12 #include "../stdafx.h" 
   13 #include "../zoom_func.h" 
   16 #include "../safeguards.h" 
   23   const uint8 *src, *src_line;
 
   24   uint8 *dst, *dst_line;
 
   30   for (
int y = 0; y < bp->
height; y++) {
 
   32     dst_line += bp->
pitch;
 
   37     for (
int x = 0; x < bp->
width; x++) {
 
   43           colour = bp->
remap[*src];
 
   47           if (*src != 0) colour = bp->
remap[*dst];
 
   58       if (colour != 0) *dst = colour;
 
   68   dest_sprite = (
Sprite *)allocator(
sizeof(*dest_sprite) + (size_t)sprite->
height * (
size_t)sprite->
width);
 
   76   for (
int i = 0; i < sprite->
height * sprite->
width; i++) {