"lang" 
{ 
	"Language" "Spanish" 
	"Tokens" 
	{ 
		"Menu_Credits"				"Créditos"
		"Menu_Player"				"jugador"
		
		"Team_Ant"				"Hormiga"
		"Team_Termite"				"Termita"
		"Team_Wasp"				"Alianza"
		"Team_Unassigned"			"Sala de Espera"
		"Team_Spectator"			"Espectador"
		"Team_Ants"				"Hormigas"
		"Team_Termites"				"Termitas"
		"Team_Wasps"				"Alianza"
		"Team_Unassigneds"			"en Sala de Espera"
		"Team_Spectators"			"Espectadores"
		
		"ScoreBoard_TeamPlayer"			"%s1 - %s2 Jugador"
		"ScoreBoard_TeamPlayers"		"%s1 - %s2 Jugadores"
		"ScoreBoard_PlayerPing"    		"Ping"
		"ScoreBoard_ServerInfo"   	 	"Info del Servidor"
		"ScoreBoard_ServerName"    		"Nombre del Servidor"
		"ScoreBoard_Value"          		"Valor"
		"ScoreBoard_You"			"Tú"
		"ScoreBoard_Best"			"Mejor jugador"
		"ScoreBoard_Players"			"Jugadores"
		"ScoreBoard_Address"			"IP"
		"ScoreBoard_MapName"			"Mapa"
		"ScoreBoard_RoundTime"			"Tiempo de Ronda"
		"ScoreBoard_RoundInfo"			"Info de Ronda"
		"ScoreBoard_Frags"			"Matados"
		"ScoreBoard_Deaths"			"Muertes"
		"ScoreBoard_Score"			"Puntos"
		"ScoreBoard_TeamScore"			"Puntos de equipo"
		"ScoreBoard_Position"			"Posición"
		"ScoreBoard_Team"			"Equipo"
		"ScoreBoard_TeamName"			"Nombre de Equipo"
		"ScoreBoard_AveragePing"		"Ping Medio"
		"ScoreBoard_PlayerName"			"Nombre del Jugador"
		"ScoreBoard_Info"				"Info servidor / Ronda"
		"ScoreBoard_Class"			"Clase"
		"ScoreBoard_Status"			"Estado"
		"ScoreBoard_Res"			"Recursos"
		
		"TeamSelection_Ant"			"1 - Hormigas"
		"TeamSelection_Termite"			"2 - Termitas"
		"TeamSelection_Wasp"			"3 - Alianza"
		"TeamSelection_AutoAssign"		"4 - Auto Asignar"
		"TeamSelection_Spectator"		"5 - Espectador"
		"TeamSelection_Cancel"			"0 - Cancelar"
		"TeamSelection_Title"			"Elige un Equipo para unirte"
		"TeamSelection_Map"			"Mapa"

		"TextWindow_Title"			"Mensaje"
		
		"MusicPlayer_Title"			"II PLAYER"
		"MusicPlayer_Volume"			"Volúmen"
		"MusicPlayer_Artist"			"Artista"
		"MusicPlayer_Album"			"album"

		"MusicPlayList_Title"			"II PLAY LIST"
		"MusicPlayList_Duration"		"Duración"
		"MusicPlayList_Name"			"Nombre"
		"MusicPlayList_OpenFile"   		"Elige una canción para añadir"
		"MusicPlayList_OpenDir"   		"Elige el directorio de canción"
		"MusicPlayList_SongFilter"		"Archivos de Sonido (*.mp3; *.wav)"
		"MusicPlayList_AddFolder"		"Añadir carpeta"
		"MusicPlayList_AddFile"			"Añadir archivo"

		"Input_Camera_Title"			"CAMARA"
		"Input_Zoom_In"				"Zoom + (Vista en Primera Persona)"
		"Input_Zoom_Out"			"Zoom - (Vista en Tercera Persona)"
		"Input_Stick"				"Pegarse a las Superficies"
		
		"Input_Dialog_Title"			"DIALOGO"
		"Input_Display_Team"			"Mostrar selección de equipo"
		"Input_Taunt"				"Mostrar selección de taunts"
		"Input_Telepathic"			"seleccion de transmisión telepática"
		"Input_Request"				"Display request selection"
		"Input_Minimap"				"Mostrar minimapa"
		"Input_Buy_Structure"			"Mostrar selección de construcción"
		
