| OpenTTD
    | 
Data structure with cached data of towns. More...
#include <town.h>
| Data Fields | |
| uint32 | num_houses | 
| Amount of houses. | |
| uint32 | population | 
| Current population of people. | |
| ViewportSign | sign | 
| Location of name sign, UpdateVirtCoord updates this. | |
| PartOfSubsidyByte | part_of_subsidy | 
| Is this town a source/destination of a subsidy? | |
| uint32 | squared_town_zone_radius [HZB_END] | 
| UpdateTownRadius updates this given the house count. | |
| BuildingCounts< uint16 > | building_counts | 
| The number of each type of building in the town. | |
 1.8.1.2
 1.8.1.2