| OpenTTD
    | 
NewGRF handling of rail types. More...
#include "stdafx.h"#include "debug.h"#include "newgrf_railtype.h"#include "date_func.h"#include "depot_base.h"#include "town.h"#include "safeguards.h"Go to the source code of this file.
| Functions | |
| SpriteID | GetCustomRailSprite (const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results) | 
| Get the sprite to draw for the given tile. | |
| SpriteID | GetCustomSignalSprite (const RailtypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, SignalState state, bool gui) | 
| Get the sprite to draw for a given signal. | |
| uint8 | GetReverseRailTypeTranslation (RailType railtype, const GRFFile *grffile) | 
| Perform a reverse railtype lookup to get the GRF internal ID. | |
NewGRF handling of rail types.
Definition in file newgrf_railtype.cpp.
| SpriteID GetCustomRailSprite | ( | const RailtypeInfo * | rti, | 
| TileIndex | tile, | ||
| RailTypeSpriteGroup | rtsg, | ||
| TileContext | context, | ||
| uint * | num_results | ||
| ) | 
Get the sprite to draw for the given tile.
| rti | The rail type data (spec). | |
| tile | The tile to get the sprite for. | |
| rtsg | The type of sprite to draw. | |
| content | Where are we drawing the tile? | |
| [out] | num_results | If not NULL, return the number of sprites in the spriteset. | 
Definition at line 106 of file newgrf_railtype.cpp.
References RailtypeInfo::group, and SpriteGroup::Resolve().
Referenced by DrawBridgeMiddle(), DrawStationTile(), DrawTile_Road(), DrawTile_TunnelBridge(), DrawTrackDetails(), GetPylonBase(), and GetWireBase().
| SpriteID GetCustomSignalSprite | ( | const RailtypeInfo * | rti, | 
| TileIndex | tile, | ||
| SignalType | type, | ||
| SignalVariant | var, | ||
| SignalState | state, | ||
| bool | gui | ||
| ) | 
Get the sprite to draw for a given signal.
| rti | The rail type data (spec). | 
| tile | The tile to get the sprite for. | 
| type | Signal type. | 
| var | Signal variant. | 
| state | Signal state. | 
| gui | Is the sprite being used on the map or in the GUI? | 
Definition at line 131 of file newgrf_railtype.cpp.
References RailtypeInfo::group, SpriteGroup::Resolve(), RTSG_SIGNALS, and TCX_NORMAL.
Perform a reverse railtype lookup to get the GRF internal ID.
| railtype | The global (OpenTTD) railtype. | 
| grffile | The GRF to do the lookup for. | 
Definition at line 151 of file newgrf_railtype.cpp.
References SmallVector< T, S >::FindIndex(), GetRailTypeInfo(), RailtypeInfo::label, SmallVector< T, S >::Length(), and GRFFile::railtype_list.
Referenced by StationScopeResolver::GetVariable().
 1.8.1.2
 1.8.1.2