| OpenTTD
    | 
Handling (loading/saving/initializing) of cheats. More...
Go to the source code of this file.
| Functions | |
| void | InitializeCheats () | 
| Reinitialise all the cheats. | |
| bool | CheatHasBeenUsed () | 
| Return true if any cheat has been used, false otherwise. | |
| Variables | |
| Cheats | _cheats | 
| All the cheats. | |
Handling (loading/saving/initializing) of cheats.
Definition in file cheat.cpp.
| bool CheatHasBeenUsed | ( | ) | 
Return true if any cheat has been used, false otherwise.
Definition at line 30 of file cheat.cpp.
References _cheats, and Cheat::been_used.
Referenced by SaveHighScoreValue().
| Cheats _cheats | 
All the cheats.
Definition at line 18 of file cheat.cpp.
Referenced by ChangeTownRating(), CheatHasBeenUsed(), CheckAllowRemoveRoad(), CheckAllowRemoveTunnelBridge(), CheckforTownRating(), CheckOrders(), ClickSetProdCheat(), CmdBuildTunnel(), FindNearestHangar(), Load_CHTS(), MaybeCrashAirplane(), and Save_CHTS().
 1.8.1.2
 1.8.1.2