net.minecraft.network

## Class NetworkSystem

- java.lang.Object
- - net.minecraft.network.NetworkSystem

-     public class NetworkSystem
      extends java.lang.Object

- - ### Field Summary

    Fields
    Modifier and Type | Field and Description
    --- | ---
    `boolean` | `isAlive`

  - ### Constructor Summary

    Constructors
    Constructor and Description
    `NetworkSystem(MinecraftServer p_i45292_1_)`

  - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `void` | `addLanEndpoint(java.net.InetAddress p_151265_1_, int p_151265_2_)`
    `java.net.SocketAddress` | `addLocalEndpoint()`
    `MinecraftServer` | `func_151267_d()`
    `void` | `networkTick()`
    `void` | `terminateEndpoints()`

    - ### Methods inherited from class java.lang.Object

      `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Field Detail

    - #### isAlive

          public volatile boolean isAlive

  - ### Constructor Detail

    - #### NetworkSystem

          public NetworkSystem(MinecraftServer p_i45292_1_)

  - ### Method Detail

    - #### addLanEndpoint

          public void addLanEndpoint(java.net.InetAddress p_151265_1_,
                            int p_151265_2_)
                              throws java.io.IOException

      Throws:
        `java.io.IOException`

    - #### addLocalEndpoint

          public java.net.SocketAddress addLocalEndpoint()

    - #### terminateEndpoints

          public void terminateEndpoints()

    - #### networkTick

          public void networkTick()

    - #### func_151267_d

          public MinecraftServer func_151267_d()