"lang" 
{ 
	"Language" "English" 
	"Tokens" 
	{ 
		"Menu_Credits"				"Credits"
		"Menu_Player"				"Player"
		
		"Team_Ant"				"Ant"
		"Team_Termite"				"Termite"
		"Team_Wasp"				"Wasp"
		"Team_Unassigned"			"Ready Room"
		"Team_Spectator"			"Spectator"
		"Team_Ants"				"Ants"
		"Team_Termites"				"Termites"
		"Team_Wasps"				"Wasps"
		"Team_Unassigneds"			"in Ready Room"
		"Team_Spectators"			"Spectators"
		
		"ScoreBoard_TeamPlayer"			"%s1 - %s2 Player"
		"ScoreBoard_TeamPlayers"		"%s1 - %s2 Players"
		"ScoreBoard_PlayerPing"    		"Ping"
		"ScoreBoard_ServerInfo"   	 	"Server Info"
		"ScoreBoard_ServerName"    		"Server Name"
		"ScoreBoard_Value"          		"Value"
		"ScoreBoard_You"			"You"
		"ScoreBoard_Best"			"Best Player"
		"ScoreBoard_Players"			"Players"
		"ScoreBoard_Address"			"IP"
		"ScoreBoard_MapName"			"Map"
		"ScoreBoard_RoundTime"			"Round Time"
		"ScoreBoard_RoundInfo"			"Round Info"
		"ScoreBoard_Frags"			"Kills"
		"ScoreBoard_Deaths"			"Deaths"
		"ScoreBoard_Score"			"Score"
		"ScoreBoard_TeamScore"			"Team Score"
		"ScoreBoard_Position"			"Position"
		"ScoreBoard_Team"			"Team"
		"ScoreBoard_TeamName"			"Team Name"
		"ScoreBoard_AveragePing"		"Average Ping"
		"ScoreBoard_PlayerName"			"Player Name"
		"ScoreBoard_Info"				"Server / Round Info"
		"ScoreBoard_Class"			"Class"
		"ScoreBoard_Status"			"Status"
		"ScoreBoard_Res"			"Res"
		
		"TeamSelection_Ant"			"1 - Ant"
		"TeamSelection_Termite"			"2 - Termite"
		"TeamSelection_Wasp"			"3 - Wasp"
		"TeamSelection_AutoAssign"		"4 - Auto Assign"
		"TeamSelection_Spectator"		"5 - Spectator"
		"TeamSelection_Cancel"			"0 - Cancel"
		"TeamSelection_Title"			"Select a team to join"
		"TeamSelection_Map"			"Map"

		"TextWindow_Title"			"Message"
		
		"MusicPlayer_Title"			"II PLAYER"
		"MusicPlayer_Volume"			"Volume"
		"MusicPlayer_Artist"			"Artist"
		"MusicPlayer_Album"			"Album"

		"MusicPlayList_Title"			"II PLAY LIST"
		"MusicPlayList_Duration"		"Duration"
		"MusicPlayList_Name"			"Name"
		"MusicPlayList_OpenFile"   		"Select the song to add"
		"MusicPlayList_OpenDir"   		"Select the song directory"
		"MusicPlayList_SongFilter"		"Song files (*.mp3; *.wav)"
		"MusicPlayList_AddFolder"		"Add Folder"
		"MusicPlayList_AddFile"			"Add File"

		"Input_Camera_Title"			"CAMERA"
		"Input_Zoom_In"				"Zoom in (First Person View)"
		"Input_Zoom_Out"			"Zoom out (Third Person View)"
		"Input_Stick"				"Stick on surface"
		
		"Input_Dialog_Title"			"DIALOG"
		"Input_Display_Team"			"Display team selection"
		"Input_Taunt"				"Display taunt selection"
		"Input_Telepathic"			"Display telepathic transmission selection"
		"Input_Request"				"Display request selection"
		"Input_Minimap"				"Display minimap"
		"Input_Buy_Structure"			"Display buy structure selection"
		
