| OpenTTD
    | 
Filter using LZO compression. More...
 
  
 | Public Member Functions | |
| LZOSaveFilter (SaveFilter *chain, byte compression_level) | |
| Initialise this filter. | |
| void | Write (byte *buf, size_t size) | 
| Write a given number of bytes into the savegame. | |
|  Public Member Functions inherited from SaveFilter | |
| SaveFilter (SaveFilter *chain) | |
| Initialise this filter. | |
| virtual | ~SaveFilter () | 
| Make sure the writers are properly closed. | |
| virtual void | Finish () | 
| Prepare everything to finish writing the savegame. | |
| Additional Inherited Members | |
|  Data Fields inherited from SaveFilter | |
| SaveFilter * | chain | 
| Chained to the (savegame) filters. | |
Filter using LZO compression.
Definition at line 2024 of file saveload.cpp.
| 
 | inline | 
Initialise this filter.
| chain | The next filter in this chain. | 
| compression_level | The requested level of compression. | 
Definition at line 2030 of file saveload.cpp.
References SlError().
| 
 | inlinevirtual | 
Write a given number of bytes into the savegame.
| buf | The bytes to write. | 
| len | The number of bytes to write. | 
Implements SaveFilter.
Definition at line 2035 of file saveload.cpp.
References SaveFilter::chain, and SaveFilter::Write().
 1.8.1.2
 1.8.1.2