"utf_fighter"
{
	"printname" "UTF Fighter"
	"Role" "256" // TARGET_FIGHTER
	"model_inches" "models/ships/utf_fighter2.mdl"
	"model_meters" "models/ships/utf_fighter2_space.mdl"
	"MaxSpeed" "90"
	"BoostSpeed" "150"
	"StartTime" "0.0"
	"EnergyRate" "40"
	"EnergyPool" "160"

	"UseLockOn"		"1"
	"TimeToLock"		"1.8"
	"MinDotLock"		"0.965" // cos 15 degree (30 degree spread)
	"MinDotLoseLock"	"0.86" // Bigger
	"LockDistance"		"500"

	"HitPoints"	"500"
	"ShieldPoints"  "280"
	"ShieldChargeRate" "200"
	"ShieldChargeDelay" "5.0"
	"NumSeats"	"1"
	"MassOverride" "12000" // Loaded F16
	
	"PrimaryAmmo" "-2"
	"SecondaryAmmo" "90"
	
	"PrimaryRange" 		"1080"
	"SecondaryRange" 	"500" // Fake range, but the swarms have weird behavior

	"PrimaryAmmoSprite" "ammo_laser"
	"SecondaryAmmoSprite" "ammo_swarm"

	"EngineSound"		"UTF_Fighter_Engine.Idle"
	"BoostSound"		"UTF_Fighter_Engine.Boost"
	"EngineStopSound"	"UTF_Fighter_Engine.Stop"
	"BoostStopSound"	"UTF_Fighter_Engine.BoostStop"

	// Degrees per second
	"MaxTurnRoll" "90" // Roll
	"MaxTurnPitch" "90" // Pitch
	"MaxTurnYaw" "60" // Yaw

	// Meters per second squared
	"AccelX" "55"
	"AccelY" "30"
	"AccelZ" "35"
	// Degrees per second squared
	"AngAccelRoll" "95" // Roll
	"AngAccelPitch" "330" // Pitch
	"AngAccelYaw" "150" // Yaw
	

	"WeaponData"
	{
		"swarm_missile"
		{
			"locked" "1"
			"trigger" "2048" // IN_ATTACK2
			"role"	"0" // VEHICLE_DRIVER
			"attachment" "med1"
			"primary" "0"
		}
		"swarm_missile"
		{
			"locked" "1"
			"trigger" "2048" // IN_ATTACK2
			"role"	"0" // VEHICLE_DRIVER
			"attachment" "med2"
			"primary" "0"
		}
		"laser_medium"
		{
			"locked" "1"
			"trigger" "1" // IN_ATTACK
			"role"	"0" // VEHICLE_DRIVER
			"attachment" "med1"
			//"group" "1"
			"stagger_delay" "0.0" // generally i * shootTime / numGunsInGroup
			"primary" "1"
			
		}

		"laser_medium"
		{
			"locked" "1"
			"trigger" "1" // IN_ATTACK
			"role"	"0" // VEHICLE_DRIVER
			"attachment" "med2"
			"stagger_delay" "0.1"
			"primary" "1"
 		
		}
		"laser_small"
		{
			"locked" "1"
			"trigger" "1" // IN_ATTACK
			"role"	"0" // VEHICLE_DRIVER
			"attachment" "light2"
			"primary" "1"
		}
	}
	"EngineData"
	{
		"engine01"
		{
			"Scale" "1.5"
		}
		"engine02"
		{
			"Scale" "1.5"
		}
	}
}