		"Input_Miscellaneous_Jointeam_Ant"		"Join Ant Team"
		"Input_Miscellaneous_Jointeam_Termite"		"Join Termite Team"
		"Input_Miscellaneous_Jointeam_Wasp"		"Join Wasp Team"
		"Input_Miscellaneous_Jointeam_Spectator"	"Join Spectator"
		"Input_Miscellaneous_Jointeam_ReadyRoom"	"Join Ready Room"
		"Input_Miscellaneous_Jointeam_AutoAssign"	"Auto Assign Team"

		"Input_Combat_Title"			"COMBAT"
		"Input_Primary_Attack"			"Jaw Attack"
		"Input_Use_Items"				"Use Item (Buttons, Resource, Barricade, etc...)"
		"Input_Drop_Weapon"				"Drop Resource / Barricade"
		"Input_Menu_Item_0"				"Weapon Category 0"
		"Input_Menu_Item_1"				"Weapon Category 1"
		"Input_Menu_Item_2"				"Weapon Category 2"
		"Input_Menu_Item_3"				"Weapon Category 3"
		"Input_Menu_Item_4"				"Weapon Category 4"
		"Input_Menu_Item_5"				"Weapon Category 5"

		"Input_CallMeet"			"Call others to gather"
		"Input_CallHelp"			"Call for help"
		"Input_CallAttack"			"Call for an attack"
		"Input_ShowCall"			"Show call menu"
		
		"Input_Team_Title"			"TEAM"
		"Input_Team_Show_Player"		"Show players from your team"
		
		"Input_Special_Func"			"Class Skill (Excrement attack)"
		
		"Input_Structure_Title"			"STRUCTURE"
		"Input_Structure_Build_Resource"	"Build Resource Structure (dischidia, agaricus)"
		"Input_Structure_Build_Shooter"		"Build Shooter Structure (cactus, geastrum)"
		"Input_Structure_Build_Heal"		"Build Heal Structure (aloes, reishi)"
		"Input_Structure_Build_213"			"Build Defense Structure (coca plant, coprinus)"
		"Input_Structure_Build_Attack"		"Build Attack Structure (cypripedium, magic)"
		"Input_Structure_Build_Upgrade"		"Build Upgrade Structure (reflexa, hygrocybe, nest)"
		"Input_Structure_Remove_Structure"	"Remove Pheromone Path / Structure"
		"Input_GiveRes10"					"Give 10 resources"

		"Input_Pheromone_Create"		"Add New Pheromone Point"
		"Input_Pheromone_Delete"		"Remove Current Pheromone Path"

		"Spectator_Dialog_Title"		"Spectator mode"
		"Spectator_Ants"			"Ants Score"
		"Spectator_Termites"			"Termites Score"
		"Spectator_Wasps"			"Wasps Score"
		
		"Playerid_sameteam"			"Friend : %s1 : %s2"
		"Playerid_diffteam"			"Enemy : %s1"
		"Playerid_noteam"			"%s1 : %s2"

		"Game_connected"			"%s1 connected\n"
		"Game_disconnected"			"%s1 has left the game"

		"Credits_Dialog_Title"			"CREDITS"
		"Credits_Leader"			"LEADER"
		"Credits_Coder"				"CODER"
		"Credits_Modeler"			"MODELER"
		"Credits_Musician"			"MUSICIAN"
		"Credits_Animator"			"ANIMATOR"
		"Credits_Artist"			"ARTIST"
		"Credits_Mapper"			"MAPPER"
		"Credits_Marketing"			"MARKETING"
		"Credits_Community_Manager"		"COMMUNITY MANAGER"
		"Credits_Sound_Designer"		"SOUND DESIGNER"
		"Credits_Technical_Writer"		"TECHNICAL WRITER"
		"Credits_Voice_Actor"			"VOICE ACTOR"
		"Credits_Game_Designer"			"GAME DESIGNER"
		"Credits_Web_Master"			"WEB MASTER"
		"Credits_Contributor"			"CONTRIBUTOR"
		"Credits_BetaTester"			"BETA TESTER"
		"Credits_HostedBy"			"HOSTED BY"
		"Credits_DedicatedServer"		"DEDICATED SERVER"
		"Credits_UV_Mapper"			"UV MAPPER"
		"Credits_Texture_Artist"	"TEXTURE ARTIST"
		