		"Input_Miscellaneous_Jointeam_Ant"		"Unirse al Equipo de las Hormigas"
		"Input_Miscellaneous_Jointeam_Termite"		"Unirse al Equipo de las Termitas"
		"Input_Miscellaneous_Jointeam_Wasp"		"Unirse al Equipo de la Alianza"
		"Input_Miscellaneous_Jointeam_Spectator"	"Unirse a Espectadores"
		"Input_Miscellaneous_Jointeam_ReadyRoom"	"Ir a la Sala de Espera"
		"Input_Miscellaneous_Jointeam_AutoAssign"	"Auto Asignar Equipo"

		"Input_Combat_Title"			"COMBATE"
		"Input_Primary_Attack"			"Ataque de Mandíbula"
		"Input_Use_Items"				"Usar Item (Botones, Recursos, Barricada, etc...)"
		"Input_Drop_Weapon"				"Empujar o tirar de Recurso / Barricada"
		"Input_Menu_Item_0"				"Categoria de Arma 0"
		"Input_Menu_Item_1"				"Categoria de Arma 1"
		"Input_Menu_Item_2"				"Categoria de Arma 2"
		"Input_Menu_Item_3"				"Categoria de Arma 3"
		"Input_Menu_Item_4"				"Categoria de Arma 4"
		"Input_Menu_Item_5"				"Categoria de Arma 5"

		"Input_CallMeet"			"Llamar a otros para Reunión"
		"Input_CallHelp"			"Pedir Ayuda"
		"Input_CallAttack"			"Pedir Refuerzos"
		"Input_ShowCall"			"Mostrar Menu de LLamadas"
		
		"Input_Team_Title"			"EQUIPO"
		"Input_Team_Show_Player"		"Mostrar jugadores de tu equipo"
		
		"Input_Special_Func"			"Habilidad de Clase (Ataque de Excremento)"
		
		"Input_Structure_Title"			"ESTRUCTURA"
		"Input_Structure_Build_Resource"	"Construir Estructura de Recursos (dischidia, agaricus)"
		"Input_Structure_Build_Shooter"		"Construir Estructura de Disparo (cactus, geastrum)"
		"Input_Structure_Build_Heal"		"Construir Estructura de Curación (aloes, reishi)"
		"Input_Structure_Build_213"			"Construir Estructura de Defensa (coca plant, coprinus)"
		"Input_Structure_Build_Attack"		"Construir Estructura de Ataque (cypripedium, magic)"
		"Input_Structure_Build_Upgrade"		"Construir Estructura de Mejora (reflexa, hygrocybe)"
		"Input_Structure_Remove_Structure"	"Quitar Rastro de Feromonas / Estructura"
		"Input_GiveRes10"					"Give 10 resources"

		"Input_Pheromone_Create"		"Añadir un Nuevo Punto de Feromona"
		"Input_Pheromone_Delete"		"Deshacer la Ruta de Feromonas Actual"

		"Spectator_Dialog_Title"		"Modo de Espectador"
		"Spectator_Ants"			"Puntuación Hormigas"
		"Spectator_Termites"			"Puntuación Termitas"
		"Spectator_Wasps"			"Puntuación Alianza"
		
		"Playerid_sameteam"			"Amigo : %s1 : %s2"
		"Playerid_diffteam"			"Enemigo : %s1"
		"Playerid_noteam"			"%s1 : %s2"

		"Game_connected"			"%s1 se ha conectado\n"
		"Game_disconnected"			"%s1 ha salido de la partida"

