//==================================
//Misc Sounds, mostly Flags
//==================================

//----------------
//Flag Related
//----------------

	"yourteam.flagcap"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"@)misc/flagcap.wav"
	}
	"yourteam.flagreturn"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"@)misc/flagreturn.wav"
	}
	"yourteam.flagstolen"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"@)misc/flagstolen.wav"
	}
	"yourteam.drop"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"@)misc/flagdrop.wav"
	}
	"otherteam.flagcap"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"@)misc/enemyflagcap.wav"
	}
	"otherteam.flagreturn"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"@)misc/enemyflagreturn.wav"
	}
	"otherteam.flagstolen"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"@)misc/buzwarn.wav"
	}
	"otherteam.drop"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"@)misc/enemyflagdrop.wav"
	}

//----------------
// useful vox sounds from HL that need to be remade
//----------------

	"misc.bizwarn"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"*misc/bizwarn.wav"
	}
	"misc.bloop"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"*misc/bloop.wav"
	}
	"misc.buzwarn"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"*misc/buzwarn.wav"
	}
	"misc.dadeda"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"*misc/dadeda.wav"
	}
	"misc.deeoo"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"*misc/deeoo.wav"
	}
	"misc.doop"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"*misc/doop.wav"
	}
	"misc.woop"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.6"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"*misc/woop.wav"
	}

//----------------
// Unagi Power!
//----------------

	"misc.unagi"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"0.8"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		"*misc/unagi.wav"
	}

	"misc.unagi_spatial"
	{
		"channel"	"CHAN_AUTO"
		"volume"	"0.8"
		"soundlevel" 	"SNDLVL_NONE"
		"wave"		")misc/unagi.wav"
	}

//----------------
// thunder
//----------------

	"misc.thunder"
	{
		"channel"	"CHAN_STATIC"
		"volume"	"VOL_NORM"
		"soundlevel"	"SNDLVL_NONE"
		"wave"		"*ambient/levels/labs/teleport_postblast_thunder1.wav"
	}

//----------------
// cz2
//----------------

	"ff_cz2.cc_alarm"
	{
		"channel"	"CHAN_AUTO"
		"volume"	"VOL_NORM"
		"pitch"		"PITCH_NORM"
		"soundlevel"	"SNDLVL_180dB"
		"CompatibilityAttenuation"	"1.0"

		"wave"		"ambient/alarms/city_siren_loop2.wav"
	}

	"ff_cz2.teleport_enter"
	{
		"channel"	"CHAN_AUTO"
		"volume"	"VOL_NORM"
		"pitch"		"96,112"
		"soundlevel"	"SNDLVL_GUNFIRE"
		"CompatibilityAttenuation"	"1.0"

		"rndwave"
		{
			"wave"		")ambient/machines/teleport1.wav"
			"wave"		")ambient/machines/teleport3.wav"
			"wave"		")ambient/machines/teleport4.wav"
		}
	}

	"ff_cz2.teleport_exit"
	{
		"channel"	"CHAN_AUTO"
		"volume"	"VOL_NORM"
		"pitch"		"176,192"
		"soundlevel"	"SNDLVL_GUNFIRE"
		"CompatibilityAttenuation"	"1.0"

		"wave"		")ambient/explosions/explode_9.wav"
	}

	"ff_cz2.blue_cap_loop"
	{
		"channel"	"CHAN_AUTO"
		"volume"	"VOL_NORM"
		"pitch"		"90"
		"soundlevel"	"SNDLVL_65dB"

		"wave"		"ambient/machines/machine_whine1.wav"
	}


	"ff_cz2.red_cap_loop"
	{
		"channel"	"CHAN_AUTO"
		"volume"	"VOL_NORM"
		"pitch"		"110"
		"soundlevel"	"SNDLVL_65dB"

		"wave"		"ambient/machines/machine_whine1.wav"
	}

//--------------------------------
// begin game sounds for ff_hunted
//--------------------------------

"ff_hunted.thunder"
{
	"channel"	"CHAN_STATIC"
	"volume"	"0.3"
	"soundlevel"	"SNDLVL_NONE"
	"pitch"		"95,105"
	"wave"		"@ambient/levels/labs/teleport_postblast_thunder1.wav"
}

"ff_hunted.cheer"
{
	"channel"	"CHAN_STATIC"
	"volume"	"0.6"
	"soundlevel"	"SNDLVL_NONE"
	"pitch"		"95,105"
	"wave"		"@ff_hunted/CrowdCheer.wav"
}

"ff_hunted.dying_bird"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel"	"SNDLVL_NONE"
	"pitch"		"95,105"
	"rndwave"
	{
		"wave"		"@ff_hunted\dying_bird_1.wav"
		"wave"		"@ff_hunted\dying_bird_2.wav"
		"wave"		"@ff_hunted\dying_bird_3.wav"
	}
}

"ff_hunted.dying_bird_full"
{
	"channel"	"CHAN_STATIC"
	"volume"	"0.6"
	"soundlevel"	"SNDLVL_NONE"
	"pitch"		"95,105"
	"wave"		"@ff_hunted\dying_bird_full.wav"
}

"ff_hunted.i_am_the_werewolf"
{
	"channel"	"CHAN_STATIC"
	"volume"	"0.6"
	"soundlevel"	"SNDLVL_NONE"
	"pitch"		"95,105"
	"wave"		"@ff_hunted\i_am_the_werewolf.wav"
}

"ff_hunted.i_fight_vampires"
{
	"channel"	"CHAN_STATIC"
	"volume"	"0.6"
	"soundlevel"	"SNDLVL_NONE"
	"pitch"		"95,105"
	"wave"		"@ff_hunted\i_fight_vampires.wav"
}

"ff_hunted.werewolf_howling"
{
	"channel"	"CHAN_STATIC"
	"volume"	"0.6"
	"soundlevel"	"SNDLVL_NONE"
	"pitch"		"95,105"
	"wave"		"@ff_hunted\werewolf_howling.wav"
}

"ff_hunted.werewolf_movies"
{
	"channel"	"CHAN_STATIC"
	"volume"	"0.6"
	"soundlevel"	"SNDLVL_NONE"
	"pitch"		"95,105"
	"wave"		"@ff_hunted\werewolf_movies.wav"
}

"ff_hunted.werewolves_howling"
{
	"channel"	"CHAN_STATIC"
	"volume"	"0.6"
	"soundlevel"	"SNDLVL_NONE"
	"pitch"		"95,105"
	"wave"		"@ff_hunted\werewolves_howling.wav"
}

//--------------------
// UNAGI POWER, UNAGI!
//--------------------

"ff_hunted.unagi"
{
	"channel"	"CHAN_STATIC"
	"volume"	"0.8"
	"soundlevel" 	"SNDLVL_NONE"
	"pitch"		"95,105"
	"wave"		"@misc/unagi.wav"
}

"ff_hunted.unagi_spatial"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.8"
	"soundlevel" 	"SNDLVL_NONE"
	"pitch"		"95,105"
	"wave"		")misc/unagi.wav"
}


//------------------------------
// end game sounds for ff_hunted
//------------------------------

//------------------------------
// waterpolo
//------------------------------


"ff_waterpolo.psychotic_goalie"
{
	"channel"		"CHAN_AUTO"
	"volume"		"0.25"
	"pitch"			"PITCH_NORM"
	"soundlevel"		"SNDLVL_45dB"

	"wave"			"npc/zombie_poison/pz_breathe_loop2.wav"
}

//----------------
// gridiron... here until valve fixes map-specific sound scripting
//----------------


"gridiron.pass"
{
"channel""CHAN_VOICE"
"volume""VOL_NORM"
"soundlevel" "SNDLVL_NONE"
"wave""@#gridiron/pass.wav"
}

"gridiron.recovered"
{
"channel""CHAN_VOICE"
"volume""VOL_NORM"
"soundlevel" "SNDLVL_NONE"
"wave""@#gridiron/recovered.wav"
}

"gridiron.whistle"
{
"channel""CHAN_VOICE"
"volume""VOL_NORM"
"soundlevel" "SNDLVL_NONE"
"wave""@#gridiron/whistle.wav"
}

"gridiron.fumble"
{
"channel""CHAN_VOICE"
"volume""VOL_NORM"
"soundlevel" "SNDLVL_NONE"
"wave""@#gridiron/fumble.wav"
}

"gridiron.intercepted"
{
"channel""CHAN_VOICE"
"volume""VOL_NORM"
"soundlevel" "SNDLVL_NONE"
"wave""@#gridiron/intercepted.wav"
}

"gridiron.tdred"
{
"channel""CHAN_VOICE"
"volume""VOL_NORM"
"soundlevel" "SNDLVL_NONE"
"wave""@#gridiron/tdred.wav"
}

"gridiron.tdredx"
{
"channel""CHAN_VOICE"
"volume""VOL_NORM"
"soundlevel" "SNDLVL_NONE"
"wave""@#gridiron/tdredx.wav"
}

"gridiron.tdblue"
{
"channel""CHAN_VOICE"
"volume""VOL_NORM"
"soundlevel" "SNDLVL_NONE"
"wave""@#gridiron/tdblue.wav"
}

"gridiron.tdbluex"
{
"channel""CHAN_VOICE"
"volume""VOL_NORM"
"soundlevel" "SNDLVL_NONE"
"wave""@#gridiron/tdbluex.wav"
}


// anticitizen sounds from HL2 copypasta

"ff_anticitizen.warningbell1"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		")ff_anticitizen/warningbell1.wav"
}

"ff_anticitizen.beam_shoot"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/portal_beam_shoot6.wav"
}

"ff_anticitizen.explode_4"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/explode_4.wav"
}

"ff_anticitizen.explode_3"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/explode_3.wav"
}

"ff_anticitizen.shutdown"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/thumper_shutdown1.wav"
}

"ff_anticitizen.winddown"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/teleport_postblast_winddown1.wav"
}

"ff_anticitizen.suckin"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/teleport_preblast_suckin1.wav"
}

"ff_anticitizen.3minutestosingularity"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/fcitadel_3minutestosingularity.wav"
}

"ff_anticitizen.2minutestosingularity"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/fcitadel_2minutestosingularity.wav"
}

"ff_anticitizen.1minutetosingularity"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/fcitadel_1minutetosingularity.wav"
}

"ff_anticitizen.45sectosingularity"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/fcitadel_45sectosingularity.wav"
}

"ff_anticitizen.30sectosingularity"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/fcitadel_30sectosingularity.wav"
}

"ff_anticitizen.15sectosingularity"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/fcitadel_15sectosingularity.wav"
}

"ff_anticitizen.10sectosingularity"
{
	"channel"	"CHAN_STATIC"
	"volume"	"1.0"
	"soundlevel" 	"SNDLVL_100dB"
	"wave"		"*ff_anticitizen/fcitadel_10sectosingularity.wav"
}