		"Settings_Auto_Help"			"Automatic help"
		"Settings_Automatic_Weapon_Switch"	"Automatic weapon switch"
		"Settings_Force_90_FOV"			"Override 90 degree FOV"
		"Settings_Decal_Limit"			"Decal limit"
		"Settings_Bloom"			"Bloom / HDR Effect"
		"Settings_Bloom_Exposure"		"Bloom Exposure Level"
		"Settings_Follow_Surface"		"Player view follow the surface angle (buggy view)"
		"Settings_3dHud"			"3D Hud for Health / Stamina / Armor"
		
		"Server_Lan"				"LAN Game"
		"Server_Location"			"Server Location"
		"Server_Allow_Spectators"		"Allow Spectators"
		"Server_Force_Camera"			"Restricts spectator modes"
		"Server_Time_Limit"			"Time limit (minutes)"

		"Structure_Ant_0"			"Dishidia"
		"Structure_Ant_1"			"Cactus"
		"Structure_Ant_2"			"Aloes"
		"Structure_Ant_3"			"Coca"
		"Structure_Ant_4"			"Cypripedium"
		"Structure_Ant_5"			"Reflexa"

		"Structure_Termite_0"			"Agaricus"
		"Structure_Termite_1"			"Geastrum"
		"Structure_Termite_2"			"Reishi"
		"Structure_Termite_3"			"Magic"
		"Structure_Termite_4"			"Coprinus"
		"Structure_Termite_5"			"Hygrocybe"
	
		"Structure_Built"			"%s built %s at [%s]"
		"Structure_Kicked"			"Plant %s at [%s] made by %s kicked"
		"Structure_Kick_Vote"			"%s votes to kick plant %s at [%s] built by %s"
		"Structure_Hurt"			"%s hurt at [%s]"
		"Queen_Hurt"				"Queen hurt at [%s]"

		"Pheromone_Kicked"			"Pheromone at [%s] made by %s kicked"
		"Pheromone_Kick_Vote"			"%s votes to kick pheromone at [%s] created by %s"

		"Structure_Error1"			"Cannot build: Too many structures of this type in this area"
		"Structure_Error2"			"Cannot build: Too many structures of this type already built"
		"Structure_Error3"			"Structure cannot be built at the current position"
		"Structure_Error4"			"Structure cannot be built in a respawn region"
		"Structure_Error5"			"Not enough resources to build this structure"
		"Structure_Error6"			"Cannot build: Player is too close the structure destination"
		"Structure_Error7"			"Structure cannot be built here, this is not a resource area"
		"Structure_Error8"			"Too many resource structures in this resource spot"
		"Structure_Error9"			"Structure cannot be built this close to a queen"
		"Structure_Error10"			"Cannot build: Need more upgrade structures"
		"Structure_Error11"			"Cannot build: previous upgrade must be grown first, or there are too many upgrades present"
		"Structure_Error12"			"Structure cannot be built in a non upgrade area"
		"Structure_Error13"			"Too many structures in this upgrade area"
		"Structure_Error14"			"Structure cannot be built on a pheromone path"
		"Structure_Error15"			"This Spot needs to be unlocked first!"

