net.minecraft.client.model

## Class ModelCreeper

- java.lang.Object
- - net.minecraft.client.model.ModelBase
  - - net.minecraft.client.model.ModelCreeper

-     public class ModelCreeper
      extends ModelBase

- - ### Field Summary

    Fields
    Modifier and Type | Field and Description
    --- | ---
    `ModelRenderer` | `body`
    `ModelRenderer` | `field_78133_b`
    `ModelRenderer` | `head`
    `ModelRenderer` | `leg1`
    `ModelRenderer` | `leg2`
    `ModelRenderer` | `leg3`
    `ModelRenderer` | `leg4`

    - ### Fields inherited from class net.minecraft.client.model.ModelBase

      `boxList, isChild, isRiding, onGround, textureHeight, textureWidth`

  - ### Constructor Summary

    Constructors
    Constructor and Description
    `ModelCreeper()`
    `ModelCreeper(float par1)`

  - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `void` | `render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)`
    `void` | `setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity)`

    - ### Methods inherited from class net.minecraft.client.model.ModelBase

      `getRandomModelBox, getTextureOffset, setLivingAnimations, setTextureOffset`

    - ### Methods inherited from class java.lang.Object

      `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Field Detail

    - #### head

          public ModelRenderer head

    - #### field_78133_b

          public ModelRenderer field_78133_b

    - #### body

          public ModelRenderer body

    - #### leg1

          public ModelRenderer leg1

    - #### leg2

          public ModelRenderer leg2

    - #### leg3

          public ModelRenderer leg3

    - #### leg4

          public ModelRenderer leg4

  - ### Constructor Detail

    - #### ModelCreeper

          public ModelCreeper()

    - #### ModelCreeper

          public ModelCreeper(float par1)

  - ### Method Detail

    - #### render

          public void render(Entity par1Entity,
                    float par2,
                    float par3,
                    float par4,
                    float par5,
                    float par6,
                    float par7)

      Overrides:
        `render` in class `ModelBase`

    - #### setRotationAngles

          public void setRotationAngles(float par1,
                               float par2,
                               float par3,
                               float par4,
                               float par5,
                               float par6,
                               Entity par7Entity)

      Overrides:
        `setRotationAngles` in class `ModelBase`