net.minecraft.item

## Class ItemDye

- java.lang.Object
- - net.minecraft.item.Item
  - - net.minecraft.item.ItemDye

-     public class ItemDye
      extends Item

- - ### Field Summary

    Fields
    Modifier and Type | Field and Description
    --- | ---
    `static String[]` | `dyeColorNames` List of dye color names
    `static int[]` | `dyeColors`
    `static String[]` | `dyeItemNames`

    - ### Fields inherited from class net.minecraft.item.Item

      `appleGold, appleRed, arrow, axeDiamond, axeGold, axeIron, axeStone, axeWood, bakedPotato, bed, beefCooked, beefRaw, blazePowder, blazeRod, boat, bone, book, bootsChain, bootsDiamond, bootsGold, bootsIron, bootsLeather, bow, bowlEmpty, bowlSoup, bread, brewingStand, brick, bucketEmpty, bucketLava, bucketMilk, bucketWater, cake, carrot, carrotOnAStick, cauldron, chickenCooked, chickenRaw, clay, coal, comparator, compass, cookie, diamond, doorIron, doorWood, dyePowder, egg, emerald, emptyMap, enchantedBook, enderPearl, expBottle, eyeOfEnder, feather, fermentedSpiderEye, fireballCharge, firework, fireworkCharge, fishCooked, fishingRod, fishRaw, flint, flintAndSteel, flowerPot, ghastTear, glassBottle, glowstone, goldenCarrot, goldNugget, gunpowder, helmetChain, helmetDiamond, helmetGold, helmetIron, helmetLeather, hoeDiamond, hoeGold, hoeIron, hoeStone, hoeWood, horseArmorDiamond, horseArmorGold, horseArmorIron, ingotGold, ingotIron, itemFrame, itemID, itemsList, leash, leather, legsChain, legsDiamond, legsGold, legsIron, legsLeather, magmaCream, map, melon, melonSeeds, minecartCrate, minecartEmpty, minecartHopper, minecartPowered, minecartTnt, monsterPlacer, nameTag, netherQuartz, netherrackBrick, netherStalkSeeds, netherStar, painting, paper, pickaxeDiamond, pickaxeGold, pickaxeIron, pickaxeStone, pickaxeWood, plateChain, plateDiamond, plateGold, plateIron, plateLeather, pocketSundial, poisonousPotato, porkCooked, porkRaw, potato, potion, pumpkinPie, pumpkinSeeds, record11, record13, recordBlocks, recordCat, recordChirp, recordFar, recordMall, recordMellohi, recordStal, recordStrad, recordWait, recordWard, redstone, redstoneRepeater, reed, rottenFlesh, saddle, seeds, shears, shovelDiamond, shovelGold, shovelIron, shovelStone, shovelWood, sign, silk, skull, slimeBall, snowball, speckledMelon, spiderEye, stick, sugar, swordDiamond, swordGold, swordIron, swordStone, swordWood, wheat, writableBook, writtenBook`

  - ### Constructor Summary

    Constructors
    Constructor and Description
    `ItemDye(int par1)`

  - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `static boolean` | `applyBonemeal(ItemStack par0ItemStack, World par1World, int par2, int par3, int par4, EntityPlayer player)`
    `static void` | `func_96603_a(World par0World, int par1, int par2, int par3, int par4)`
    `static boolean` | `func_96604_a(ItemStack par0ItemStack, World par1World, int par2, int par3, int par4)`
    `Icon` | `getIconFromDamage(int par1)`
    `void` | `getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)`
    `String` | `getUnlocalizedName(ItemStack par1ItemStack)` Returns the unlocalized name of this item.
    `boolean` | `itemInteractionForEntity(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, EntityLivingBase par3EntityLivingBase)` Returns true if the item can be used on the given entity, e.g.
    `boolean` | `onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)` Callback for item usage.
    `void` | `registerIcons(IconRegister par1IconRegister)`

