| OpenTTD
    | 
Code handling saving and loading of story pages. More...
Go to the source code of this file.
| Functions | |
| void | AfterLoadStoryBook () | 
| Called after load to trash broken pages. | |
| static void | Save_STORY_PAGE_ELEMENT () | 
| static void | Load_STORY_PAGE_ELEMENT () | 
| static void | Save_STORY_PAGE () | 
| static void | Load_STORY_PAGE () | 
| Variables | |
| static const SaveLoad | _story_page_elements_desc [] | 
| static const SaveLoad | _story_pages_desc [] | 
| const ChunkHandler | _story_page_chunk_handlers [] | 
Code handling saving and loading of story pages.
Definition in file story_sl.cpp.
| void AfterLoadStoryBook | ( | ) | 
Called after load to trash broken pages.
Definition at line 20 of file story_sl.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::CleanPool(), and IsSavegameVersionBefore().
Referenced by AfterLoadGame().
| const ChunkHandler _story_page_chunk_handlers[] | 
| 
 | static | 
Definition at line 31 of file story_sl.cpp.
| 
 | static | 
Definition at line 68 of file story_sl.cpp.
 1.8.1.2
 1.8.1.2