"lang" 
{ 
	"Language" "Schinese" 
	"Tokens" 
	{ 
//翻译：<<昆虫横行>>开发团队-- A082（中国）
		"Menu_Credits"				"版权信息"
		"Menu_Player"				"玩家"
		
		"Team_Ant"				"蚂蚁"
		"Team_Termite"				"白蚁"
		"Team_Wasp"				"黄蜂"
		"Team_Unassigned"			"准备间"
		"Team_Spectator"			"观察者"
		"Team_Ants"				"蚂蚁"
		"Team_Termites"				"白蚁"
		"Team_Wasps"				"黄蜂"
		"Team_Unassigneds"			"在准备间"
		"Team_Spectators"			"观察者"
		
		"ScoreBoard_TeamPlayer"			"%s1 - %s2 玩家"
		"ScoreBoard_TeamPlayers"		"%s1 - %s2 玩家"
		"ScoreBoard_PlayerPing"    		"延迟"
		"ScoreBoard_ServerInfo"   	 	"服务器信息"
		"ScoreBoard_ServerName"    		"服务器名字"
		"ScoreBoard_Value"          		"值"
		"ScoreBoard_You"			"你"
		"ScoreBoard_Best"			"最佳玩家"
		"ScoreBoard_Players"			"玩家"
		"ScoreBoard_Address"			"IP"
		"ScoreBoard_MapName"			"地图"
		"ScoreBoard_RoundTime"			"回合时间"
		"ScoreBoard_RoundInfo"			"回合信息"
		"ScoreBoard_Frags"			"杀敌"
		"ScoreBoard_Deaths"			"死亡"
		"ScoreBoard_Score"			"分数"
		"ScoreBoard_TeamScore"			"团队分数"
		"ScoreBoard_Position"			"位置"
		"ScoreBoard_Team"			"团队"
		"ScoreBoard_TeamName"			"团队名字"
		"ScoreBoard_AveragePing"		"平均延迟"
		"ScoreBoard_PlayerName"			"玩家名字"
		"ScoreBoard_Info"				"服务器/回合 信息"
		"ScoreBoard_Class"			"类别"
		"ScoreBoard_Status"			"状态"
		
		"TeamSelection_Ant"			"1 - 蚂蚁"
		"TeamSelection_Termite"			"2 - 白蚁"
		"TeamSelection_Wasp"			"3 - 黄蜂"
		"TeamSelection_AutoAssign"		"4 - 自动分配"
		"TeamSelection_Spectator"		"5 - 观察者"
		"TeamSelection_Cancel"			"0 - 取消"
		"TeamSelection_Title"			"选择一个团队加入"
		"TeamSelection_Map"			"地图"

		"TextWindow_Title"			"消息"
		
		"MusicPlayer_Title"			"II 播放器"
		"MusicPlayer_Volume"			"音量"
		"MusicPlayer_Artist"			"艺术家"
		"MusicPlayer_Album"			"纪念册"

		"MusicPlayList_Title"			"II 播放列表"
		"MusicPlayList_Duration"		"持续时间"
		"MusicPlayList_Name"			"名字"
		"MusicPlayList_OpenFile"   		"选择添加这首歌曲"
		"MusicPlayList_OpenDir"   		"选择这首歌曲的目录"
		"MusicPlayList_SongFilter"		"歌曲文件 (*.mp3; *.wav)"
		"MusicPlayList_AddFolder"		"添加文件夹"
		"MusicPlayList_AddFile"			"添加文件"

		"Input_Camera_Title"			"照相机"
		"Input_Zoom_In"				"缩进 (第一人称视角)"
		"Input_Zoom_Out"			"拉远 (第三人称视角)"
		"Input_Stick"				"粘贴在表面"
		
		"Input_Dialog_Title"			"会话"
		"Input_Display_Team"			"显示团队选项"
		"Input_Taunt"				"显示嘲弄选项"
		"Input_Telepathic"			"显示电视传输选项"
		"Input_Request"				"显示请求选项"
		"Input_Minimap"				"显示小地图"
		"Input_Buy_Structure"			"显示购买建筑选项"
		