		"Credits_Dialog_Title"			"CREDITOS"
		"Credits_Leader"			"LIDER"
		"Credits_Coder"				"CODIFICACION"
		"Credits_Modeler"			"MODELADOR"
		"Credits_Musician"			"MUSICO"
		"Credits_Animator"			"ANIMADOR"
		"Credits_Artist"			"ARTISTA"
		"Credits_Mapper"			"MAPAS"
		"Credits_Marketing"			"MARKETING"
		"Credits_Community_Manager"		"MANAGER DE COMUNIDAD"
		"Credits_Technical_Writer"		"ESCRITOR TECNICO"
		"Credits_Voice_Actor"			"VOCES"
		"Credits_Game_Designer"			"DISEÑADOR DEL JUEGO"
		"Credits_Web_Master"			"WEB MASTER"
		"Credits_Contributor"			"CONTRIBUIDOR"
		"Credits_BetaTester"			"BETA TESTER"
		"Credits_HostedBy"			"HOSTED POR"
		"Credits_DedicatedServer"		"SERVER DEDICADO"
		"Credits_UV_Mapper"			"UV MAPPER"
		"Credits_Texture_Artist"	"ARTISTA DE TEXTURAS"
		
		"Settings_Auto_Help"			"Ayuda Automática"
		"Settings_Automatic_Weapon_Switch"	"Cambiar de Arma Automáticamente"
		"Settings_Force_90_FOV"			"Sobreescribir el 90 grados FOV"
		"Settings_Decal_Limit"			"Limite de Decals"
		"Settings_Bloom"			"Efecto Bloom / HDR"
		"Settings_Bloom_Exposure"		"Nivel de Exposición del Bloom"
		"Settings_Follow_Surface"		"La Vista Sigue el Angulo de la Superficie (buggy view)"
		"Settings_3dHud"			"3D Hud for Health / Stamina / Armor"
		
		"Server_Lan"				"Juego en Red"
		"Server_Location"			"Localización del Servidor"
		"Server_Allow_Spectators"		"Admitir Expectadores"
		"Server_Force_Camera"			"Restringir modos de expectador"
		"Server_Time_Limit"			"Límite de Tiempo (minutos)"
		
		"Structure_Ant_0"			"Dishidia"
		"Structure_Ant_1"			"Cactus"
		"Structure_Ant_2"			"Aloes"
		"Structure_Ant_3"			"Coca"
		"Structure_Ant_4"			"Cypripedium"
		"Structure_Ant_5"			"Reflexa"

		"Structure_Termite_0"			"Agaricus"
		"Structure_Termite_1"			"Geastrum"
		"Structure_Termite_2"			"Reishi"
		"Structure_Termite_3"			"Magic"
		"Structure_Termite_4"			"Coprinus"
		"Structure_Termite_5"			"Hygrocybe"
	
		"Structure_Built"			"%s ha construido %s en [%s]"
		"Structure_Kicked"			"La planta %s en [%s] hecha por %s ha sido reciclada"
		"Structure_Kick_Vote"			"%s votos para reciclar %s en [%s] hecha por %s"
		"Structure_Hurt"			"%s hurt at [%s]"
		"Queen_Hurt"				"Queen hurt at [%s]"

		"Pheromone_Kicked"			"El rastro de feromonas en [%s] hecho por %s ha sido reciclado"
		"Pheromone_Kick_Vote"			"%s votos para reciclar el rastro de feromonas en [%s] creado por %s"

		"Structure_Error1"			"No se puede Construir: Demasiadas estructuras de este tipo alrededor"
		"Structure_Error2"			"No se puede Construir: Demasiadas estructuras de este tipo ya construidas"
		"Structure_Error3"			"La estructura no se puede construir en la posicion actual"
		"Structure_Error4"			"La estructura no se puede construir en un spawn"
		"Structure_Error5"			"No hay suficientes recursos para construir esta estructura"
		"Structure_Error6"			"No se puede Construir: El jugador está demasiado cerca del punto de construcción"
		"Structure_Error7"			"Esta estructura no se puede construir aqui, esta no es un área de recursos"
		"Structure_Error8"			"Demasiadas estructuras de recursos en este punto de recursos"
		"Structure_Error9"			"No se puede construir la estructura tan cerca de la reina"
		"Structure_Error10"			"No se puede Construir: Se necesitan más estructuras de mejora"
		"Structure_Error11"			"No se puede Construir: la mejora anterior debe estar terminada, o habra demasiadas mejoras presentes"
		"Structure_Error12"			"Esta estructura solo puede construirse en un área de mejoras"
		"Structure_Error13"			"Demasiadas estructuras en este area de mejoras"
		"Structure_Error14"			"La estructura no se puede construir sobre un rastro de feromonas"
		"Structure_Error15"			"Este punto ha de ser desbloqueado primero!"

		"Pheromone_Error1"			"No se puede colocar feromona aquí"
		"Pheromone_Error2"			"La feromona debe estar mas cerca de una superficie plana"
		"Pheromone_Error3"			"La feromona esta demasiado cerca de la anterior"
		"Pheromone_Error4"			"No hay suficientes feromonas para continuar este rastro"
		"Pheromone_Error5"			"El rastro de feromonas debe empezar desde la Reina / Mejora / Recurso"
		"Pheromone_Error6"			"La feromona ha de estar mas cerca de la ultima feromona"
		"Pheromone_Error7"			"La feromona tiene que estar mas cerca de la Reina / Mejora / Recurso"
		"Pheromone_Error8"			"La Reina / Mejora / Recurso no puede estar ligado al mismo objetivo"
		"Pheromone_Error9"			"No puedes llevar mas de 50 feromonas (banco)"
		
		"Pheromone_Message1"			"Rastro de feromonas cancelado"
		"Pheromone_Message2"			"Has comprado %s feromonas para un total de %s feromonas\n"

		"CallMenu_Title"			"Pedir..."
		"CallMenu_Delay"			"Espera antes de la próxima petición"
		"CallMenu_Help"				"1 - Pedir ayuda"
		"CallMenu_Attack"			"2 - Pedir refuerzos"
		"CallMenu_Meet"				"3 - Formar punto de reunión"
		"CallMenu_Cancel"			"4 - Cancelar"
		
		"Player_GiveRes"			"%s le ha dado %s recursos a %s"
		"Player_ReceivedRes"			"Has recibido %s recursos de %s\n"
		
		"Choice_Taunt"				"Elige el taunt que quieras reproducir"
		"Choice_Telepathic"			"Elige la transmision telepatica que quieras reproducir"
		"Choice_Request"			"Select the request"
		
		"Taunt_Ant_1"				"Laugh"
		"Taunt_Ant_2"				"Hey Fat Ass!"
		"Taunt_Ant_3"				"I've been OWNED"
		"Taunt_Ant_4"				"You've been SERVED!"
		"Taunt_Ant_5"				"Your Queen is fat and ugly!"
		"Taunt_Ant_6"				"You're so Ugly!"
		"Taunt_Ant_7"				"You will die..."
		"Taunt_Ant_8"				"What is your problem?"
		"Taunt_Ant_9"				"Common, what is that?!"
		"Taunt_Cancel"				"Cancel"

		"Taunt_Termite_1"			"Don't Mess with Termites!"
		"Taunt_Termite_2"			"Come Here!"
		"Taunt_Termite_3"			"Is That all you Got?"
		"Taunt_Termite_4"			"Game over for you pal!"
		"Taunt_Termite_5"			"I eat pieces of wood like you for breakfast!"
		"Taunt_Termite_6"			"Who invited you to the party?"
		"Taunt_Termite_7"			"Kiss my big fat feelers!"
		"Taunt_Termite_8"			"Don't make me Angry!"
		"Taunt_Termite_9"			"Your Queen is so fat, she's all around the hive, not just in it!"
		
		"Telepathic_1"				"Attack their Hive"
		"Telepathic_2"				"Defend"
		"Telepathic_3"				"Retreat"
		"Telepathic_4"				"Swarm"
		"Telepathic_5"				"Incoming"
		"Telepathic_6"				"The Queen is Under Attack"
		
		"Request_1"					"We need a builder"
		"Request_2"					"We need a soldier"
		"Request_3"					"We need a medic"
		"Request_4"					"We need an heavy"
		"Request_5"					"We need a queen"
		
		"Class_Title"				"Elige una clase para jugar"
		"Class_Resource"			"Recursos"
		"Class_Timeout"				"Tiempo"
		
		"Class_Ant_0"				"1 - Constructor"
		"Class_Ant_1"				"2 - Soldado"
		"Class_Ant_2"				"3 - Médico (25)"
		"Class_Ant_3"				"4 - Soldado Volador (50)"
		"Class_Ant_4"				"5 - Telépata (60)"
		"Class_Ant_5"				"6 - Soldado pesado (80)"
		"Class_Ant_6"				"7 - Reina (100)"