    - ### Methods inherited from class net.minecraft.item.Item

      `addInformation, canHarvestBlock, canHarvestBlock, canItemEditBlocks, createEntity, doesContainerItemLeaveCraftingGrid, getArmorModel, getArmorTexture, getArmorTexture, getChestGenBase, getColorFromItemStack, getContainerItem, getContainerItemStack, getCreativeTab, getCreativeTabs, getDamage, getDamageVsEntity, getDisplayDamage, getEntityLifespan, getFontRenderer, getHasSubtypes, getIcon, getIcon, getIconFromDamageForRenderPass, getIconIndex, getIsRepairable, getItemAttributeModifiers, getItemDisplayName, getItemEnchantability, getItemStackDisplayName, getItemStackLimit, getItemStackLimit, getItemUseAction, getMaxDamage, getMaxDamage, getMaxItemUseDuration, getMetadata, getPotionEffect, getPotionEffect, getRarity, getRenderPasses, getShareTag, getSmeltingExperience, getSpriteNumber, getStatName, getStrVsBlock, getStrVsBlock, getUnlocalizedName, getUnlocalizedNameInefficiently, hasContainerItem, hasCustomEntity, hasEffect, hasEffect, hitEntity, isBookEnchantable, isDamageable, isDamaged, isFull3D, isItemTool, isMap, isPotionIngredient, isPotionIngredient, isRepairable, isValidArmor, onArmorTickUpdate, onBlockDestroyed, onBlockStartBreak, onCreated, onDroppedByPlayer, onEaten, onEntityItemUpdate, onEntitySwing, onItemRightClick, onItemUseFirst, onLeftClickEntity, onPlayerStoppedUsing, onUpdate, onUsingItemTick, renderHelmetOverlay, requiresMultipleRenderPasses, setContainerItem, setCreativeTab, setDamage, setFull3D, setMaxDamage, setMaxStackSize, setNoRepair, setPotionEffect, setTextureName, setUnlocalizedName, shouldPassSneakingClickToBlock, shouldRotateAroundWhenRendering`

    - ### Methods inherited from class java.lang.Object

      `equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Field Detail

    - #### dyeColorNames

          public static final String[] dyeColorNames

      List of dye color names

    - #### dyeItemNames

          public static final String[] dyeItemNames

    - #### dyeColors

          public static final int[] dyeColors

  - ### Constructor Detail

    - #### ItemDye

          public ItemDye(int par1)

  - ### Method Detail

    - #### getIconFromDamage

          public Icon getIconFromDamage(int par1)

      Overrides:
        `getIconFromDamage` in class `Item`

    - #### getUnlocalizedName

          public String getUnlocalizedName(ItemStack par1ItemStack)

      Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have different names based on their damage or NBT.
      Overrides:
        `getUnlocalizedName` in class `Item`

    - #### onItemUse

          public boolean onItemUse(ItemStack par1ItemStack,
                          EntityPlayer par2EntityPlayer,
                          World par3World,
                          int par4,
                          int par5,
                          int par6,
                          int par7,
                          float par8,
                          float par9,
                          float par10)

      Callback for item usage. If the item does something special on right clicking, he will have one of those. Return True if something happen and false if it don't. This is for ITEMS, not BLOCKS
      Overrides:
        `onItemUse` in class `Item`

    - #### func_96604_a

          public static boolean func_96604_a(ItemStack par0ItemStack,
                             World par1World,
                             int par2,
                             int par3,
                             int par4)

    - #### applyBonemeal

          public static boolean applyBonemeal(ItemStack par0ItemStack,
                              World par1World,
                              int par2,
                              int par3,
                              int par4,
                              EntityPlayer player)

    - #### func_96603_a

          public static void func_96603_a(World par0World,
                          int par1,
                          int par2,
                          int par3,
                          int par4)

    - #### itemInteractionForEntity

          public boolean itemInteractionForEntity(ItemStack par1ItemStack,
                                         EntityPlayer par2EntityPlayer,
                                         EntityLivingBase par3EntityLivingBase)

      Returns true if the item can be used on the given entity, e.g. shears on sheep.
      Overrides:
        `itemInteractionForEntity` in class `Item`

    - #### getSubItems

          public void getSubItems(int par1,
                         CreativeTabs par2CreativeTabs,
                         List par3List)

      Overrides:
        `getSubItems` in class `Item`

    - #### registerIcons

          public void registerIcons(IconRegister par1IconRegister)

      Overrides:
        `registerIcons` in class `Item`