		"Input_Miscellaneous_Jointeam_Ant"		"加入蚂蚁团队"
		"Input_Miscellaneous_Jointeam_Termite"		"加入白蚁团队"
		"Input_Miscellaneous_Jointeam_Wasp"		"加入黄蜂团队"
		"Input_Miscellaneous_Jointeam_Spectator"	"加入观察者"
		"Input_Miscellaneous_Jointeam_ReadyRoom"	"加入准备间"
		"Input_Miscellaneous_Jointeam_AutoAssign"	"自动分配队伍"

		"Input_Combat_Title"			"战斗"
		"Input_Primary_Attack"			"颚攻击"
		"Input_Use_Items"				"使用物品 (按钮,资源,路障等等, ...)"
		"Input_Drop_Weapon"				"丢弃资源点, 路障"
		"Input_Menu_Item_0"				"武器种类 0"
		"Input_Menu_Item_1"				"武器种类 1"
		"Input_Menu_Item_2"				"武器种类 2"
		"Input_Menu_Item_3"				"武器种类 3"
		"Input_Menu_Item_4"				"武器种类 4"
		"Input_Menu_Item_5"				"武器种类 5"

		"Input_CallMeet"			"呼叫汇集"
		"Input_CallHelp"			"请求帮助"
		"Input_CallAttack"			"号召一次进攻"
		"Input_ShowCall"			"显示呼叫菜单"
		
		"Input_Team_Title"			"团队"
		"Input_Team_Show_Player"		"显示你所在团队的玩家"
		
		"Input_Special_Func"			"类别技能 (大便攻击)"
		
		"Input_Structure_Title"			"建筑物"
		"Input_Structure_Build_Resource"	"建造资源点 (金瓜核, 蘑菇, 细香葱)"
		"Input_Structure_Build_Shooter"		"建造射手 (仙人掌, 地星, 毛飞廉)"
		"Input_Structure_Build_Heal"		"建造医疗所 (芦荟, 灵芝, 鸢尾草)"
		"Input_Structure_Build_213"			"建造防御设备 (古柯, 魔力, 毛地黄)"
		"Input_Structure_Build_Attack"		"建攻击设备 (兜兰, 鸡腿蘑, 捕虫草)"
		"Input_Structure_Build_Upgrade"		"建造升级设备 (金黄百合竹, 草地湿伞, 巢穴)"
		"Input_Structure_Remove_Structure"	"删除信息素路线/建筑"
		"Input_GiveRes10"			"给予10点资源"

		"Input_Pheromone_Create"		"新增信息素点"
		"Input_Pheromone_Delete"		"删除当前信息素路线"

		"Spectator_Dialog_Title"		"观察者模式"
		"Spectator_Ants"			"蚂蚁得分"
		"Spectator_Termites"			"白蚁得分"
		"Spectator_Wasps"			"黄蜂得分
		
		"Playerid_sameteam"			"队友 : %s1 : %s2"
		"Playerid_diffteam"			"敌人 : %s1"
		"Playerid_noteam"			"%s1 : %s2"

		"Game_connected"			"%s1 已经连接"
		"Game_disconnected"			"%s1 离开了游戏"

		"Credits_Dialog_Title"			"版权信息"
		"Credits_Leader"			"领导者"
		"Credits_Coder"				"代码员"
		"Credits_Modeler"			"模型作者"
		"Credits_Musician"			"音乐家"
		"Credits_Animator"			"动作制作"
		"Credits_Artist"			"美工师"
		"Credits_Mapper"			"地图制作者"
		"Credits_Marketing"			"上市"
		"Credits_Community_Manager"		"社团管理人员"
		"Credits_Sound_Designer"		"音效设计人员"
		"Credits_Technical_Writer"		"技术员"
		"Credits_Voice_Actor"			"男声语音"
		"Credits_Game_Designer"			"游戏设计"
		"Credits_Web_Master"			"WEB主人"
		"Credits_Contributor"			"参与贡献"
		"Credits_BetaTester"			"测试人员"
		"Credits_HostedBy"			"主机："
		"Credits_DedicatedServer"		"专有服务器"
		"Credits_UV_Mapper"			"UV坐标制作"
		"Credits_Texture_Artist"	"纹理美工师"
		