		"Class_Termite_0"			"1 - Constructor"
		"Class_Termite_1"			"2 - Soldado"
		"Class_Termite_2"			"3 - Médico (25)"
		"Class_Termite_3"			"4 - Soldado Volador (50)"
		"Class_Termite_4"			"5 - Berserker (60)"
		"Class_Termite_5"			"6 - Soldado pesado (80)"
		"Class_Termite_6"			"7 - Reina (100)"

		"Class_Wasp_0"				"1 - Constructor"
		"Class_Wasp_1"				"2 - Soldado"
		"Class_Wasp_2"				"3 - Médico (25)"
		"Class_Wasp_3"				"4 - Andador (50)"
		"Class_Wasp_4"				"5 - Agarrador (60)"
		"Class_Wasp_5"				"6 - Soldado pesado (80)"
		"Class_Wasp_6"				"7 - Reina (100)"

		"Class_0"			"Constructor"
		"Class_1"			"Soldado"
		"Class_2"			"Médico"
		"Class_3"			"Soldado Volador"
		"Class_4"			"Telépata"
		"Class_5"			"Soldado pesado"
		"Class_6"			"Reina"
		"Class_7"			"Berserker"
		"Class_8"			"Andador"
		"Class_9"			"Agarrador"
		"Status_Dead"		"Muerto"
		"Status_Larva"		"Larva"
		"Status_Spawning"	"Naciendo"

		"Buy_Structure_Title"			"Elección de Jardín"
		"Buy_Structure_Resource"		"Recursos"

		"Buy_Structure_Cancel"				"0 - Cancelar"
		"Buy_Structure_Buy_Pheromone"		"7 - 10 x feromonas (5)"
		"Buy_Structure_Delete_Pheromone"	"8 - Cancelar rastro"
		"Buy_Structure_Pheromone"			"Feromonas"
			
		"Buy_Structure_Ant_0"			"1 - Dishidia (20)"
		"Buy_Structure_Ant_1"			"2 - Cactus (30)"
		"Buy_Structure_Ant_2"			"3 - Aloes (25)"
		"Buy_Structure_Ant_3"			"4 - Coca (35)"
		"Buy_Structure_Ant_4"			"5 - Cypripedium (45)"
		"Buy_Structure_Ant_5"			"6 - Reflexa (75)"

		"Buy_Structure_Termite_0"		"1 - Agaricus (20)"
		"Buy_Structure_Termite_1"		"2 - Geastrum (30)"
		"Buy_Structure_Termite_2"		"3 - Reishi (25)"
		"Buy_Structure_Termite_3"		"4 - Coprinus (35)"
		"Buy_Structure_Termite_4"		"5 - Magic (45)"
		"Buy_Structure_Termite_5"		"6 - Hygrocybe (75)"
	
		"Help_Ant_Structure_01"			"Convierte los materiales en "
		"Help_Ant_Structure_02"			"Recursos utilizables por el equipo"
		"Help_Ant_Structure_1"			"Dispara espinas a enemigos cercanos"
		"Help_Ant_Structure_2"			"Cura a las hormigas y edificios cercanos"
		"Help_Ant_Structure_3"			"Subidón para las hormigas que comen bayas"
		"Help_Ant_Structure_4"			"Muerde a enemigos cercanos"
		"Help_Ant_Structure_5"			"Nueva mejora para las hormigas"

		"Help_Termite_Structure_01"		"Convierte los materiales en "
		"Help_Termite_Structure_02"		"Recursos utilizables por el equipo"
		"Help_Termite_Structure_1"		"Dispara esporas a enemigos cercanos"
		"Help_Termite_Structure_21"		"Cura a las termitas y edificios cercanos,"
		"Help_Termite_Structure_22"		"Se come para que cure"
		"Help_Termite_Structure_3"		"Ataca estructuras enemigas con raices"
		"Help_Termite_Structure_4"		"Lanza esporas que emparanoian al enemigo"
		"Help_Termite_Structure_5"		"Nueva mejora para las termitas"

		"Worker_Description_0"			"Unidad débil que"
		"Worker_Description_1"			"Construye estructuras"
		
		"Soldier_Description_0"			"Unidad polivalente con ataques"
		"Soldier_Description_1"			"Cuerpo a cuerpo y a distancia"

