net.minecraft.entity.ai

## Class EntityAIControlledByPlayer

- java.lang.Object
- - net.minecraft.entity.ai.EntityAIBase
  - - net.minecraft.entity.ai.EntityAIControlledByPlayer

-     public class EntityAIControlledByPlayer
      extends EntityAIBase

- - ### Constructor Summary

    Constructors
    Constructor and Description
    `EntityAIControlledByPlayer(EntityLiving par1EntityLiving, float par2)`

  - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `void` | `boostSpeed()`
    `boolean` | `isControlledByPlayer()`
    `boolean` | `isSpeedBoosted()`
    `void` | `resetTask()`
    `boolean` | `shouldExecute()`
    `void` | `startExecuting()`
    `void` | `updateTask()`

    - ### Methods inherited from class net.minecraft.entity.ai.EntityAIBase

      `continueExecuting, getMutexBits, isInterruptible, setMutexBits`

    - ### Methods inherited from class java.lang.Object

      `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Constructor Detail

    - #### EntityAIControlledByPlayer

          public EntityAIControlledByPlayer(EntityLiving par1EntityLiving,
                                    float par2)

  - ### Method Detail

    - #### startExecuting

          public void startExecuting()

      Overrides:
        `startExecuting` in class `EntityAIBase`

    - #### resetTask

          public void resetTask()

      Overrides:
        `resetTask` in class `EntityAIBase`

    - #### shouldExecute

          public boolean shouldExecute()

      Specified by:
        `shouldExecute` in class `EntityAIBase`

    - #### updateTask

          public void updateTask()

      Overrides:
        `updateTask` in class `EntityAIBase`

    - #### isSpeedBoosted

          public boolean isSpeedBoosted()

    - #### boostSpeed

          public void boostSpeed()

    - #### isControlledByPlayer

          public boolean isControlledByPlayer()