		"Settings_Auto_Help"			"自动帮助"
		"Settings_Automatic_Weapon_Switch"	"自动换出武器"
		"Settings_Force_90_FOV"			"强制90度视角
		"Settings_Decal_Limit"			"贴图限制"
		"Settings_Bloom"			"Bloom / HDR 效果"
		"Settings_Bloom_Exposure"		"Bloom 暴光等级"
		"Settings_Follow_Surface"		"玩家视野跟随表面角度 (虫子的视角)"
		"Settings_3dHud"			"使用3D HUD显示生命值/体力值/盔甲值"
		
		"Server_Lan"				"局域网游戏"
		"Server_Location"			"服务器位置"
		"Server_Allow_Spectators"		"允许观察者"
		"Server_Force_Camera"			"限定观察者模式"
		"Server_Time_Limit"			"时间限制 (分钟)"
		
		"Structure_Ant_0"			"金瓜核"
		"Structure_Ant_1"			"仙人掌"
		"Structure_Ant_2"			"芦荟"
		"Structure_Ant_3"			"古柯"
		"Structure_Ant_4"			"兜兰"
		"Structure_Ant_5"			"金黄百合竹"

		"Structure_Termite_0"			"蘑菇"
		"Structure_Termite_1"			"地星"
		"Structure_Termite_2"			"灵芝"
		"Structure_Termite_3"			"鸡腿蘑"
		"Structure_Termite_4"			"魔力"
		"Structure_Termite_5"			"草地湿伞"

		"Structure_Built"			"%s 建造了 %s 位于 [%s]"
		"Structure_Kicked"			"庄稼 %s 位于 [%s] 由 %s 建造的被踢掉了"
		"Structure_Kick_Vote"			"%s 投票踢掉 %s 位于 [%s] 由 %s 建造的"
		"Structure_Hurt"			"%s 位于 [%s] 遭到损害"
		"Queen_Hurt"				"女王位于 [%s] 遭到损害"

		"Pheromone_Kicked"			"由 %s 建造的位于 [%s] 的信息素被踢掉了"
		"Pheromone_Kick_Vote"			"%s 投票踢掉由 %s 创建的位于 [%s] 的信息素"

		"Structure_Error1"			"无法建造: 这个区域内已经建造了太多此类型的建筑"
		"Structure_Error2"			"无法建造: 已经建造了太多此类型的建筑"
		"Structure_Error3"			"当前位置无法建造建筑物"
		"Structure_Error4"			"重生区域无法建造建筑物"
		"Structure_Error5"			"没有足够的资源来建造这个建筑物"
		"Structure_Error6"			"无法建造: 玩家太接近建筑物目的地"
		"Structure_Error7"			"这个区域无法建造建筑物,这里没有资源"
		"Structure_Error8"			"太多建筑物在这个资源采集场"
		"Structure_Error9"			"无法建造建筑物，这太接近女王"
		"Structure_Error10"			"无法建造: 需要更多的升级建筑"
		"Structure_Error11"			"无法建造: 先前的升级必须先长大或者这里现在有太多升级"
		"Structure_Error12"			"无法在此处建造建筑物,在一个非升级区域"
		"Structure_Error13"			"太多建筑在这个升级区域"
		"Structure_Error14"			"在信息素通道上无法建造建筑物"
		"Structure_Error15"			"这个点需要先解锁!"

		"Pheromone_Error1"			"无法在这里放置信息素"
		"Pheromone_Error2"			"信息素必须靠近表面"
		"Pheromone_Error3"			"这个信息素点太接近上一个了"
		"Pheromone_Error4"			"没有足够的信息素继续这条路径"
		"Pheromone_Error5"			"你必须从女王/洞穴/资源/升级建筑开始信息素路线"
		"Pheromone_Error6"			"这个信息素必须靠近上一个信息素"
		"Pheromone_Error7"			"这个信息素必须靠近女王/洞穴/资源/升级建筑"
		"Pheromone_Error8"			"一个女王/洞穴/资源/升级建筑无法被连接到相同的目标"
		"Pheromone_Error9"			"你无法携带超过50的信息素(储藏所)"
		