		"Pheromone_Error1"			"Cannot place Pheromone here"
		"Pheromone_Error2"			"The Pheromone must be closer to the surface"
		"Pheromone_Error3"			"The Pheromone point is too close to the last one"
		"Pheromone_Error4"			"Not enough Pheromones to continue this path"
		"Pheromone_Error5"			"You must start a Pheromone path from the Queen/Burrow/Resource/Upgrade structure"
		"Pheromone_Error6"			"The Pheromone needs to be closer to the last pheromone"
		"Pheromone_Error7"			"The Pheromone needs to be closer to the Queen/Burrow/Resource/Upgrade structure"
		"Pheromone_Error8"			"A Queen/Burrow/Resource/Upgrade structure cannot be linked with the same target"
		"Pheromone_Error9"			"You cannot carry more then 50 Pheromones (bank)"
		
		"Pheromone_Message1"			"Pheromone path canceled"
		"Pheromone_Message2"			"You have bought %s New Pheromones for a total of %s Pheromones\n"

		"CallMenu_Title"			"Call for..."
		"CallMenu_Delay"			"Delay before next call"
		"CallMenu_Help"				"1 - Call for help"
		"CallMenu_Attack"			"2 - Call for reinforcements"
		"CallMenu_Meet"				"3 - Call for meeting"
		"CallMenu_Cancel"			"4 - Cancel"
		
		"Player_GiveRes"			"%s gave %s resources to %s\n"
		"Player_ReceivedRes"			"You received %s resources from %s\n"
		
		"Choice_Taunt"				"Select the taunt to play"
		"Choice_Telepathic"			"Select the telepathic transmission to play"
		"Choice_Request"			"Select the request"
		
		"Taunt_Ant_1"				"Laugh"
		"Taunt_Ant_2"				"Hey Fat Ass!"
		"Taunt_Ant_3"				"I've been OWNED"
		"Taunt_Ant_4"				"You've been SERVED!"
		"Taunt_Ant_5"				"Your Queen is fat and ugly!"
		"Taunt_Ant_6"				"You're so Ugly!"
		"Taunt_Ant_7"				"You will die..."
		"Taunt_Ant_8"				"What is your problem?"
		"Taunt_Ant_9"				"Common, what is that?!"
		"Taunt_Cancel"				"Cancel"

		"Taunt_Termite_1"			"Don't Mess with Termites!"
		"Taunt_Termite_2"			"Come Here!"
		"Taunt_Termite_3"			"Is That all you Got?"
		"Taunt_Termite_4"			"Game over for you pal!"
		"Taunt_Termite_5"			"I eat pieces of wood like you for breakfast!"
		"Taunt_Termite_6"			"Who invited you to the party?"
		"Taunt_Termite_7"			"Kiss my big fat feelers!"
		"Taunt_Termite_8"			"Don't make me Angry!"
		"Taunt_Termite_9"			"Your Queen is so fat, she's all around the hive, not just in it!"
		
		"Telepathic_1"				"Attack their Hive"
		"Telepathic_2"				"Defend"
		"Telepathic_3"				"Retreat"
		"Telepathic_4"				"Swarm"
		"Telepathic_5"				"Incoming"
		"Telepathic_6"				"The Queen is Under Attack"
		
		"Request_1"					"We need a builder"
		"Request_2"					"We need a soldier"
		"Request_3"					"We need a medic"
		"Request_4"					"We need an heavy"
		"Request_5"					"We need a queen"

		"Class_Title"				"Select a class to play"
		"Class_Resource"			"Resources"
		"Class_Timeout"				"Timeout"
		
		"Class_Ant_0"				"1 - Builder"
		"Class_Ant_1"				"2 - Soldier"
		"Class_Ant_2"				"3 - Medic (25)"
		"Class_Ant_3"				"4 - Flying Soldier (50)"
		"Class_Ant_4"				"5 - Telepath (60)"
		"Class_Ant_5"				"6 - Heavy Soldier (80)"
		"Class_Ant_6"				"7 - Queen (100)"