		"Autohelp_0"					"Eres un constructor. Tu trabajo es construir estructuras de defensa, ataque, recursos y mejoras. Puedes hacerlo sacando el menú de construccion y eligiendo la estructura apropiada cuando tengas suficientes recursos."
		"Autohelp_1"					"Eres un soldado. Eres una unidad polivalente con ataques cuerpo a cuerpo y a distancia."
		"Autohelp_2"					"Eres un medico. Puedes curar a las unidades amigas así como infectar a las enemigas."
		"Autohelp_3"					"Eres una unidad voladora. Tienes la habilidad de volar y causar destrucción a tus enemigos."
		"Autohelp_4"					"Eres un telépata. Tienes la habilidad de usar tus poderes telepáticos para mover pequeños objetos bloqueando tu camino. Además tienes la habilidad de confundir a otros jugadores creando clones temporales de ti durante periodos cortos de tiempo."
		"Autohelp_5"					"Eres un soldado pesado. Tus mandíbulas son tan poderosas como para penetrar la armadura más fuerte."
		"Autohelp_6"					"Estás muerto. Espera a que tu reina de a luz a otra larva."
		"Autohelp_7"					"Has matado a un enemigo. ¡Mata más para conseguir puntos extra!"
		"Autohelp_8"					"Has matado a un amigo. ¡Cuidado con quién dañas en el futuro!"
		"Autohelp_9"					"Este es un punto de enterramiento, Pulsa usar en él (%usebind) para enterrarte."

		"Autohelp_ResSpot"			"This is a resource plantation spot, here you can build a resource plant which will be used to gather resources for your team."
		"Autohelp_ResPlantNoPath"		"This is a resource plant, it must be linked to your queen, in order to link this resource spot with your queen you will need to make a path by using your add pheromone key."
		"Autohelp_UpgradeSpot"			"This is an upgrade plantation spot, here you can build an upgrade plant which will provide benefiting upgrades to your team."
		"Autohelp_LockedResSpot"		"This resource plantation spot is currently locked. To unlock it you need to capture/build on the required spot which can be seen as a flashing resource symbol on your map."
		"Autohelp_LockedUpgradeSpot"		"This upgrade plantation spot is currently locked. To unlock it you need to capture/build on the required spot which can be seen as a flashing upgrade symbol on your map."
		"Autohelp_BurrowSpot"			"This is a burrow spot, both players and npcs can use this to travel to other burrow spots, use your USE key to use a burrow spot."
		"Autohelp_BurrowSpotNpc"		"This is an NPC burrow spot, it has the same properties as a normal burrow spot, the only difference is that this spot can only be used by NPCs."
		"Autohelp_UpgradePlant"		"This is an upgrade plant, it provides your team with a number of valuable benefits, it would be wise to keep this plant protected at all costs."

		"Autohelp_Worker_1"				"Estás construyendo una estructura de recursos. Haz un rastro de feromonas hasta tu reina, otra estructura o mejora para que se pueda empezar a recolectar recursos."
		"Autohelp_Worker_2"				"Estás construyendo una estructura de mejora. Esto desbloquea nuevas habilidades y estructuras, y puede ser utilizado para que los rastros de feromonas acaben en ellas, y así recolectar recursos."
		"Autohelp_Worker_3"				"Estás construyendo una estructura de ataque. Esta estructura ataca a los enemigos y estructuras que entren en su alcance."
		"Autohelp_Worker_4"				"Estás construyendo una estructura curativa. Esta estructura cura a las unidades amigas y estructuras que esten en su radio de acción."
		"Autohelp_Ant_Worker_0"			"Estás construyendo una estructura de powerup. En esta estructura crecen bayas que dan un subidon a las hormigas durante un corto periodo de tiempo."
		"Autohelp_Ant_Worker_1"			"Estás construyendo una estructura de ataque cuerpo a cuerpo. Esta estructura mordera a los enemigos cercanos, atontandoles por un corto periodo de tiempo."
		"Autohelp_Termite_Worker_0"		"Estás construyendo una estructura de ataque de corto alcance. Esta estructura ataca a los enemigos con sus raices, enredandolas y causandoles rafagas de daños."
		"Autohelp_Termite_Worker_1"		"Estás construyendo una estructura de confusión. Esta estructura proyectara esporas a los enemigos, causando paranoia."
			