		"Pheromone_Message1"			"信息素路线已取消"
		"Pheromone_Message2"			"你从总计%s2的信息素中购买了%s1新的信息素"

		"CallMenu_Title"			"呼叫..."
		"CallMenu_Delay"			"下次呼叫延时"
		"CallMenu_Help"				"1 - 请求帮助"
		"CallMenu_Attack"			"2 - 请求增援"
		"CallMenu_Meet"				"3 - 召集汇合"
		"CallMenu_Cancel"			"4 - 取消"
		
		"Player_GiveRes"			"%s1 把 %s2 资源给予 %s3"
		"Player_ReceivedRes"			"你接收到了 %s1 来自 %s2 的资源"
		
		"Choice_Taunt"				"选择这个嘲弄进行播放"
		"Choice_Telepathic"			"选择这个电视传输进行播放"
		"Choice_Request"			"选择这个请求"
		
		"Taunt_Ant_1"				"笑"
		"Taunt_Ant_2"				"嗨，蠢驴!"
		"Taunt_Ant_3"				"我会变成统治者"
		"Taunt_Ant_4"				"你会变成奴隶!"
		"Taunt_Ant_5"				"你们的女王又丑又肥!"
		"Taunt_Ant_6"				"你真丑!"
		"Taunt_Ant_7"				"你会死的..."
		"Taunt_Ant_8"				"你有什么问题吗?"
		"Taunt_Ant_9"				"啊,那是什么?!"
		"Taunt_Cancel"				"取消"

		"Taunt_Termite_1"			"不要惹白蚁!"
		"Taunt_Termite_2"			"到这里来啊!"
		"Taunt_Termite_3"			"那是你所得的全部吗?"
		"Taunt_Termite_4"			"朋友，你玩完啦!"
		"Taunt_Termite_5"			"我早餐吃了一块像你一样的木头!"
		"Taunt_Termite_6"			"谁请你来啦?"
		"Taunt_Termite_7"			"亲吻我那肥大的触角吧!"
		"Taunt_Termite_8"			"别让我生气!"
		"Taunt_Termite_9"			"你们的女王真肥,她只是在主巢周围,没有在里面!"

		"Telepathic_1"				"攻击他们的主巢"
		"Telepathic_2"				"防护"
		"Telepathic_3"				"撤退"
		"Telepathic_4"				"一大群"
		"Telepathic_5"				"敌人来袭"
		"Telepathic_6"				"女王遭到攻击"
		
		"Request_1"					"我们需要一个工蚁"
		"Request_2"					"我们需要一个兵蚁"
		"Request_3"					"我们需要一个医疗蚁"
		"Request_4"					"我们需要一个重型兵蚁"
		"Request_5"					"我们需要一个女王"
		
		"Class_Title"				"选择一个类别来游戏"
		"Class_Resource"			"资源"
		"Class_Timeout"				"超时"
		
		"Class_Ant_0"				"1 - 工蚁"
		"Class_Ant_1"				"2 - 兵蚁"
		"Class_Ant_2"				"3 - 医疗蚁 (25)"
		"Class_Ant_3"				"4 - 飞行兵蚁 (50)"
		"Class_Ant_4"				"5 - 心灵感应 (60)"
		"Class_Ant_5"				"6 - 重型兵蚁 (80)"
		"Class_Ant_6"				"7 - 女王 (100)"

		"Class_Termite_0"			"1 - 工蚁"
		"Class_Termite_1"			"2 - 兵蚁"
		"Class_Termite_2"			"3 - 医疗蚁 (25)"
		"Class_Termite_3"			"4 - 飞行兵蚁 (50)"
		"Class_Termite_4"			"5 - 狂暴战士 (60)"
		"Class_Termite_5"			"6 - 重型兵蚁 (80)"
		"Class_Termite_6"			"7 - 女王 (100)"

		"Class_Wasp_0"				"1 - 建筑者"
		"Class_Wasp_1"				"2 - 士兵"
		"Class_Wasp_2"				"3 - 医疗 (25)"
		"Class_Wasp_3"				"4 - 行走者 (50)"
		"Class_Wasp_4"				"5 - 强盗 (60)"
		"Class_Wasp_5"				"6 - 重型士兵 (80)"
		"Class_Wasp_6"				"7 - 女王 (100)"