		"Class_Termite_0"			"1 - Builder"
		"Class_Termite_1"			"2 - Soldier"
		"Class_Termite_2"			"3 - Medic (25)"
		"Class_Termite_3"			"4 - Flying Soldier (50)"
		"Class_Termite_4"			"5 - Berserker (60)"
		"Class_Termite_5"			"6 - Heavy Soldier (80)"
		"Class_Termite_6"			"7 - Queen (100)"

		"Class_Wasp_0"				"1 - Builder"
		"Class_Wasp_1"				"2 - Soldier"
		"Class_Wasp_2"				"3 - Medic (25)"
		"Class_Wasp_3"				"4 - Walker (50)"
		"Class_Wasp_4"				"5 - Grabber (60)"
		"Class_Wasp_5"				"6 - Heavy Soldier (80)"
		"Class_Wasp_6"				"7 - Queen (100)"

		"Class_0"			"Builder"
		"Class_1"			"Soldier"
		"Class_2"			"Medic"
		"Class_3"			"Flying Soldier"
		"Class_4"			"Telepath"
		"Class_5"			"Heavy Soldier"
		"Class_6"			"Queen"
		"Class_7"			"Berserker"
		"Class_8"			"Walker"
		"Class_9"			"Grabber"
		"Status_Dead"		"Dead"
		"Status_Larva"		"Larva"
		"Status_Spawning"	"Spawning"

		"Buy_Structure_Title"			"Garden Selection"
		"Buy_Structure_Resource"		"Resources"

		"Buy_Structure_Cancel"				"0 - Cancel"
		"Buy_Structure_Buy_Pheromone"		"7 - 10 x Pheromones (5)"
		"Buy_Structure_Delete_Pheromone"	"8 - Cancel Path"
		"Buy_Structure_Pheromone"			"Pheromones"
			
		"Buy_Structure_Ant_0"			"1 - Dishidia (20)"
		"Buy_Structure_Ant_1"			"2 - Cactus (30)"
		"Buy_Structure_Ant_2"			"3 - Aloes (25)"
		"Buy_Structure_Ant_3"			"4 - Coca (35)"
		"Buy_Structure_Ant_4"			"5 - Cypripedium (45)"
		"Buy_Structure_Ant_5"			"6 - Reflexa (75)"

		"Buy_Structure_Termite_0"		"1 - Agaricus (20)"
		"Buy_Structure_Termite_1"		"2 - Geastrum (30)"
		"Buy_Structure_Termite_2"		"3 - Reishi (25)"
		"Buy_Structure_Termite_3"		"4 - Coprinus (35)"
		"Buy_Structure_Termite_4"		"5 - Magic (45)"
		"Buy_Structure_Termite_5"		"6 - Hygrocybe (75)"
		
		"Help_Ant_Structure_01"			"Converts raw materials into "
		"Help_Ant_Structure_02"			"usable resources for the team"
		"Help_Ant_Structure_1"			"Shoot spines to nearby enemies"
		"Help_Ant_Structure_2"			"Heals nearby Ants and structures"
		"Help_Ant_Structure_3"			"Boosts Ants that eat berries"
		"Help_Ant_Structure_4"			"Bite near enemies"
		"Help_Ant_Structure_5"			"Gives new upgrade to Ants"

		"Help_Termite_Structure_01"		"Converts raw materials into "
		"Help_Termite_Structure_02"		"usable resources for the team"
		"Help_Termite_Structure_1"		"Shoot spores to nearby enemies"
		"Help_Termite_Structure_21"		"Heals nearby structures and Termites,"
		"Help_Termite_Structure_22"		"can eat it to get healed"
		"Help_Termite_Structure_3"		"Attack enemy’s structures with root"
		"Help_Termite_Structure_4"		"Project spores that paranoia enemies"
		"Help_Termite_Structure_5"		"Gives new upgrade to Termites"

