PlayerClassData
{
	"slot"				"10"
	"classname"			"civilian"

	// Text
	"printname"			"#FF_PLAYER_CIVILIAN"
	"description"			"#FF_HELP_CIVILIAN"

	// Model
	"model"				"models/player/civilian/civilian.mdl"

	// Health & Armour
	"max_armour"			"50"
	"initial_armour"		"25"
	"armour_type"			"0.3"
	"health"			"75"

	"speed"				"230" //5% boosted was 241
	"masscoefficient"		"1.0"
	
	// Weapns to automatically equip the class with
	ArmamentsData
	{
		//"weapon"	"ff_weapon_tommygun"
		"weapon"	"ff_weapon_umbrella"
	}

	"primary_classname"		"None"
	"primary_initial"		"-1"
	"primary_max"			"-1"

	"secondary_classname"		"None"
	"secondary_initial"		"-1"
	"secondary_max"			"-1"

	"weight"			"75"
	"item_flags"			"0"

	// Ammo amounts for the player
	AmmoData
	{
		"AMMO_SHELLS"		"0"
		"AMMO_NAILS"		"0"
		"AMMO_CELLS"		"0"
		"AMMO_ROCKETS"		"0"
		"AMMO_DETPACK"		"0"
		"AMMO_MANCANNON"	"0"
	}

	MaxAmmoData
	{
		"AMMO_SHELLS"		"150"
		"AMMO_NAILS"		"0"
		"AMMO_CELLS"		"0"
		"AMMO_ROCKETS"		"0"
		"AMMO_DETPACK"		"0"
		"AMMO_MANCANNON"	"0"
	}
}
