| OpenTTD
    | 
The game information that is sent from the server to the clients. More...
#include <game.h>
 
  
 | Data Fields | |
| GRFConfig * | grfconfig | 
| List of NewGRF files used. | |
| Date | start_date | 
| When the game started. | |
| Date | game_date | 
| Current date. | |
| uint16 | map_width | 
| Map width. | |
| uint16 | map_height | 
| Map height. | |
| char | server_name [NETWORK_NAME_LENGTH] | 
| Server name. | |
| char | hostname [NETWORK_HOSTNAME_LENGTH] | 
| Hostname of the server (if any) | |
| char | server_revision [NETWORK_REVISION_LENGTH] | 
| The version number the server is using (e.g.: 'r304' or 0.5.0) | |
| bool | dedicated | 
| Is this a dedicated server? | |
| bool | version_compatible | 
| Can we connect to this server or not? (based on server_revision) | |
| bool | compatible | 
| Can we connect to this server or not? (based on server_revision and grf_match. | |
| bool | use_password | 
| Is this server passworded? | |
| byte | game_info_version | 
| Version of the game info. | |
| byte | server_lang | 
| Language of the server (we should make a nice table for this) | |
| byte | clients_max | 
| Max clients allowed on server. | |
| byte | companies_on | 
| How many started companies do we have. | |
| byte | companies_max | 
| Max companies allowed on server. | |
| byte | spectators_on | 
| How many spectators do we have? | |
| byte | spectators_max | 
| Max spectators allowed on server. | |
| byte | map_set | 
| Graphical set. | |
|  Data Fields inherited from NetworkServerGameInfo | |
| char | map_name [NETWORK_NAME_LENGTH] | 
| Map which is played ["random" for a randomized map]. | |
| byte | clients_on | 
| Current count of clients on server. | |
The game information that is sent from the server to the clients.
 1.8.1.2
 1.8.1.2