		"Worker_Description_0"			"Builds offense, defense, resource"
		"Worker_Description_1"			"and upgrade structures"
		
		"Soldier_Description_0"			"All around unit for both"
		"Soldier_Description_1"			"melee and ranged attacks"

		"Autohelp_0"				"You are a Worker unit. Your job is to build offense, defense, resource, and upgrade structures. You can do this by bringing up the build menu and selecting the appropriate structure when you have the correct amount of resources."
		"Autohelp_1"				"You are a soldier unit. You are an all around unit for both melee and ranged attacks."
		"Autohelp_2"				"You are a medic unit. You're able to heal friendly units as well as poison enemies."
		"Autohelp_3"				"You are a flyer unit. You have the ability to fly and cause havoc to the enemy."
		"Autohelp_4"				"You are a telepath unit. You have the ability to use your telepathic powers to move small objects blocking your way. You also have the ability to confuse other players by creating temporary clones of yourself for short periods of time."
		"Autohelp_5"				"You are a heavy soldier unit. Your front jaws are powerful enough to penetrate through the strongest of armor."
		"Autohelp_6"				"You are dead. Wait for your queen to give birth to a new larva."
		"Autohelp_7"				"You killed an enemy. Kill more for extra points!"
		"Autohelp_8"				"You killed a teammate. Watch out who you hurt in the future!"
		"Autohelp_9"				"This is a burrow spot, press use on it (%usebind) to burrow."

		"Autohelp_ResSpot"			"This is a resource plantation spot, here you can build a resource plant which will be used to gather resources for your team."
		"Autohelp_ResPlantNoPath"		"This is a resource plant, it must be linked to your queen, in order to link this resource spot with your queen you will need to make a path by using your add pheromone key."
		"Autohelp_UpgradeSpot"			"This is an upgrade plantation spot, here you can build an upgrade plant which will provide benefiting upgrades to your team."
		"Autohelp_LockedResSpot"		"This resource plantation spot is currently locked. To unlock it you need to capture/build on the required spot which can be seen as a flashing resource symbol on your map."
		"Autohelp_LockedUpgradeSpot"		"This upgrade plantation spot is currently locked. To unlock it you need to capture/build on the required spot which can be seen as a flashing upgrade symbol on your map."
		"Autohelp_BurrowSpot"			"This is a burrow spot, both players and npcs can use this to travel to other burrow spots, use your USE key to use a burrow spot."
		"Autohelp_BurrowSpotNpc"		"This is an NPC burrow spot, it has the same properties as a normal burrow spot, the only difference is that this spot can only be used by NPCs."
		"Autohelp_UpgradePlant"		"This is an upgrade plant, it provides your team with a number of valuable benefits, it would be wise to keep this plant protected at all costs."
		
		"Autohelp_Worker_1"			"You are building a resource structure. Build a pheromone path to your queen, another resource structure or an upgrade structure so your minions can start gathering resources."
		"Autohelp_Worker_2"			"You are building an upgrade structure. This unlocks new skills and abilities for your team, and can be used as a 'Daisy-Chain' for your resource collection."
		"Autohelp_Worker_3"			"You are building an offense structure. This structure attacks any enemy units or structures that come within range of it."
		"Autohelp_Worker_4"			"You are building a healer structure. This structure heals any nearby units or structures on your team."
		"Autohelp_Ant_Worker_0"			"You are building an enhancement structure. This structure grows berries which enhances ants for a short period of time."
		"Autohelp_Ant_Worker_1"			"You are building a melee attack structure. This structure will bite any nearby enemies, stunning them for a short period of time."
		"Autohelp_Termite_Worker_0"		"You are building a close range attack structure. This structure attacks enemies with its roots, entangling them and causing bursts of damage."
		"Autohelp_Termite_Worker_1"		"You are building a confusion structure. This structure will project spores at the enemy, causing paranoia."

