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Public Member Functions | 
| virtual SpriteID | GetResult () const | 
| virtual byte | GetNumResults () const | 
| virtual uint16 | GetCallbackResult () const | 
| void * | operator new (size_t size) | 
|  | Allocates space for new Titem. 
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| void * | operator new (size_t size, size_t index) | 
|  | Allocates space for new Titem with given index. 
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| void * | operator new (size_t size, void *ptr) | 
|  | Allocates space for new Titem at given memory address. 
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| void | operator delete (void *p) | 
|  | Marks Titem as free. 
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Static Public Member Functions | 
| static const SpriteGroup * | Resolve (const SpriteGroup *group, ResolverObject &object, bool top_level=true) | 
|  | ResolverObject (re)entry point. 
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| static bool | CanAllocateItem (size_t n=1) | 
|  | Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function() 
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| static bool | CleaningPool () | 
|  | Returns current state of pool cleaning - yes or no. 
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| static bool | IsValidID (size_t index) | 
|  | Tests whether given index can be used to get valid (non-NULL) Titem. 
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| static Titem * | Get (size_t index) | 
|  | Returns Titem with given index. 
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| static Titem * | GetIfValid (size_t index) | 
|  | Returns Titem with given index. 
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| static size_t | GetPoolSize () | 
|  | Returns first unused index. 
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| static size_t | GetNumItems () | 
|  | Returns number of valid items in the pool. 
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| static void | PostDestructor (size_t index) | 
|  | Dummy function called after destructor of each member. 
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Data Fields | 
| SpriteGroupType | type | 
| Tindex | index | 
|  | Index of this pool item. 
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Detailed Description
Definition at line 58 of file newgrf_spritegroup.h.
 Member Function Documentation
ResolverObject (re)entry point. 
This cannot be made a call to a virtual function because virtual functions do not like NULL and checking for NULL everywhere is more cumbersome than this little helper function. 
- Parameters
- 
  
    | group | the group to resolve for |  | object | information needed to resolve the group |  | top_level | true if this is a top-level SpriteGroup, false if used nested in another SpriteGroup. |  
 
- Returns
- the resolved group 
Definition at line 35 of file newgrf_spritegroup.cpp.
References Resolve().
 
 
The documentation for this struct was generated from the following files: