12 static const SpriteID _engine_sprite_base[] = {
 
   13 0x0B59, 0x0B61, 0x0B69, 0x0BE1, 0x0B71, 0x0B75, 0x0B7D, 0x0B7D,
 
   14 0x0B85, 0x0B85, 0x0B8D, 0x0B8D, 0x0BC9, 0x0BD1, 0x0BD9, 0x0BE9,
 
   15 0x0BED, 0x0BED, 0x0BF5, 0x0BF9, 0x0B79, 0x0B9D, 0x0B9D, 0x0B95,
 
   16 0x0B95, 0x0BA5, 0x0BA9, 0x0BA9, 0x0BC1, 0x0BC5, 0x0BB1, 0x0BB9,
 
   17 0x0BB9, 0x0AAD, 0x0AB1, 0x0AB5, 0x0AB9, 0x0ABD, 0x0AC1, 0x0AC9,
 
   18 0x0ACD, 0x0AD5, 0x0AD1, 0x0AD9, 0x0AC5, 0x0AD1, 0x0AD5, 0x0AF9,
 
   19 0x0AFD, 0x0B05, 0x0AB9, 0x0AC1, 0x0AC9, 0x0AD1, 0x0AD9, 0x0AE1,
 
   20 0x0AE5, 0x0AE9, 0x0AF1, 0x0AF9, 0x0B0D, 0x0B11, 0x0B15, 0x0B19,
 
   21 0x0B1D, 0x0B21, 0x0B29, 0x0B2D, 0x0B35, 0x0B31, 0x0B39, 0x0B25,
 
   27 static const byte _engine_sprite_and[] = {
 
   28 7, 7, 7, 7, 3, 3, 7, 7,
 
   29 7, 7, 7, 7, 7, 7, 7, 3,
 
   30 7, 7, 3, 7, 3, 7, 7, 7,
 
   31 7, 3, 7, 7, 3, 3, 7, 7,
 
   32 7, 3, 3, 3, 3, 3, 3, 3,
 
   33 3, 3, 3, 3, 3, 3, 3, 3,
 
   34 3, 3, 3, 3, 3, 3, 3, 3,
 
   35 3, 3, 3, 3, 3, 3, 3, 3,
 
   36 3, 3, 3, 3, 3, 3, 3, 3,
 
   41 static const byte _engine_sprite_add[] = {
 
   42 0, 0, 0, 0, 0, 0, 0, 4,
 
   43 0, 4, 0, 4, 0, 0, 0, 0,
 
   44 0, 4, 0, 0, 0, 0, 4, 0,
 
   45 4, 0, 0, 4, 0, 0, 0, 0,
 
   46 4, 0, 0, 0, 0, 0, 0, 0,
 
   47 0, 0, 0, 0, 0, 0, 0, 0,
 
   48 0, 0, 0, 0, 0, 0, 0, 0,
 
   49 0, 0, 0, 0, 0, 0, 0, 0,
 
   50 0, 0, 0, 0, 0, 0, 0, 0,
 
   55 static const byte _wagon_full_adder[] = {
 
   56    0,  0,  0,  0,  0,  0,  0,  0,
 
   57    0,  0,  0,  0,  0,  0,  0,  0,
 
   58    0,  0,  0,  0,  0,  0,  0,  0,
 
   59    0,  0,  0,  0,  0,  0,  0,  0,
 
   60    0,  0, 44,  0,  0,  0,  0, 24,
 
   61   24, 24, 24,  0,  0, 32, 32,  0,
 
   62    4,  4,  4,  4,  4,  4,  4,  0,
 
   63    0,  4,  4,  4,  0, 44,  0,  0,
 
   64    0,  0, 24, 24, 24, 24,  0,  0,
 
   68 assert_compile(
lengthof(_engine_sprite_base) == 
lengthof(_engine_sprite_and));
 
   69 assert_compile(
lengthof(_engine_sprite_base) == 
lengthof(_engine_sprite_add));
 
   70 assert_compile(
lengthof(_engine_sprite_base) == 
lengthof(_wagon_full_adder));