		"Class_0"			"工蚁"
		"Class_1"			"兵蚁"
		"Class_2"			"医疗蚁"
		"Class_3"			"飞行兵蚁"
		"Class_4"			"心灵感应"
		"Class_5"			"重型兵蚁"
		"Class_6"			"女王"
		"Class_7"			"狂暴战士"
		"Class_8"			"行走者"
		"Class_9"			"强盗"
		"Status_Dead"		"死亡"
		"Status_Larva"		"幼虫"
		"Status_Spawning"	"卵"

		"Buy_Structure_Title"			"选择植物"
		"Buy_Structure_Resource"		"资源"

		"Buy_Structure_Cancel"				"0 - 取消"
		"Buy_Structure_Buy_Pheromone"		"7 - 10 x 信息素 (5)"
		"Buy_Structure_Delete_Pheromone"	"8 - 取消路线"
		"Buy_Structure_Pheromone"			"信息素"
			
		"Buy_Structure_Ant_0"			"1 - 金瓜核 (20)"
		"Buy_Structure_Ant_1"			"2 - 仙人掌 (30)"
		"Buy_Structure_Ant_2"			"3 - 芦荟 (25)"
		"Buy_Structure_Ant_3"			"4 - 古柯 (35)"
		"Buy_Structure_Ant_4"			"5 - 兜兰 (45)"
		"Buy_Structure_Ant_5"			"6 - 金黄百合竹 (75)"

		"Buy_Structure_Termite_0"		"1 - 蘑菇 (20)"
		"Buy_Structure_Termite_1"		"2 - 地星 (30)"
		"Buy_Structure_Termite_2"		"3 - 灵芝 (25)"
		"Buy_Structure_Termite_3"		"4 - 鸡腿蘑 (35)"
		"Buy_Structure_Termite_4"		"5 - 魔力 (45)"
		"Buy_Structure_Termite_5"		"6 - 草地湿伞 (75)"

		"Buy_Structure_Wasp_0"			"1 - 细香葱 (20)"
		"Buy_Structure_Wasp_1"			"2 - "
		"Buy_Structure_Wasp_2"			"3 - "
		"Buy_Structure_Wasp_3"			"4 - "
		"Buy_Structure_Wasp_4"			"5 - "
		"Buy_Structure_Wasp_5"			"6 - 巢穴 (100)"
		
		"Help_Ant_Structure_01"			"将原料转换为"
		"Help_Ant_Structure_02"			"队伍的可用资源"
		"Help_Ant_Structure_1"			"用刺射击附近的敌人"
		"Help_Ant_Structure_2"			"治疗附近的蚂蚁和建筑"
		"Help_Ant_Structure_3"			"蚂蚁吃浆果可以加速"
		"Help_Ant_Structure_4"			"咬附近的敌人"
		"Help_Ant_Structure_5"			"给蚂蚁新的升级"

		"Help_Termite_Structure_01"		"将原料转换为"
		"Help_Termite_Structure_02"		"队伍的可用资源"
		"Help_Termite_Structure_1"		"用孢子射击附近的敌人"
		"Help_Termite_Structure_21"		"治疗附近的建筑和白蚁"
		"Help_Termite_Structure_22"		"吃它能够疗伤"
		"Help_Termite_Structure_3"		"射出孢子使敌人失去方向感"
		"Help_Termite_Structure_4"		"用根攻击敌人的建筑物"
		"Help_Termite_Structure_5"		"给白蚁新的升级"

		"Help_Wasp_Structure_0"			"这种植物将原材料转换为可用资源."
		"Help_Wasp_Structure_1"			"这种花可以向附近的敌人射击刺."
		"Help_Wasp_Structure_2"			"这种花可以放出花粉来治疗附近的黄蜂和建筑物."
		"Help_Wasp_Structure_3"			"这种植物会用触须攻击敌人和建筑物."
		"Help_Wasp_Structure_4"			"这种花会放出有毒的花粉."
		"Help_Wasp_Structure_5"			"当巢穴被建造后，巢穴会给予黄蜂新的升级."

