| OpenTTD
    | 
Information about a game that is sent between a game server, game client and masterserver. More...
Go to the source code of this file.
| Data Structures | |
| struct | NetworkServerGameInfo | 
| The game information that is not generated on-the-fly and has to be sent to the clients.  More... | |
| struct | NetworkGameInfo | 
| The game information that is sent from the server to the clients.  More... | |
Information about a game that is sent between a game server, game client and masterserver.
Definition in file game.h.
 1.8.1.2
 1.8.1.2