12 #include "../stdafx.h" 
   17 #include "../network/network.h" 
   18 #include "../network/network_server.h" 
   19 #include "../network/network_internal.h" 
   20 #include "../company_func.h" 
   21 #include "../fileio_func.h" 
   22 #include "../date_func.h" 
   25 #include "../safeguards.h" 
   35   const uint32 s = this->
state[0];
 
   36   const uint32 t = this->
state[1];
 
   38   this->
state[0] = s + 
ROR(t ^ 0x1234567F, 7) + 1;
 
   39   return this->
state[1] = 
ROR(s, 3) - 1;
 
   50   return ((uint64)this->
Next() * (uint64)limit) >> 32;
 
   59   this->
state[0] = seed;
 
   60   this->
state[1] = seed;
 
   70   _interactive_random.
SetSeed(seed * 0x1234567);
 
   74 uint32 DoRandom(
int line, 
const char *file)
 
   76   if (
_networking && (!
_network_server || (NetworkClientSocket::IsValidID(0) && NetworkClientSocket::Get(0)->status != NetworkClientSocket::STATUS_INACTIVE))) {
 
   80   return _random.
Next();
 
   83 uint32 DoRandomRange(uint32 limit, 
int line, 
const char *file)
 
   85   return ((uint64)DoRandom(line, file) * (uint64)limit) >> 32;