		"Worker_Description_0"			"建造进攻、防卫、资源"
		"Worker_Description_1"			"和升级建筑."
		
		"Soldier_Description_0"			"肉搏和远程"
		"Soldier_Description_1"			"攻击都出色."

		"Autohelp_0"					"你是建筑者. 你的工作是建造攻击、防御、资源和升级建筑. 你可以使用弹出菜单做这个并且当你有足够数量的资源时选择相应的建筑物."
		"Autohelp_1"					"你是士兵. 你在肉搏和远程攻击方面都表现出色."
		"Autohelp_2"					"你是医疗者. 你能够医治队友并且能毒害敌人."
		"Autohelp_3"					"你是飞行者. 你有飞行的能力对敌人造成大破坏"
		"Autohelp_4"					"你是精神感应者. 你可以使用你的精神感应能力来移动小的物体隐藏你的路线.你也有能力复制一个虚假的自己来短时间地迷惑其他玩家."
		"Autohelp_5"					"你是重型士兵. 你的前颚强有力，足够穿透，从头到尾有者强壮的盔甲"
		"Autohelp_6"					"你死了. 等待你的女王生产成一个新的幼虫"
		"Autohelp_7"					"你杀掉了一个敌人. 杀掉更多以取得额外的点数!"
		"Autohelp_8"					"你杀了一个队友. 看清楚你要攻击的是谁!"
		"Autohelp_9"					"这是一个挖地洞的地方,在上面按住使用键(%usebind)来挖地洞."

		"Autohelp_ResSpot"			"这是一个资源采集点,你可以在这里建造资源庄稼来为你的队伍收集资源."
		"Autohelp_ResPlantNoPath"		"这是一个资源庄稼,通常它没有连接到你的女王,你必须用新增信息素键来做一条路径按次序连接到你的女王."
		"Autohelp_UpgradeSpot"			"这是一个升级庄稼种植点,你可以在这里建造一个有益于你们队伍升级的升级庄稼."
		"Autohelp_LockedResSpot"		"这个资源采集点目前已被锁定.要解锁你必须夺取/建造在一个必须的地方，你的小地图上能看到发光的资源符号."
		"Autohelp_LockedUpgradeSpot"		"这个升级庄稼种植点目前已被锁定.这个资源采集点目前已被锁定.要解锁你必须夺取/建造在一个必须的地方，你的小地图上能看到发光的资源符号."
		"Autohelp_BurrowSpot"			"这是一个挖地洞点,双方的玩家和NPC都可以使用这个来传送到其他的挖地洞点,按下你的使用键来使用挖地洞点."
		"Autohelp_BurrowSpotNpc"		"这是一个NPC专用挖地洞点,它和正常的挖地洞点有着同样的功能,唯一不同的是这个点只能被NPC使用."
		"Autohelp_UpgradePlant"		"这是一个升级庄稼,它供给你们队伍一定量的好处, 最好是不惜一切代价保护它."

		"Autohelp_Worker_1"				"你正在建造一个资源建筑. 建立一条信息素路径到你的女王那里、另一个资源建筑或一个升级建筑，那么你的劳工就可以收集资源."
		"Autohelp_Worker_2"				"你正在建造一个升级建筑. 这可以解锁新技能并且增加你们团队的能力,而且可以让你们的资源收集作为一个 '环'."
		"Autohelp_Worker_3"				"你正在建造一个进攻建筑. 这个建筑会攻击任何进入它范围之内的敌人和敌方建筑."
		"Autohelp_Worker_4"				"你正在建造一个医疗建筑. 这个建筑会治疗任何附近的队友和己方建筑."
		"Autohelp_Ant_Worker_0"			"你正在建造一个增进建筑.这个建筑在短时间内增加蚂蚁浆果的生长."
		"Autohelp_Ant_Worker_1"			"你正在建造一个格斗攻击建筑.这个建筑会咬任何附近的敌人,在短时间内足以使他们晕倒."
		"Autohelp_Termite_Worker_0"		"你正在建造一个近距离攻击建筑.这个建筑用根攻击敌人,缠绕他们并且造成损害."
		"Autohelp_Termite_Worker_1"		"你正在建造一个混乱建筑.这个建筑会用孢子射击敌人,造成眩晕."
			
