// Bullet
// 0 - No Bullets (Projectile only) *DEFAULT*
// 1 - Use Bullets

// 21 - PROJ_ENERGY
// 22 - PROJ_MISSILE
// 23 - PROJ_KINETIC
// 24 - PROJ_BLAST

// Missiles and other Projectiles:
// pegasus - Short Range, Fast, Armor Piercing, Aspect Lock
// daedalus - Long Range, Fast, Proxy Shrapnel, Aspect Lock
// icarus - Medium Range, Med, Proxy Shrapnel, Heat Seek
// prometheus - Medium Range, Slow, Capship Buster, Dumb Fire
// rockeye - Medium Range, Slow, Cluster Bomb, Dumb Fire
// noname - Long Range, Fast, Armor Piercing, Aspect Lock
// noname - Short Range, Fast, Swarm Missile, Aspect Lock
// noname - Short Range, Fast, Heavy Armor Pierce, Dumb Fire
// tta - Medium Range, Fast, TAG Missile, Heat Seek

VehicleWeaponData
{
	"laser_small" // for fighters
	{
		"printname"		"Lionella Cannon"
		"model"			"models/weapons/w_utf_rail.mdl"
		"fire_rate"		"0.16"
		"UseAmmo"		"0"

		"energy_use"		"10"

		"UseBullets"		"1"
		"bullet_speed"		"1000"
		"bullet_damage"		"24"
		"bullet_lifetime"	"1.0"
		"bullet_tracer"		"1"
		"bullet_sprite"		"effects/laser_red"
		"bullet_color"		"255 255 255 0" // Render mode 8
		"bullet_glow_color"	"255 0 0 255"
		"bullet_damagetype"	"1024"
		"bullet_size"		"5"
		"bullet_length"		"10"
		//"FireInHangar"		"1"

		//PLACEHOLDER
		SoundData
		{
			"single_shot" "Ngm_Lionella_Cannon.Singleshot" 
		}
	}
	"laser_medium" // for fighters
	{
		"printname"		"Brutus Cannon"
		"model"			"models/weapons/w_utf_rail.mdl"
		"fire_rate"		"0.2"
		"UseAmmo"		"0"

		"energy_use"		"20"

		"UseBullets"		"1"
		"bullet_speed"		"900"
		"bullet_damage"		"36"
		"bullet_lifetime"	"1.2"
		"bullet_tracer"		"1"
		"bullet_sprite"		"effects/pulseblue"
		"bullet_color"		"255 255 255 255" // 0 255 0 255
		"bullet_damagetype"	"1024"
		"bullet_size"		"5"
		"bullet_length"		"6"
		"firing_cone"		"1.0"
		//"FireInHangar"		"1"
		
		SoundData
		{
			"single_shot" "Ngm_Brutus_Cannon.Singleshot" 
		}
	}
	"laser_gunship" // for gunship
	{
		"printname"		"Gunship Cannon"
		"model"			"models/weapons/w_utf_rail.mdl"
		"fire_rate"		"0.08"
		"UseAmmo"		"0"

		"energy_use"		"20"

		"UseBullets"		"1"
		"bullet_speed"		"900"
		"bullet_damage"		"35"
		"bullet_lifetime"	"1.2"
		"bullet_tracer"		"1"
		"bullet_sprite"		"effects/pulse2_blue"
		"bullet_color"		"255 255 255 255" // 0 255 0 255
		"bullet_damagetype"	"1024"
		"bullet_size"		"5"
		"bullet_length"		"8"
		"firing_cone"		"2.0"
		"FireInHangar"		"1"
		
		SoundData
		{
			"single_shot" "Ngm_Brutus_Cannon.Singleshot" 
		}
	}
	"laser_large" // for heavy fighter
	{
		"printname"		"Apollo Cannon"
		"model"			"models/weapons/w_utf_rail.mdl"
		"fire_rate"		"0.2"
		"UseAmmo"		"0"

		"energy_use"		"20"