		"Autohelp_Cactus"			"The Cactus is the primary attack structure for the ants, it will automatically fire at enemies when they're in range."
		"Autohelp_Aloe"				"The Aloe plant will automatically heal allied structures and players when they step into its area of effect which is indicated by the green glow surrounding the plant."
		"Autohelp_Coca"				"The Coca plant will supply your team with berries that will give you a 10 second speed boost once eaten."
		"Autohelp_Cypripedium"		"The Cyprpedium is the advanced attack structure for the ants, this plant is used to confuse and daze the enemy whilst also dealing damage."

		"Autohelp_Geastrum"			"The Geastrum is the primary attack structure for the termites, it will automatically fire at enemies when they're in range."
		"Autohelp_Reishi"			"The Reishi plant will automatically heal allied structures but will not automatically heal players, players are required to eat part of the plant in order to be healed, to do this use (Weapon Slot 1) and bite the plant until you're healed."
		"Autohelp_MagicMushroom"	"The Magic Mushroom plant is primary used to deny the enemy access to an area, enemy players that enter the area of effect will become confused, dazed and will take damage."
		"Autohelp_Coprinus"			"The Coprinus plant will support your team by pinning down enemies that fall into its effective range, this plant only denies enemy players from moving, it will not cause any damage."

		"Autohelp_Queen" "This is a friendly queen, the queen provides a spawnpoint for your team, you must make sure your queen is defended/protected so you and your team can stay in the game to fight for victory."
		"Autohelp_EnemyQueen" "This is an enemy queen, your team must destroy all of the enemy's queens in order to win the game."

		"Autohelp_PheromoneTrail" "This is a Pheromone trail, they're usually linked from your queen to a friendly resource plant, NPCs will travel along this trail and collect resources automatically for your team."
			
		"GameUI_HDR"				"High Dynamic Range"
		"GameUI_HDR_level0"			"Ninguno"
		"GameUI_HDR_level1"			"Bloom (si disponible)"
		"GameUI_HDR_level2"			"Full (si disponible)"
		"GameUI_HDR_NoteAboutMaps"	"(Los efectos HDR aparecen solo en mapas con HDR)"
		"LoadingProgress_ChangeLevel"	"El server esta cambiando de nivel..."

		"Button_Close"				"Cerrar"
		"HUD_Location"		"Lugar"
		"HUD_Structure"		"Estructura"
		"HUD_Player"		"Jugador"
		"HUD_NPC"			"NPC"
		"HUD_Entity"		"Entitidad"
		"HUD_Gestation"		"Gestacion"
		
		// winning hud
		"win_ant"				"¡GANAN LAS HORMIGAS!"
		"win_termite"			"¡GANAN LAS TERMITAS!"
		"win_wasp"				"¡GANA LA ALIANZA!"
		"win_best_score"		"MEJOR JUGADOR"
		"win_last_capture"		"ULTIMA CAPTURA"
		"win_best_scores"		"Mejores puntuaciones"
		"win_area_capture"		"Más Areas Capturadas"
		"win_area_defence"		"Más Areas Defendidas"

		"Queen_Title"				"Elige una Reina para Nacer"
		"Queen_Count"				"Número de Reinas"
		"Queen_Timeout"				"Tiempo"

		"weapon_ant_worker_jaw"			"Mandíbula"
		"weapon_ant_worker_physjaw"		"Coger objeto"
		"weapon_ant_worker_repair"		"Reparar"
		"weapon_ant_worker_poop"		"Excremento"
		"weapon_ant_worker_sensor"		"Sensor"
		
		"weapon_ant_soldier_jaw"		"Mandíbula"
		"weapon_ant_soldier_physjaw"	"Coger objeto"
		"weapon_ant_soldier_leg"		"Patas"
		"weapon_ant_soldier_acid"		"Ácido"
		"weapon_ant_soldier_acid2"		"Bomba de Ácido"

		"weapon_ant_flying_soldier_jaw"		"Mandíbula"
		"weapon_ant_flying_soldier_physjaw"	"Coger objeto"
		
