIHEAD | indicates a combination of two locomotives | 
| RAILVEH_WAGON | simple wagon, not motorized | 
Definition at line 27 of file engine_type.h.
 1.8.1.2
 1.8.1.2