		"Autohelp_Cactus"			"仙人掌是蚂蚁的主要攻击建筑,当敌人进入射程之后它会自动射击敌人."
		"Autohelp_Aloe"				"芦荟可以自动治疗在其有效范围之内的玩家和己方建筑，那里由绿色的亮点标记."
		"Autohelp_Coca"				"古柯会为你们队伍提供浆果，吃一次可以得到10秒的加速度."
		"Autohelp_Cypripedium"		"兜兰是蚂蚁的先进攻击建筑,这个植物让敌人混乱眩晕，同时也给予敌人损害."

		"Autohelp_Geastrum"			"地星是白蚁的主要攻击建筑,当敌人进入射程之后它会自动射击敌人."
		"Autohelp_Reishi"			"The Reishi plant will automatically heal allied structures and players when they step into its area of effect which is indicated by the green glow surrounding the plant."
		"Autohelp_MagicMushroom"	"魔力蘑菇主要用来禁止敌人进入某个区域,敌方玩家进入作用区域后会被困住,眼花并且遭到损害."
		"Autohelp_Coprinus"			"鸡腿磨会牵制住进入有效区域的敌人以支援你们队伍,这个建筑仅仅使敌人无法移动,它不会给予任何损害."

		"Autohelp_Queen" "这是一个己方女王,女王为你们队伍提供重生点,你必须确定你的女王被供养/保护 你和你的队友才可以在游戏中战斗和胜利."
		"Autohelp_EnemyQueen" "这是一个敌人的女王,你的队伍必须消灭全部敌方女王来取得游戏胜利."

		"Autohelp_PheromoneTrail" "这是一条信息素痕迹,它们通常从你的女王那连接到了一个己方的资源建筑, NPC会沿着痕迹行进并且自动为你的队伍收集资源."
			
		"GameUI_HDR"				"高动态范围"
		"GameUI_HDR_level0"			"无"
		"GameUI_HDR_level1"			"模糊 (适用时)"
		"GameUI_HDR_level2"			"全部 (适用时)"
		"GameUI_HDR_NoteAboutMaps"	"(只有 HDR 地图具有 HDR 效果)"
		"LoadingProgress_ChangeLevel"	"服务器正在更换地图..."

		"Button_Close"				"关闭"
		"HUD_Location"		"位置"
		"HUD_Structure"		"建筑"
		"HUD_Player"		"玩家"
		"HUD_NPC"			"NPC"
		"HUD_Entity"		"实体"
		"HUD_Gestation"		"孕育"
		
		// winning hud
		"win_ant"				"蚂蚁胜利!"
		"win_termite"			"白蚁胜利!"
		"win_wasp"				"黄蜂胜利!"
		"win_best_score"		"最佳玩家"
		"win_last_capture"		"获胜夺取"
		"win_best_scores"		"最活跃的玩家"
		"win_area_capture"		"夺取区域最多"
		"win_area_defence"		"防守区域最多"

		"Queen_Title"				"选择一个女王来重生"
		"Queen_Count"				"女王数量"
		"Queen_Timeout"				"超时"

		"weapon_ant_worker_jaw"			"颚"
		"weapon_ant_worker_physjaw"		"搬运颚"
		"weapon_ant_worker_repair"		"修理"
		"weapon_ant_worker_poop"		"冲打"
		"weapon_ant_worker_sensor"		"传感器"
		
		"weapon_ant_soldier_jaw"		"颚"
		"weapon_ant_soldier_physjaw"	"搬运颚"
		"weapon_ant_soldier_leg"		"腿"
		"weapon_ant_soldier_acid"		"酸液"
		"weapon_ant_soldier_acid2"		"酸液2"

		"weapon_ant_flying_soldier_jaw"		"颚"
		"weapon_ant_flying_soldier_physjaw"	"搬运颚"
		
		"weapon_ant_heavy_jaw"		"颚"
		"weapon_ant_heavy_physjaw"	"搬运颚"
		"weapon_ant_heavy_bash"		"猛击"
		"weapon_ant_heavy_rush"		"疾冲"

