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Zombie Master Beta 1.X.X README
Last updated: 22-07-07 (dd-mm-yy)
www.zombiemaster.org
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This is a beta version of Zombie Master. For more information, including basic
gameplay instructions and the forums, please visit www.zombiemaster.org

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 1. Requirements
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In order to run Zombie Master, you will need:
	- Decent computer. In theory anything that runs Half-Life 2 will be
	  sufficient, but we don't go great lengths to support outdated hardware.
	  A DirectX 8 or higher videocard is strongly recommended.
	- Steam, with "Source SDK Base" installed.
	- Internet or LAN connection, Zombie Master is multiplayer-only.

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 2. Installation
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Simply follow the installer's directions.

If this is a zip or self-extracting distribution, extract into your SourceMods
directory.

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 3. Misc. notes
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 - The .fgd needed to make maps is included in the game directory.

 - This is a beta, meaning there will be bugs, and not all features are
 	complete and final.

 - There are a fair amount of custom maps in circulation. Keep in mind that
 	these are of varying quality. The only official maps are those included
 	in this installation.

 - No, we're not going to have survivors respawning as zombies.

 - This software is provided free of charge. This software is provided "as is",
	without any support or warranty. Zombie Master and its contributors are not
	responsible for any damage to your computer hardware, -software, or anything
	else caused by the installation of the software.
	The Zombie Master team and contributors hold the copyright to all its
	original content. No part of the mod, be it sourcecode, models, textures,
	script files or any other file of any sort offered in this download can be
	used without explicit consent from their respective creators and/or the Zombie
	Master team.

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 4. Credits (alphabetical order)
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--Core team:
Angry Lawyer	-- Founder, coder, various maps/models/textures/bits.
DjArcas			-- Sound
Ficcy          -- Models, textures
Pi|Mu|Rho		-- Mapper, various models/textures.
qckles			-- Coder
theGreenBunny	-- Coder, various models/textures, website, various sounds.
--Contributors:
Edcrab			-- Writing
Mechagodzilla	-- Concept art
Suicide42		-- Concept art, writing
Flyingdebris	-- "Zombie Hunter" concept art (used in loading screen)

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 5. Special thanks
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 - OMH for providing both our hosting and the official ZM servers
 - Everyone hosting Zombie Master servers, for putting up with the crashes
 - All those who created and/or are creating custom maps, for adding some
 	variation to our limited map selection.
 - The forum members, for being thoroughly annoying but still giving useful
	feedback and suggestions.

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 6. Super-special thanks
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 - Our lazy, lazy alpha testers, for helping along early development.
 - Our not so lasy beta testers.
 - Gabe Newell, for bouncing on his bouncy ballchair.
 

--
Zombie Master | 2005-2007