| OpenTTD
    | 
Standard setting. More...
 
  
 | Public Member Functions | |
| SettingEntry (const char *name) | |
| Constructor for a single setting in the 'advanced settings' window. | |
| virtual void | Init (byte level=0) | 
| Initialization of a setting entry. | |
| virtual uint | Length () const | 
| Return number of rows needed to display the (filtered) entry. | |
| virtual uint | GetMaxHelpHeight (int maxw) | 
| Get the biggest height of the help text(s), if the width is at least maxw. | |
| virtual bool | UpdateFilterState (SettingFilter &filter, bool force_visible) | 
| Update the filter state. | |
| void | SetButtons (byte new_val) | 
| Set the button-depressed flags (SEF_LEFT_DEPRESSED and SEF_RIGHT_DEPRESSED) to a specified value. | |
| StringID | GetHelpText () const | 
| Get the help text of a single setting. | |
| void | SetValueDParams (uint first_param, int32 value) const | 
| Set the DParams for drawing the value of a setting. | |
|  Public Member Functions inherited from BaseSettingEntry | |
| virtual void | FoldAll () | 
| virtual void | UnFoldAll () | 
| void | SetLastField (bool last_field) | 
| Set whether this is the last visible entry of the parent node. | |
| virtual void | GetFoldingState (bool &all_folded, bool &all_unfolded) const | 
| virtual bool | IsVisible (const BaseSettingEntry *item) const | 
| Check whether an entry is visible and not folded or filtered away. | |
| virtual BaseSettingEntry * | FindEntry (uint row, uint *cur_row) | 
| Find setting entry at row row_num. | |
| bool | IsFiltered () const | 
| Check whether an entry is hidden due to filters. | |
| virtual uint | Draw (GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row=0, uint parent_last=0) const | 
| Draw a row in the settings panel. | |
| Data Fields | |
| const char * | name | 
| Name of the setting. | |
| const SettingDesc * | setting | 
| Setting description of the setting. | |
| uint | index | 
| Index of the setting in the settings table. | |
|  Data Fields inherited from BaseSettingEntry | |
| byte | flags | 
| Flags of the setting entry. | |
| byte | level | 
| Nesting level of this setting entry. | |
| Protected Member Functions | |
| virtual void | DrawSetting (GameSettings *settings_ptr, int left, int right, int y, bool highlight) const | 
| Function to draw setting value (button + text + current value) | |
| Private Member Functions | |
| bool | IsVisibleByRestrictionMode (RestrictionMode mode) const | 
| Checks whether an entry shall be made visible based on the restriction mode. | |
Standard setting.
Definition at line 745 of file settings_gui.cpp.
| SettingEntry::SettingEntry | ( | const char * | name | ) | 
Constructor for a single setting in the 'advanced settings' window.
| name | Name of the setting in the setting table | 
Definition at line 936 of file settings_gui.cpp.
| 
 | protectedvirtual | 
Function to draw setting value (button + text + current value)
| settings_ptr | Pointer to current values of all settings | 
| left | Left-most position in window/panel to start drawing | 
| right | Right-most position in window/panel to draw | 
| y | Upper-most position in window/panel to start drawing | 
| highlight | Highlight entry. | 
Implements BaseSettingEntry.
Definition at line 1110 of file settings_gui.cpp.
References _current_text_dir, SettingDescBase::cmd, SaveLoad::conv, SettingDesc::desc, DrawArrowButtons(), DrawBoolButton(), DrawDropDownButton(), DrawString(), SettingDescBase::flags, BaseSettingEntry::flags, FONT_HEIGHT_NORMAL, SettingDesc::IsEditable(), SettingDescBase::max, SettingDescBase::min, ReadValue(), SettingDesc::save, SDT_BOOLX, SEF_BUTTONS_MASK, SetDParam(), setting, SETTING_BUTTON_HEIGHT, SETTING_BUTTON_WIDTH, SetValueDParams(), SGF_0ISDISABLED, SGF_MULTISTRING, SettingDescBase::str, and TD_RTL.
| 
 | inline | 
Get the help text of a single setting.
Definition at line 763 of file settings_gui.cpp.
References SettingDesc::desc, setting, and SettingDescBase::str_help.
Referenced by GetMaxHelpHeight(), and UpdateFilterState().
| 
 | virtual | 
Get the biggest height of the help text(s), if the width is at least maxw.
Help text gets wrapped if needed.
| maxw | Maximal width of a line help text. | 
Reimplemented from BaseSettingEntry.
Definition at line 976 of file settings_gui.cpp.
References GetHelpText(), and GetStringHeight().
| 
 | virtual | 
Initialization of a setting entry.
| level | Page nesting level of this entry | 
Reimplemented from BaseSettingEntry.
Definition at line 947 of file settings_gui.cpp.
References GetSettingFromName(), index, name, and setting.
| 
 | private | 
Checks whether an entry shall be made visible based on the restriction mode.
| mode | The current status of the restriction drop down box. | 
Definition at line 986 of file settings_gui.cpp.
References _settings_newgame, SettingDescBase::cat, SaveLoad::conv, SettingDescBase::def, SettingDesc::desc, GetGameSettings(), ReadValue(), RM_ADVANCED, RM_ALL, RM_BASIC, RM_CHANGED_AGAINST_DEFAULT, RM_CHANGED_AGAINST_NEW, SettingDesc::save, SC_ADVANCED_LIST, SC_BASIC_LIST, and setting.
Referenced by UpdateFilterState().
| void SettingEntry::SetButtons | ( | byte | new_val | ) | 
Set the button-depressed flags (SEF_LEFT_DEPRESSED and SEF_RIGHT_DEPRESSED) to a specified value.
| new_val | New value for the button flags | 
Definition at line 959 of file settings_gui.cpp.
References BaseSettingEntry::flags, and SEF_BUTTONS_MASK.
Referenced by GameSettingsWindow::OnClick(), GameSettingsWindow::OnPaint(), and GameSettingsWindow::OnTimeout().
| void SettingEntry::SetValueDParams | ( | uint | first_param, | 
| int32 | value | ||
| ) | const | 
Set the DParams for drawing the value of a setting.
| first_param | First DParam to use | 
| value | Setting value to set params for. | 
Definition at line 1084 of file settings_gui.cpp.
References abs(), SettingDescBase::cmd, SettingDesc::desc, SettingDescBase::flags, SettingDescBase::min, SDT_BOOLX, SetDParam(), setting, SGF_0ISDISABLED, SGF_DISPLAY_ABS, SGF_MULTISTRING, and SettingDescBase::str_val.
Referenced by DrawSetting(), and GameSettingsWindow::DrawWidget().
| 
 | virtual | 
Update the filter state.
| filter | Filter | 
| force_visible | Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box). | 
Implements BaseSettingEntry.
Definition at line 1030 of file settings_gui.cpp.
References StringFilter::AddLine(), CLRBITS, SettingDesc::desc, BaseSettingEntry::flags, GetHelpText(), StringFilter::GetState(), SettingDesc::GetType(), StringFilter::IsEmpty(), IsVisibleByRestrictionMode(), SettingFilter::min_cat, SettingFilter::mode, StringFilter::ResetState(), RM_ALL, SEF_FILTERED, SETBITS, SetDParam(), setting, ST_ALL, SettingDescBase::str, SettingFilter::string, SettingFilter::type, and SettingFilter::type_hides.
 1.8.1.2
 1.8.1.2