		"Autohelp_Cactus"			"The Cactus is the primary attack structure for the ants, it will automatically fire at enemies when they're in range."
		"Autohelp_Aloe"				"The Aloe plant will automatically heal allied structures and players when they step into its area of effect which is indicated by the green glow surrounding the plant."
		"Autohelp_Coca"				"The Coca plant will supply your team with berries that will give you a 10 second speed boost once eaten."
		"Autohelp_Cypripedium"		"The Cyprpedium is the advanced attack structure for the ants, this plant is used to confuse and daze the enemy whilst also dealing damage."

		"Autohelp_Geastrum"			"The Geastrum is the primary attack structure for the termites, it will automatically fire at enemies when they're in range."
		"Autohelp_Reishi"			"The Reishi plant will automatically heal allied structures but will not automatically heal players, players are required to eat part of the plant in order to be healed, to do this use (Weapon Slot 1) and bite the plant until you're healed."
		"Autohelp_MagicMushroom"	"The Magic Mushroom plant is primary used to deny the enemy access to an area, enemy players that enter the area of effect will become confused, dazed and will take damage."
		"Autohelp_Coprinus"			"The Coprinus plant will support your team by pinning down enemies that fall into its effective range, this plant only denies enemy players from moving, it will not cause any damage."

		"Autohelp_Queen" "This is a friendly queen, the queen provides a spawnpoint for your team, you must make sure your queen is defended/protected so you and your team can stay in the game to fight for victory."
		"Autohelp_EnemyQueen" "This is an enemy queen, your team must destroy all of the enemy's queens in order to win the game."

		"Autohelp_PheromoneTrail" "This is a Pheromone trail, they're usually linked from your queen to a friendly resource plant, NPCs will travel along this trail and collect resources automatically for your team."
			
		"GameUI_HDR"				"High Dynamic Range"
		"GameUI_HDR_level0"			"None"
		"GameUI_HDR_level1"			"Bloom (if available)"
		"GameUI_HDR_level2"			"Full (if available)"
		"GameUI_HDR_NoteAboutMaps"	"(HDR effects appear only in HDR maps)"
		"LoadingProgress_ChangeLevel"	"Server changing level..."

		"Button_Close"				"Close"
		"HUD_Location"		"Location"
		"HUD_Structure"		"Structure"
		"HUD_Player"		"Player"
		"HUD_NPC"			"NPC"
		"HUD_Entity"		"Entity"
		"HUD_Gestation"		"Gestation"
		
		// winning hud
		"win_ant"				"ANTS WIN!"
		"win_termite"			"TERMITES WIN!"
		"win_wasp"				"WASPS WIN!"
		"win_best_score"		"BEST PLAYER(S)"
		"win_last_capture"		"WINNING CAPTURE"
		"win_best_scores"		"Most Active Players"
		"win_area_capture"		"Most Areas Captured"
		"win_area_defence"		"Most Areas Defended"

		"Queen_Title"				"Select a queen to spawn"
		"Queen_Count"				"Queen Count"
		"Queen_Timeout"				"Timeout"
		
		"weapon_ant_worker_jaw"			"Jaw"
		"weapon_ant_worker_physjaw"		"PhysJaw"
		"weapon_ant_worker_repair"		"Repair"
		"weapon_ant_worker_poop"		"Poop"
		"weapon_ant_worker_sensor"		"Sensor"
		
		"weapon_ant_soldier_jaw"		"Jaw"
		"weapon_ant_soldier_physjaw"	"PhysJaw"
		"weapon_ant_soldier_leg"		"Leg"
		"weapon_ant_soldier_acid"		"Acid"
		"weapon_ant_soldier_acid2"		"Acid2"

		"weapon_ant_flying_soldier_jaw"		"Jaw"
		"weapon_ant_flying_soldier_physjaw"	"PhysJaw"
		
		"weapon_ant_heavy_jaw"		"Jaw"
		"weapon_ant_heavy_physjaw"	"PhysJaw"
		"weapon_ant_heavy_bash"		"Bash"
		"weapon_ant_heavy_rush"		"Rush"