		"UseBullets"		"1"
		"bullet_speed"		"700"
		"bullet_damage"		"31"
		"bullet_lifetime"	"1.3"
		"bullet_tracer"		"1"
		"bullet_sprite"		"effects/pulse2"
		"bullet_color"		"255 255 255 255"
		"bullet_damagetype"	"1024"
		"bullet_size"		"4"
		"bullet_length"		"7"
		//"FireInHangar"		"1"
		// Bullet_type definition will ignore projectile

		SoundData
		{
			"single_shot" "Ngm_Brutus_Cannon.Singleshot" 
		}
	}
	"laser_turret" // for turrets
	{
		"printname"		"Apollo Cannon"
		"model"			"models/weapons/w_utf_rail.mdl"
		"fire_rate"		"0.14"
		"UseAmmo"		"0"
		"UseBullets"		"1"
		"bullet_speed"		"700"
		"bullet_damage"		"10"
		"bullet_lifetime"	"1.4"
		"bullet_tracer"		"1"
		"bullet_sprite"		"effects/pulsered"
		"bullet_color"		"255 255 255 255" // 255 128 0 255
		"bullet_damagetype"	"1024"
		"bullet_size"		"5"
		"bullet_length"		"10"
		//"FireInHangar"		"1"

		SoundData
		{
			"single_shot" "Ngm_capship_turrets.Singleshot" 
		}

	}
	"pegasus_launcher"
	{
		"printname"		"Pegasus Missile"
		"model" 		"models/weapons/w_utf_ar.mdl"
		"fire_rate"		"2.0"
		"energy_cost"		"5"
		"projectile"		"pegasus"
		"bullet_speed"		"400"
		"LoseLockOnFire"	"1"
		
		SoundData
		{
			"single_shot" "Ngm_pegasus_missle.Singleshot" 
		}
	}
	"daedalus_launcher"
	{
		"printname"		"Daedalus Missile"
		"model" 		"models/weapons/w_utf_ar.mdl"
		"fire_rate"		"1.0"
		"energy_cost"		"5"
		"projectile"		"daedalus"
		"bullet_speed"		"360"
		"LoseLockOnFire"	"1"
		
		SoundData
		{
			"single_shot" "Ngm_pegasus_missle.Singleshot" 
		}
	}
	"pegasus_turret"
	{
		"printname"		"Pegasus Missile"
		"model" 		"models/weapons/w_utf_ar.mdl"
		"fire_rate"		"5.0"
		"energy_cost"		"0"
		"projectile"		"pegasus"
		"bullet_speed"		"150"
		
		SoundData
		{
			"single_shot" "Ngm_pegasus_missle.Singleshot" 
		}
	}
	"light_cannon" // for interceptor
	{
		"printname"		"Light Cannon"
		"model" 		"models/weapons/w_utf_ar.mdl"
		"fire_rate"		"0.1"
		"UseBullets"		"1"
		"bullet_speed"		"760"
		"bullet_damage"		"46"
		"bullet_lifetime"	"1.5"
		"bullet_tracer"		"3"
		"bullet_sprite"		"effects/spark"
		"bullet_color"		"255 255 255 225"
		"bullet_damagetype"	"2"
		"bullet_glow"		"0"
		"bullet_size"		"1.5"
		"bullet_length"		"15"
		//"FireInHangar"		"1"
		
		SoundData
		{
			"single_shot" "Ngm_light_Cannon.Singleshot" 
		}
	}
	"spray_cannon" // for bomber
	{
		"printname"		"Spray Cannon"
		"model" 		"models/weapons/w_utf_ar.mdl"
		"fire_rate"		"0.05"
		"UseBullets"		"1"
		"bullet_speed"		"760"
		"bullet_damage"		"25"
		"bullet_lifetime"	"1.5"
		"bullet_tracer"		"3"
		"bullet_sprite"		"effects/spark"
		"bullet_color"		"255 255 255 225"
		"bullet_damagetype"	"2"
		"bullet_glow"		"0"
		"bullet_size"		"1"
		"bullet_length"		"10"
		"firing_cone"		"4.7"
		//"FireInHangar"		"1"
		
