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Functions related to depots. More...
Go to the source code of this file.
| Functions | |
| void | ShowDepotWindow (TileIndex tile, VehicleType type) | 
| Opens a depot window. | |
| void | DeleteDepotHighlightOfVehicle (const Vehicle *v) | 
| Removes the highlight of a vehicle in a depot window. | |
| static bool | CanBuildDepotByTileh (DiagDirection direction, Slope tileh) | 
| Find out if the slope of the tile is suitable to build a depot of given direction. | |
Functions related to depots.
Definition in file depot_func.h.
| 
 | inlinestatic | 
Find out if the slope of the tile is suitable to build a depot of given direction.
| direction | The direction in which the depot's exit points | 
| tileh | The slope of the tile in question | 
Definition at line 28 of file depot_func.h.
References InclinedSlope(), IsSteepSlope(), and SLOPE_FLAT.
Referenced by AutoslopeCheckForEntranceEdge(), CheckBuildableTile(), CmdBuildRoadDepot(), and CmdBuildTrainDepot().
| void DeleteDepotHighlightOfVehicle | ( | const Vehicle * | v | ) | 
Removes the highlight of a vehicle in a depot window.
| *v | Vehicle to remove all highlights from | 
Definition at line 1055 of file depot_gui.cpp.
References _special_mouse_mode, FindWindowById(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, ResetObjectToPlace(), Vehicle::tile, WC_VEHICLE_DEPOT, and WSM_DRAGDROP.
Referenced by Vehicle::PreDestructor().
| void ShowDepotWindow | ( | TileIndex | tile, | 
| VehicleType | type | ||
| ) | 
Opens a depot window.
| tile | The tile where the depot/hangar is located | 
| type | The type of vehicles in the depot | 
Definition at line 1035 of file depot_gui.cpp.
References BringWindowToFrontById(), VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, and WC_VEHICLE_DEPOT.
 1.8.1.2
 1.8.1.2