		"weapon_ant_medic_jaw"		"Jaw"
		"weapon_ant_medic_physjaw"	"PhysJaw"
		"weapon_ant_medic_heal"		"Heal"
		"weapon_ant_medic_antiair"		"Anti-Air"
		"weapon_ant_medic_protect"		"Protect Spot"
		
		"weapon_ant_telepath_jaw"		"Jaw"
		"weapon_ant_telepath_physjaw"	"PhysJaw"

		"weapon_ant_queen_jaw"		"Jaw"
		"weapon_ant_queen_physjaw"	"PhysJaw"
		"weapon_ant_queen_spawn"	"Spawn"

		"weapon_termite_worker_jaw"			"Jaw"
		"weapon_termite_worker_physjaw"		"PhysJaw"
		"weapon_termite_worker_repair"		"Repair"
		"weapon_termite_worker_burrow"		"Burrow"
		"weapon_termite_worker_vomit"		"Vomit"
		
		"weapon_termite_soldier_jaw"		"Jaw"
		"weapon_termite_soldier_physjaw"	"PhysJaw"
		"weapon_termite_soldier_grab"		"Grab"
		"weapon_termite_soldier_acid"		"Acid"
		"weapon_termite_soldier_secretion"	"Secretion"

		"weapon_termite_flying_soldier_jaw"		"Jaw"
		"weapon_termite_flying_soldier_physjaw"	"PhysJaw"
		
		"weapon_termite_heavy_jaw"		"Jaw"
		"weapon_termite_heavy_physjaw"	"PhysJaw"
		"weapon_termite_heavy_bash"		"Bash"
		"weapon_termite_heavy_rush"		"Rush"

		"weapon_termite_medic_jaw"		"Jaw"
		"weapon_termite_medic_physjaw"	"PhysJaw"
		"weapon_termite_medic_heal"		"Heal"
		"weapon_termite_medic_antiair"		"Anti-Air"
		"weapon_termite_medic_protect"		"Protect Spot"
		
		"weapon_termite_berserker_jaw"		"Jaw"
		"weapon_termite_berserker_physjaw"	"PhysJaw"

		"weapon_termite_queen_jaw"		"Jaw"
		"weapon_termite_queen_physjaw"	"PhysJaw"
		"weapon_termite_queen_spawn"	"Spawn"

		"godres_player"		"%s Gave %s Resources to %s\n"
		"godres_ant"		"%s Gave %s Resources to ant\n"
		"godres_termite"	"%s Gave %s Resources to termite\n"
		"godres_alliance"	"%s Gave %s Resources to alliance\n"
		"godres_all"		"%s Gave %s Resources to all\n"

		"votemap_vote"		"%s votes for %s"
		"votemap_vote_extend"	"%s votes to extend %s for %s minutes %s"
		"votemap_win"		"The winning map is %s\n"
		"votemap_extend"	"Extend current map for %s1 minutes"
		"votemap_extend2"	"Extend current map for %s minutes"
		"votemap_title"		"Make your selection"
		"votemap_result"	"Vote result"
		"votemap_start"		"Votemap will be allowed in %s seconds\n"
		
		"Tutorials_Title"			"II Tutorials"
		"Tutorials_GameModes"		"Game Modes"
		"Tutorials_ImportantKeys"	"Important Keys"
		"Tutorials_Species"			"Species"
		"Tutorials_Minimap"			"Minimap"
		"Tutorials_Scoreboard"		"Scoreboard"
		"Tutorials_PheromoneTrails"	"Pheromone Trails"
		"Tutorials_SpecialLocation"	"Special Location"
		"Tutorials_BuildMenu"		"Build Menu"

		"Message_Auto_Balance"		"Teams are not balanced. The server will move %s player(s) in %s seconds."
	} 
}
