| OpenTTD
    | 
Saving and loading of things that didn't fit anywhere else. More...
#include "../stdafx.h"#include "../date_func.h"#include "../zoom_func.h"#include "../window_gui.h"#include "../window_func.h"#include "../viewport_func.h"#include "../gfx_func.h"#include "../core/random_func.hpp"#include "../fios.h"#include "saveload.h"#include "../safeguards.h"Go to the source code of this file.
| Functions | |
| void | SaveViewportBeforeSaveGame () | 
| void | ResetViewportAfterLoadGame () | 
| static void | SaveLoad_DATE () | 
| static void | Check_DATE () | 
| static void | SaveLoad_VIEW () | 
| Variables | |
| TileIndex | _cur_tileloop_tile | 
| uint16 | _disaster_delay | 
| Delay counter for considering the next disaster. | |
| byte | _trees_tick_ctr | 
| Determines when to consider building more trees. | |
| int | _saved_scrollpos_x | 
| int | _saved_scrollpos_y | 
| ZoomLevelByte | _saved_scrollpos_zoom | 
| byte | _age_cargo_skip_counter | 
| Skip aging of cargo? Used before savegame version 162. | |
| static const SaveLoadGlobVarList | _date_desc [] | 
| static const SaveLoadGlobVarList | _date_check_desc [] | 
| static const SaveLoadGlobVarList | _view_desc [] | 
| const ChunkHandler | _misc_chunk_handlers [] | 
Saving and loading of things that didn't fit anywhere else.
Definition in file misc_sl.cpp.
| 
 | static | 
Definition at line 98 of file misc_sl.cpp.
| 
 | static | 
Definition at line 73 of file misc_sl.cpp.
| uint16 _disaster_delay | 
Delay counter for considering the next disaster.
Definition at line 56 of file disaster_vehicle.cpp.
| const ChunkHandler _misc_chunk_handlers[] | 
| byte _trees_tick_ctr | 
Determines when to consider building more trees.
Definition at line 53 of file tree_cmd.cpp.
| 
 | static | 
Definition at line 139 of file misc_sl.cpp.
 1.8.1.2
 1.8.1.2