| OpenTTD
    | 
Base class for all persistent NewGRF storage arrays. More...
#include <newgrf_storage.h>
 
  
 | Public Member Functions | |
| virtual | ~BasePersistentStorageArray () | 
| Remove references to use. | |
| Static Public Member Functions | |
| static void | SwitchMode (PersistentStorageMode mode, bool ignore_prev_mode=false) | 
| Clear temporary changes made since the last call to SwitchMode, and set whether subsequent changes shall be persistent or temporary. | |
| Data Fields | |
| uint32 | grfid | 
| GRFID associated to this persistent storage. A value of zero means "default". | |
| byte | feature | 
| NOSAVE: Used to identify in the owner of the array in debug output. | |
| TileIndex | tile | 
| NOSAVE: Used to identify in the owner of the array in debug output. | |
| Protected Member Functions | |
| virtual void | ClearChanges ()=0 | 
| Discard temporary changes. | |
| Static Protected Member Functions | |
| static bool | AreChangesPersistent () | 
| Check whether currently changes to the storage shall be persistent or temporary till the next call to ClearChanges(). | |
| Static Private Attributes | |
| static bool | gameloop | 
| static bool | command | 
| static bool | testmode | 
Base class for all persistent NewGRF storage arrays.
Nothing fancy, only here so we have a generalised access to the virtual methods.
Definition at line 34 of file newgrf_storage.h.
| 
 | static | 
Clear temporary changes made since the last call to SwitchMode, and set whether subsequent changes shall be persistent or temporary.
| mode | Mode switch affecting temporary/persistent changes. | 
| ignore_prev_mode | Disable some sanity checks for exceptional call circumstances. | 
Definition at line 57 of file newgrf_storage.cpp.
References _changed_storage_arrays, BSWAP32(), DEBUG, PSM_ENTER_COMMAND, PSM_ENTER_GAMELOOP, PSM_ENTER_TESTMODE, PSM_LEAVE_COMMAND, PSM_LEAVE_GAMELOOP, and PSM_LEAVE_TESTMODE.
Referenced by _GenerateWorld(), DoCommandPInternal(), and StateGameLoop().
 1.8.1.2
 1.8.1.2