		"weapon_ant_medic_jaw"		"颚"
		"weapon_ant_medic_physjaw"	"搬运颚"
		"weapon_ant_medic_heal"		"医疗"
		"weapon_ant_medic_antiair"		"反空袭"
		"weapon_ant_medic_protect"		"保护场所"
		
		"weapon_ant_telepath_jaw"		"颚"
		"weapon_ant_telepath_physjaw"	"搬运颚"

		"weapon_ant_queen_jaw"		"颚"
		"weapon_ant_queen_physjaw"	"搬运颚"
		"weapon_ant_queen_spawn"	"产卵"

		"weapon_termite_worker_jaw"			"颚"
		"weapon_termite_worker_physjaw"		"搬运颚"
		"weapon_termite_worker_repair"		"修理"
		"weapon_termite_worker_burrow"		"挖地洞"
		"weapon_termite_worker_vomit"		"呕吐"
		
		"weapon_termite_soldier_jaw"		"颚"
		"weapon_termite_soldier_physjaw"	"搬运颚"
		"weapon_termite_soldier_grab"		"掠夺"
		"weapon_termite_soldier_acid"		"酸液"
		"weapon_termite_soldier_secretion"	"分泌物"

		"weapon_termite_flying_soldier_jaw"		"颚"
		"weapon_termite_flying_soldier_physjaw"	"搬运颚"
		
		"weapon_termite_heavy_jaw"		"颚"
		"weapon_termite_heavy_physjaw"	"搬运颚"
		"weapon_termite_heavy_bash"		"猛击"
		"weapon_termite_heavy_rush"		"疾冲"

		"weapon_termite_medic_jaw"		"颚"
		"weapon_termite_medic_physjaw"	"搬运颚"
		"weapon_termite_medic_heal"		"医疗"
		"weapon_termite_medic_antiair"		"反空袭"
		"weapon_termite_medic_protect"		"保护场所"
		
		"weapon_termite_berserker_jaw"		"颚"
		"weapon_termite_berserker_physjaw"	"搬运颚"

		"weapon_termite_queen_jaw"		"颚"
		"weapon_termite_queen_physjaw"	"搬运颚"
		"weapon_termite_queen_spawn"	"产卵"

		"godres_player"		"%s 将 %s 资源给予了 %s\n"
		"godres_ant"		"%s 将 %s 资源给予了 ant\n"
		"godres_termite"	"%s 将 %s 资源给予了 termite\n"
		"godres_alliance"	"%s 将 %s 资源给予了 alliance\n"
		"godres_all"		"%s 将 %s 资源给予了 all\n"

		"votemap_vote"		"%s 投票 %s"
		"votemap_vote_extend"	"%s 投票延长 %s  %s 分钟 %s"
		"votemap_win"		"被选出的地图是 %s\n"
		"votemap_extend"	"延长当前地图 %s1 分钟"
		"votemap_extend2"	"延长当前地图 %s 分钟"
		"votemap_title"		"开始你的选择"
		"votemap_result"	"投票结果"
		"votemap_start"		"%s 秒后将允许地图投票\n"
		
		"Tutorials_Title"			"II 教程"
		"Tutorials_GameModes"		"游戏模式"
		"Tutorials_ImportantKeys"	"重要按键"
		"Tutorials_Species"			"种类"
		"Tutorials_Minimap"			"小地图"
		"Tutorials_Scoreboard"		"比分板"
		"Tutorials_PheromoneTrails"	"信息素痕迹"
		"Tutorials_SpecialLocation"	"特殊场所"
		"Tutorials_BuildMenu"		"建造菜单"
		"Message_Auto_Balance"		"队伍没有平衡. 服务器将移动 %s 玩家于 %s 秒内."

		"Stamina"		"Stamina"
		"Speed"			"Speed"
		"Armor"			"Armor"
		"Strength"		"Strength"
		"Level"			"Level"
		"level_stamina"			"Increase Stamina Level"
		"level_speed"			"Increase Speed Level"
		"level_armor"			"Increase Armor Level"
		"level_strength"		"Increase Strength Level"
		"level_last"			"Use last configuration"
		"Input_Display_Level"	"Display Level Selection"
		"Choice_Level"			"Level Selection"
	} 
}