		"weapon_ant_heavy_jaw"		"Mandíbula"
		"weapon_ant_heavy_physjaw"	"Coger objeto"
		"weapon_ant_heavy_bash"		"Golpear"
		"weapon_ant_heavy_rush"		"Acometida"

		"weapon_ant_medic_jaw"		"Mandíbula"
		"weapon_ant_medic_physjaw"	"Coger objeto"
		"weapon_ant_medic_heal"		"curar"
		"weapon_ant_medic_antiair"		"Anti-Air"
		"weapon_ant_medic_protect"		"Protect Spot"
		
		"weapon_ant_telepath_jaw"		"Mandíbula"
		"weapon_ant_telepath_physjaw"	"Coger objeto"

		"weapon_ant_queen_jaw"		"Mandíbula"
		"weapon_ant_queen_physjaw"	"Coger objeto"
		"weapon_ant_queen_spawn"	"Emplazar"

		"weapon_termite_worker_jaw"			"Mandíbula"
		"weapon_termite_worker_physjaw"		"Coger objeto"
		"weapon_termite_worker_repair"		"Reparar"
		"weapon_termite_worker_burrow"		"Enterrarse"
		"weapon_termite_worker_vomit"		"Vomitar"
		
		"weapon_termite_soldier_jaw"		"Mandíbula"
		"weapon_termite_soldier_physjaw"	"Coger objeto"
		"weapon_termite_soldier_grab"		"Agarrar"
		"weapon_termite_soldier_acid"		"Ácido"
		"weapon_termite_soldier_secretion"	"Secreción"

		"weapon_termite_flying_soldier_jaw"		"Mandíbula"
		"weapon_termite_flying_soldier_physjaw"	"Coger objeto"
		
		"weapon_termite_heavy_jaw"		"Mandíbula"
		"weapon_termite_heavy_physjaw"	"Coger objeto"
		"weapon_termite_heavy_bash"		"Golpear"
		"weapon_termite_heavy_rush"		"Acometida"

		"weapon_termite_medic_jaw"		"Mandíbula"
		"weapon_termite_medic_physjaw"	"Coger objeto"
		"weapon_termite_medic_heal"		"Curar"
		"weapon_termite_medic_antiair"		"Anti-Air"
		"weapon_termite_medic_protect"		"Protect Spot"
		
		"weapon_termite_berserker_jaw"		"Mandíbula"
		"weapon_termite_berserker_physjaw"	"Coger objeto"

		"weapon_termite_queen_jaw"		"Mandíbula"
		"weapon_termite_queen_physjaw"	"Coger objeto"
		"weapon_termite_queen_spawn"	"Emplazar"

		"godres_player"		"%s le ha dado %s Recursos a %s\n"
		"godres_ant"		"%s le ha dado %s Recursos a las hormigas\n"
		"godres_termite"	"%s le ha dado %s Recursos a las termitas\n"
		"godres_alliance"	"%s le ha dado %s Recursos a la alianza\n"
		"godres_all"		"%s le ha dado %s Recursos a todos\n"

		"votemap_vote"		"%s votos para %s"
		"votemap_vote_extend"	"%s votos para extender %s durante %s minutos %s"
		"votemap_win"		"El mapa ganador es %s\n"
		"votemap_extend"	"Extender el mapa actual durante %s1 minutos"
		"votemap_extend2"	"Extender el mapa actual durante %s minutos"
		"votemap_title"		"Haz tu elección"
		"votemap_result"	"Resultado de la votación"
		"votemap_start"		"Votemap will be allowed in %s seconds\n"
		
		"Tutorials_Title"			"II Tutorials"
		"Tutorials_GameModes"		"Game Modes"
		"Tutorials_ImportantKeys"	"Important Keys"
		"Tutorials_Species"			"Species"
		"Tutorials_Minimap"			"Minimap"
		"Tutorials_Scoreboard"		"Scoreboard"
		"Tutorials_PheromoneTrails"	"Pheromone Trails"
		"Tutorials_SpecialLocation"	"Special Location"
		"Tutorials_BuildMenu"		"Build Menu"
		"Message_Auto_Balance"		"Teams are not balanced. The server will move %s player(s) in %s seconds."
	} 
}
