| OpenTTD
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Sprites to use and how to display them for object tiles. More...
Go to the source code of this file.
| Macros | |
| #define | TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} }, | 
| #define | TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} } | 
| #define | TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss }, | 
| #define | M(name, size, build_cost_multiplier, clear_cost_multiplier, height, climate, gen_amount, flags) { GRFFilePropsBase<2>(), INVALID_OBJECT_CLASS, name, climate, size, build_cost_multiplier, clear_cost_multiplier, 0, MAX_DAY + 1, flags, {0, 0, 0, 0}, 0, height, 1, gen_amount, true } | 
| #define | T 1 | 
| #define | A 2 | 
| #define | S 4 | 
| #define | Y 8 | 
| Variables | |
| static const DrawTileSeqStruct | _object_nothing [] | 
| static const DrawTileSeqStruct | _object_transmitter_seq [] | 
| static const DrawTileSeqStruct | _object_lighthouse_seq [] | 
| static const DrawTileSeqStruct | _object_statue_seq [] | 
| static const DrawTileSeqStruct | _object_owned_land_seq [] | 
| const DrawTileSprites | _objects [] | 
| static const DrawTileSeqStruct | _object_hq_medium_north [] | 
| static const DrawTileSeqStruct | _object_hq_medium_east [] | 
| static const DrawTileSeqStruct | _object_hq_medium_west [] | 
| static const DrawTileSeqStruct | _object_hq_large_north [] | 
| static const DrawTileSeqStruct | _object_hq_large_east [] | 
| static const DrawTileSeqStruct | _object_hq_large_west [] | 
| static const DrawTileSeqStruct | _object_hq_huge_north [] | 
| static const DrawTileSeqStruct | _object_hq_huge_east [] | 
| static const DrawTileSeqStruct | _object_hq_huge_west [] | 
| static const DrawTileSprites | _object_hq [] | 
| const ObjectSpec | _original_objects [] | 
| Specification of the original object structures. | |
Sprites to use and how to display them for object tiles.
Definition in file object_land.h.
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Definition at line 19 of file object_land.h.
| const DrawTileSprites _objects[] | 
| const ObjectSpec _original_objects[] | 
Specification of the original object structures.
 1.8.1.2
 1.8.1.2