| OpenTTD
    | 
Container for loading in mode SL_LOAD_CHECK. More...
#include <fios.h>
| Public Member Functions | |
| ~LoadCheckData () | |
| Don't leak memory at program exit. | |
| bool | HasErrors () | 
| Check whether loading the game resulted in errors. | |
| bool | HasNewGrfs () | 
| Check whether the game uses any NewGrfs. | |
| void | Clear () | 
| Reset read data. | |
| Data Fields | |
| bool | checkable | 
| True if the savegame could be checked by SL_LOAD_CHECK. (Old savegames are not checkable.) | |
| StringID | error | 
| Error message from loading. INVALID_STRING_ID if no error. | |
| char * | error_data | 
| Data to pass to SetDParamStr when displaying error. | |
| uint32 | map_size_x | 
| uint32 | map_size_y | 
| Date | current_date | 
| GameSettings | settings | 
| CompanyPropertiesMap | companies | 
| Company information. | |
| GRFConfig * | grfconfig | 
| NewGrf configuration from save. | |
| GRFListCompatibility | grf_compatibility | 
| Summary state of NewGrfs, whether missing files or only compatible found. | |
| struct LoggedAction * | gamelog_action | 
| Gamelog actions. | |
| uint | gamelog_actions | 
| Number of gamelog actions. | |
| 
 | inline | 
Check whether loading the game resulted in errors.
Definition at line 62 of file fios.h.
References checkable, error, and INVALID_STRING_ID.
Referenced by SaveLoadWindow::OnClick(), SaveLoadWindow::OnInvalidateData(), and openttd_main().
| 
 | inline | 
Check whether the game uses any NewGrfs.
Definition at line 71 of file fios.h.
References checkable, error, grfconfig, and INVALID_STRING_ID.
Referenced by SaveLoadWindow::OnClick(), and SaveLoadWindow::OnInvalidateData().
 1.8.1.2
 1.8.1.2