		SoundData
		{
			"single_shot" "Ngm_light_Cannon.Singleshot" 
		}
	}
	"heavy_cannon" // for heavy
	{
		"printname"		"Heavy Cannon"
		"model" 		"models/weapons/w_utf_ar.mdl"
		"fire_rate"		"0.15"
		"UseBullets"		"1"
		"bullet_speed"		"830"
		"bullet_damage"		"33"
		"bullet_lifetime"	"1.2"
		"bullet_tracer"		"2"
		"bullet_sprite"		"effects/spark"
		"bullet_color"		"255 200 200 255"
		"bullet_damagetype"	"2"
		"bullet_glow"		"0"
		"bullet_size"		"4"
		"bullet_length"		"15"
		//"FireInHangar"		"1"

		SoundData
		{
			"single_shot" "Ngm_light_Cannon.Singleshot" 
		}
	}
	"flak_cannon"
	{
		"printname"		"Flak Cannon"
		"model" 		"models/weapons/w_utf_ar.mdl"
		"fire_rate"		"0.8"
		"projectile"		"proj_flak"
		"bullet_speed"		"600"
		"bullet_sprite"		"effects/spark"
		"bullet_color"		"255 0 0 255"
		"energy_cost"		"5"

		SoundData
		{
			"single_shot" "FlakCannon.Singleshot"
		}
	}
	"flak_turret"
	{
		"printname"		"Flak Cannon"
		"model" 		"models/weapons/w_utf_ar.mdl"
		"fire_rate"		"0.6"
		"projectile"		"proj_flak"
		"bullet_speed"		"500"
		"bullet_sprite"		"effects/spark"
		"bullet_color"		"255 0 0 255"
		"energy_cost"		"5"
		SoundData
		{
			"single_shot" "FlakCannon.Singleshot"
		}
	}
	"swarm_missile"
	{
		"classname"		"weapon_swarm_missile"
		"printname"		"Swarm Missiles"
		"model"			"models/weapons/w_utf_ar.mdl"
		"fire_rate"		"0.15"
		"bullet_angularspeed"	"275"
		"bullet_speed"		"345"
		"bullet_damage"		"36"
		"bullet_lifetime"	"2.6"
		"bullet_sprite"		"effects/spark"
		"bullet_color"		"128 255 128 255"
		"bullet_damagetype"	"1024"
		"bullet_glow"		"1"
		"bullet_size"		"4"
		"bullet_length"		"25"
		"firing_cone"		"18.0"
		"LoseLockOnFire"	"1"

		SoundData
		{
			"single_shot" "swarm_missle.Singleshot" 
		}
	}

	"bomber_cannon"
	{
		"classname"		"weapon_bomber"
		"printname"		"Giant Bomb Gun"
		"model"			"models/weapons/w_utf_ar.mdl"
		"fire_rate"		"1.2"
		"projectile"		"proj_bomberpulse"
		"bullet_speed"		"80"
		//"energy_cost"		"20"
		SoundData
		{
			"special1"		"Ionbomb.ChargeBomb"
			"single_shot"		"Ionbomb.ShotBomb"
		}
	}
	"space_mine"
	{
		"printname"		"Space Miner"
		"model"			"none"
		"fire_rate"		"2.0"
		"projectile"		"space_mine"
	}
	"repair_beam"
	{
		"classname"		"weapon_repair_beam"
		"printname"		"Siege Beam"
		"model"			"models/weapons/w_utf_ar.mdl"
		"energy_use"		"15"
		"fire_rate"		"0.1"
		"bullet_angularspeed"	"290"
		"bullet_damage"		"40" // Heals and damages
		"bullet_sprite"		"sprites/lazerred4"
		"bullet_color"		"255 255 255 255"
		"bullet_damagetype"	"1024"
		"bullet_glow"		"1"
		"bullet_size"		"0.1" // Beam size
		"bullet_length"		"750" // Beam length
	}
}